quakeforge/qw/source/cl_chat.c
Brian Koropoff 9b63402f12 Added llist.[ch], a set of general-purpose linked list routines. Added
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players.  Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00

217 lines
5.5 KiB
C

/*
cl_ignore.c
Client-side ignore list management
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/info.h"
#include "QF/dstring.h"
#include "QF/llist.h"
#include "QF/cmd.h"
#include "QF/sys.h"
#include "client.h"
#include "cl_chat.h"
llist_t *ignore_list, *dead_ignore_list;
static void
CL_Ignore_Free (void *ele, void *unused)
{
ignore_t *ig = (ignore_t *) ele;
if (ig->lastname)
free ((void *)ig->lastname);
free (ig);
}
static qboolean
CL_Ignore_Compare (const void *ele, const void *cmp, void *unused)
{
return *(int *)cmp == ((ignore_t *) ele)->uid;
}
static void
CL_Ignore_Sanity_Check (void)
{
static qboolean iterator (ignore_t *ig, llist_node_t *node)
{
if (cl.players[ig->slot].userid != ig->uid) // We got out of sync somehow
llist_remove (node);
return true;
}
llist_iterate (ignore_list, LLIST_ICAST (iterator));
}
static void
CL_Ignore_f (void)
{
CL_Ignore_Sanity_Check ();
if (Cmd_Argc () == 1) {
static qboolean live_iterator (ignore_t *ig, llist_node_t *node)
{
Sys_Printf ("%5i - %s\n", ig->uid, Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
return true;
}
static qboolean dead_iterator (ignore_t *ig, llist_node_t *node)
{
Sys_Printf ("%s\n", ig->lastname);
return true;
}
Sys_Printf (
"Users ignored by user id\n"
"------------------------\n"
);
llist_iterate (ignore_list, LLIST_ICAST (live_iterator));
Sys_Printf (
"\n"
"Users ignored by name (not currently connected)\n"
"-----------------------------------------------\n"
);
llist_iterate (dead_ignore_list, LLIST_ICAST (dead_iterator));
} else if (Cmd_Argc () == 2) {
int i, uid = atoi (Cmd_Argv (1));
for (i = 0; i < MAX_CLIENTS; i++) {
if (cl.players[i].userid == uid) {
ignore_t *new = calloc (1, sizeof (ignore_t));
new->slot = i;
new->uid = uid;
llist_append (ignore_list, new);
Sys_Printf ("User %i (%s) is now ignored.\n", uid, Info_ValueForKey (cl.players[i].userinfo, "name"));
return;
}
}
Sys_Printf ("No user %i present on the server.\n", uid);
} else
Sys_Printf ("Usage: ignore [userid]\n");
}
static void
CL_Unignore_f (void)
{
int uid;
llist_node_t *node;
CL_Ignore_Sanity_Check ();
if (Cmd_Argc() != 2)
Sys_Printf ("usage: unignore userid\n");
else {
uid = atoi (Cmd_Argv (1));
if ((node = llist_findnode (ignore_list, &uid))) {
Sys_Printf ("User %i (%s) is no longer ignored.\n", uid, Info_ValueForKey (cl.players[LLIST_DATA (node, ignore_t)->slot].userinfo, "name"));
CL_Ignore_Free (llist_remove (node), 0);
return;
}
Sys_Printf ("User %i does not exist or is not presently ignored.\n", uid);
}
}
qboolean
CL_Chat_Allow_Message (const char *str)
{
dstring_t *test = dstring_newstr ();
qboolean allowed = true;
static qboolean iterator (ignore_t *ig, llist_node_t *node)
{
if (cl.players[ig->slot].userid != ig->uid) { // We got out of sync somehow
llist_remove (node);
return true;
}
dsprintf (test, "%s: ", Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
if (!strncmp (test->str, str, sizeof (test->str))) {
return allowed = false;
} else
return true;
}
llist_iterate (ignore_list, LLIST_ICAST (iterator));
return allowed;
}
void
CL_Chat_User_Disconnected (int uid)
{
ignore_t *ig;
CL_Ignore_Sanity_Check ();
if ((ig = llist_remove (llist_findnode (ignore_list, &uid)))) {
if (ig->lastname)
free ((void *)ig->lastname);
ig->lastname = strdup (Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
llist_append (dead_ignore_list, ig);
Sys_Printf ("Ignored user %i (%s) left the server. Now ignoring by name...\n", ig->uid, ig->lastname);
}
}
void
CL_Chat_Check_Name (const char *name, int slot)
{
ignore_t *found = 0;
static qboolean iterator (ignore_t *ig, llist_node_t *node)
{
if (!strcmp (ig->lastname, name)) {
found = ig;
return false;
} else
return true;
}
llist_iterate (dead_ignore_list, LLIST_ICAST (iterator));
if (found) {
found->slot = slot;
found->uid = cl.players[slot].userid;
llist_append (ignore_list, llist_remove (llist_getnode (dead_ignore_list, found)));
Sys_Printf ("User %i (%s) is using an ignored name. Now ignoring by user id...\n", found->uid, found->lastname);
}
}
void
CL_Chat_Flush_Ignores (void)
{
llist_flush (ignore_list);
}
void
CL_Chat_Init (void)
{
ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
dead_ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
Cmd_AddCommand ("ignore", CL_Ignore_f, "Ignores chat and name-change messages from a user.");
Cmd_AddCommand ("unignore", CL_Unignore_f, "Removes a previously ignored user from the ignore list.");
}