quakeforge/libs/video/renderer/vulkan
Bill Currie c75568c1cf [vulkan] Get wall rendering partially working
Many surfaces are missing (I suspect it's due to transform stage
management in the index emitter), and currently only the light maps are
rendered (still not binding the correct textures), but the basics are
working.
2021-01-22 02:20:32 +09:00
..
test [vulkan] Convert stagebuf to a ring buffer 2021-01-15 22:50:04 +09:00
vkgen [vulkan] Retain handle_keys item 2021-01-17 22:26:48 +09:00
barrier.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.c
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
image.c [vulkan] Correct QFV_CreateImage samples type 2021-01-18 02:08:55 +09:00
instance.c [vulkan] Update the validation layer request 2021-01-05 17:46:03 +09:00
memory.c
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
passthrough.vert [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
pushcolor.frag [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
qfpipeline.plist [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
quakebsp.frag [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
quakebsp.vert [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
renderpass.c [vulkan] Fix some formtatting 2021-01-07 22:49:43 +09:00
scrap.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
shader.c [vulkan] Create shanders for brush models 2021-01-18 17:13:52 +09:00
staging.c [vulkan] Round up the staging buffer size 2021-01-22 02:18:39 +09:00
swapchain.c Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
twod.frag [vulkan] Implement most of the 2D renderer 2021-01-14 00:44:34 +09:00
twod.vert [vulkan] Switch to float/normalized for pics 2021-01-12 13:51:41 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h
vkparse.c [vulkan] Make frame-buffer count available to 2021-01-16 21:03:36 +09:00
vkparse.h [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
vkparse.plist [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vulkan_bsp.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
vulkan_draw.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
vulkan_lightmap.c [vulkan] Fix a pile of data upload issues 2021-01-21 21:24:54 +09:00
vulkan_main.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
vulkan_matrices.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Fix a pile of data upload issues 2021-01-21 21:24:54 +09:00
vulkan_vid_common.c [vulkan] Use vkCmdPushDescriptorSetKHR for bsp 2021-01-21 12:39:08 +09:00