quakeforge/qw/include
Brian Koropoff 7f4cd09e9d Removed the old timecheat protection and added a system that adjusts
time to what the server thinks is correct when too much inaccuracy
builds up.  This nearly eliminates all speed cheating, both normal and
reverse, except for a brief burst before the protection kicks in.  Might
need cleaning up/tweaking.
2002-09-12 04:57:40 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
cl_cam.h * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_demo.h rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos) 2002-06-08 23:22:26 +00:00
cl_ents.h This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
cl_input.h more externs cleaned up 2001-10-29 17:46:03 +00:00
cl_main.h * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_parse.h sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_skin.h split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
cl_slist.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_tent.h sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
client.h go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
crudefile.h Add a set of "crudefile" file io functions. Reads or writes an 2001-07-22 19:03:26 +00:00
game.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
host.h nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
Makefile.am Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net.h Nuke Netchan_AckPacket because it didn't really achieve its goal ('twas a 2002-06-19 19:58:36 +00:00
net_svc.h - convert ALL the remaining svc's on the client. woot, hehe 2001-11-05 20:13:27 +00:00
pmove.h use MAX_CLIENTS instead of 32 for MAX_PHYSENTS 2002-08-29 17:42:41 +00:00
protocol.h Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
server.h Removed the old timecheat protection and added a system that adjusts 2002-09-12 04:57:40 +00:00
sv_pr_cmds.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_progs.h touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00