quakeforge/libs/video/renderer/vulkan
Bill Currie 7ef9aab7f3 [vulkan] Use cached memory for the bsp index buffer
Since it is updated every frame, it needs to be as fast as possible for
the cpu code. This seems to make a difference of about 10us (~130 ->
~120) when testing in marcher. Not a huge change, but the timing
calculation was wrapped around the entire base world pass, so there was
a fair bit of overhead from bsp traversal etc.
2022-04-25 07:49:30 +09:00
..
shader [vulkan] Fix incorrect bsp sky constant ids 2022-02-18 01:15:38 +09:00
test [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
vkgen [vulkan] Parse VkPresentModeKHR 2022-04-24 19:15:22 +09:00
barrier.c [vulkan] And a bunch of buffer barrier transitions 2021-12-24 06:45:13 +09:00
buffer.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
capture.c [vulkan] Use host-cached memory for captures 2022-04-01 01:01:53 +09:00
command.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
deferred.plist [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
descriptor.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
device.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
image.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
instance.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
memory.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
pipeline.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
projection.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qfpipeline.plist [vulkan] Fix incorrect bsp sky constant ids 2022-02-18 01:15:38 +09:00
renderpass.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
scrap.c [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
shader.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Use host-cached memory for staging buffers 2022-04-25 07:49:30 +09:00
swapchain.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [cexpr] Require designated initializers for exprtype_t 2022-04-24 17:31:17 +09:00
vkparse.h [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
vkparse.plist [vulkan] Parse VkPresentModeKHR 2022-04-24 19:15:22 +09:00
vulkan_alias.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_bsp.c [vulkan] Use cached memory for the bsp index buffer 2022-04-25 07:49:30 +09:00
vulkan_compose.c [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_draw.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
vulkan_lighting.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
vulkan_matrices.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_particles.c [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
vulkan_sprite.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
vulkan_texture.c [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
vulkan_vid_common.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00