quakeforge/qw/source
Bill Currie b3f99a70be rename cl_timeframes to demo_timeframes and make it /not/ archive.
move call to CL_TimeFrames_AddTimestamp from cl_main.c to cl_demo.c.

add a hacky little python script to create a pnm (portable anymap file
format) graph from timeframes.txt
2003-08-12 06:33:13 +00:00
..
.gdbinit
.gitignore
.indent.pro
cl_cam.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
cl_chat.c Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c rename cl_timeframes to demo_timeframes and make it /not/ archive. 2003-08-12 06:33:13 +00:00
cl_ents.c more mailing list corrections 2003-07-12 21:50:22 +00:00
cl_input.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_main.c rename cl_timeframes to demo_timeframes and make it /not/ archive. 2003-08-12 06:33:13 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
cl_pred.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_screen.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
cl_skin.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_slist.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
cl_sys_sdl.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_tent.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
cl_view.c rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar, 2003-05-09 20:30:50 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
Makefile.am Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
master.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
msg_ucmd.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_packetlog.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
net_svc.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
pmove.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
pmovetst.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sbar.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
sv_ccmds.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
sv_demo.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
sv_ents.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
sv_gib.c mindHog's qfpython patch. GIB info string event callbacks and a compile fix 2003-05-16 16:17:24 +00:00
sv_init.c ent file support 2003-03-25 17:49:27 +00:00
sv_main.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
sv_model.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_nchan.c give qc access to WriteCoordV and WriteAngleV 2003-02-28 04:59:40 +00:00
sv_phys.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
sv_pr_cmds.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
sv_progs.c "main" in progs is never called 2003-02-28 05:53:40 +00:00
sv_send.c more inline avoidance 2003-05-07 04:24:50 +00:00
sv_sys_unix.c allow the server to run when there's no input 2003-04-16 15:43:55 +00:00
sv_sys_win.c make sure the rest of the server gets to run even if there's no network 2003-05-14 21:36:41 +00:00
sv_user.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
teamplay.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
world.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
worlda.S