quakeforge/libs/gamecode
Bill Currie bfa7c1722a [build] Implement tracy memory zones
This proved to be quite the challenge, and is probably rather fragile,
but it does seem to work, and might help with tracking down memory
leaks.
2024-01-05 11:50:48 +09:00
..
test [build] Implement tracy memory zones 2024-01-05 11:50:48 +09:00
convert.py Fix windows compile issues 2022-07-31 17:34:09 +09:00
extend.py [gamecode] Extend extend to support reversal 2023-08-25 10:30:14 +09:00
hops.py [gamecode] Add tests for the hops instructions 2022-01-16 18:46:29 +09:00
Makemodule.am [gamecode] Add an extend instruction 2022-08-18 18:18:19 +09:00
opcodes.py [gamecode] Add 2- and 3-component swizzles 2023-08-31 20:08:28 +09:00
pr_builtins.c [gamecode] Clean up a pile of memory leaks 2023-03-03 22:07:27 +09:00
pr_debug.c [qfcc] Support 32-bit and 64-bit handle types 2023-10-02 23:33:37 +09:00
pr_edict.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
pr_exec.c [gamecode] Print invalid opcodes correctly 2023-09-08 11:12:37 +09:00
pr_load.c [gamecode] Allow stack with no heap 2023-09-12 22:13:18 +09:00
pr_opcode.c [gamecode] Create macros for progs sizeof and alignof 2022-01-23 14:29:33 +09:00
pr_parse.c Implement clang support 2023-08-11 14:25:01 +09:00
pr_resolve.c [gamecode] Use an explicit size for the null page 2022-02-01 16:43:29 +09:00
pr_resource.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
pr_strings.c [gamecode] Support the l flag for %v and %q 2023-08-26 11:47:04 +09:00
pr_v6p_opcode.c [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
pr_zone.c [zone] Make zone_error be like printf 2023-12-20 18:32:53 +09:00
swizzle.py [simd] Use portable swizzles 2022-03-31 02:25:33 +09:00