quakeforge/libs/video/renderer
Bill Currie c0df07b607 Enable loading of iqm models in gl.
They don't render yet, but the engine doesn't segfault.
The vertex blend indices are rewritten with blend palette indices.
2012-05-17 15:55:38 +09:00
..
gl Move the increment of order out of the loop. 2012-05-05 18:01:00 +09:00
glsl Move the frame blending into common code. 2012-05-16 17:44:18 +09:00
sw Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
sw32 Remove a bogus model type check. 2012-04-25 11:50:20 +09:00
crosshair.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Implement R_IQMGetLerpedFrames(). 2012-05-15 21:08:46 +09:00
noisetextures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_alias.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_bsp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_cvar.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_efrag.c Allow iqm models when storing efrags. 2012-05-15 21:08:45 +09:00
r_ent.c Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_iqm.c Move the frame blending into common code. 2012-05-16 17:44:18 +09:00
r_light.c Correct a comment. 2012-05-15 21:08:47 +09:00
r_main.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_part.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_progs.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_screen.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vid_common.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00
vid_render_gl.c Enable loading of iqm models in gl. 2012-05-17 15:55:38 +09:00
vid_render_glsl.c Finally, load textures for iqm :) 2012-05-15 21:08:47 +09:00
vid_render_sw.c Finally, load textures for iqm :) 2012-05-15 21:08:47 +09:00
vid_render_sw32.c Finally, load textures for iqm :) 2012-05-15 21:08:47 +09:00