quakeforge/libs/ui/view.c
Bill Currie 57cd30fca3 [ecs] Move parent setting logic into hierarchy
It should have always been here, but when I first created the hierarchy
and transform objects, I didn't know where things would go. Having two
chunks of code for setting an entity's parent was too already too much,
and I expect to have other hierarchy types. Doesn't fix the issues
encountered with sbar, of course.
2022-11-05 17:54:49 +09:00

591 lines
15 KiB
C

/*
view.c
console view object
Copyright (C) 2003 Bill Currie
Author: Bill Currie <bill@taniwha.org>
Date: 2003/5/5
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/cexpr.h"
#include "QF/mathlib.h"
#define IMPLEMENT_VIEW_Funcs
#include "QF/ui/view.h"
static exprenum_t grav_t_enum;
exprtype_t grav_t_type = {
.name = "grav_t",
.size = sizeof (grav_t),
.data = &grav_t_enum,
.get_string = cexpr_enum_get_string,
};
static grav_t grav_t_values[] = {
grav_center,
grav_north,
grav_northeast,
grav_east,
grav_southeast,
grav_south,
grav_southwest,
grav_west,
grav_northwest,
};
static exprsym_t grav_t_symbols[] = {
{ "center", &grav_t_type, grav_t_values + grav_center },
{ "north", &grav_t_type, grav_t_values + grav_north },
{ "northeast", &grav_t_type, grav_t_values + grav_northeast },
{ "east", &grav_t_type, grav_t_values + grav_east },
{ "southeast", &grav_t_type, grav_t_values + grav_southeast },
{ "south", &grav_t_type, grav_t_values + grav_south },
{ "southwest", &grav_t_type, grav_t_values + grav_southwest },
{ "west", &grav_t_type, grav_t_values + grav_west },
{ "northwest", &grav_t_type, grav_t_values + grav_northwest },
{}
};
static exprtab_t grav_t_symtab = {
grav_t_symbols,
};
static exprenum_t grav_t_enum = {
&grav_t_type,
&grav_t_symtab,
};
static void
view_modified_init (void *_modified)
{
byte *modified = _modified;
*modified = 1;
}
static const component_t view_components[view_type_count] = {
[view_pos] = {
.size = sizeof (view_pos_t),
.name = "pos",
},
[view_len] = {
.size = sizeof (view_pos_t),
.name = "len",
},
[view_abs] = {
.size = sizeof (view_pos_t),
.name = "abs",
},
[view_rel] = {
.size = sizeof (view_pos_t),
.name = "rel",
},
[view_oldlen] = {
.size = sizeof (view_pos_t),
.name = "oldlen",
},
[view_control] = {
.size = sizeof (viewcont_t),
.name = "control",
},
[view_modified] = {
.size = sizeof (byte),
.create = view_modified_init,
.name = "modified",
},
[view_onresize] = {
.size = sizeof (view_resize_f),
.name = "onresize",
},
[view_onmove] = {
.size = sizeof (view_move_f),
.name = "onmove",
},
};
static const hierarchy_type_t view_type = {
.num_components = view_type_count,
.components = view_components,
};
view_t
View_New (ecs_registry_t *reg, view_t parent)
{
uint32_t view = ECS_NewEntity (reg);
hierref_t *ref = Ent_AddComponent (view, reg->href_comp, reg);
if (parent.reg && parent.id != nullent) {
hierref_t *pref = View_GetRef (parent);
ref->hierarchy = pref->hierarchy;
ref->index = Hierarchy_InsertHierarchy (pref->hierarchy, 0,
pref->index, 0);
} else {
ref->hierarchy = Hierarchy_New (reg, &view_type, 1);
ref->index = 0;
}
ref->hierarchy->ent[ref->index] = view;
return (view_t) { .reg = reg, .id = view, .comp = reg->href_comp };
}
void
View_UpdateHierarchy (view_t view)
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
byte *modified = h->components[view_modified];
view_pos_t *pos = h->components[view_pos];
view_pos_t *len = h->components[view_len];
view_pos_t *abs = h->components[view_abs];
view_pos_t *rel = h->components[view_rel];
view_pos_t *oldlen = h->components[view_oldlen];
viewcont_t *cont = h->components[view_control];
view_resize_f *onresize = h->components[view_onresize];
view_resize_f *onmove = h->components[view_onmove];
uint32_t *parent = h->parentIndex;
uint32_t *id = h->ent;
if (abs[0].x != pos[0].x || abs[0].y != pos[0].y) {
modified[0] |= 1;
abs[0] = pos[0];
rel[0] = pos[0];
}
if (oldlen[0].x != len[0].x || oldlen[0].y != len[0].y) {
modified[0] |= 2;
if (onresize[0]) {
view_t v = { .reg = view.reg, .id = id[0], .comp = view.comp };
onresize[0] (v, len[0]);
}
}
for (uint32_t i = 1; i < h->num_objects; i++) {
uint32_t par = parent[i];
if (!(modified[i] & 2) && (modified[par] & 2)
&& (cont[i].resize_x || cont[i].resize_y)) {
int dx = len[par].x - oldlen[par].x;
int dy = len[par].y - oldlen[par].y;
modified[i] |= 2; // propogate resize modifications
oldlen[i] = len[i]; // for child resize calculations
if (cont[i].resize_x) {
len[i].x += dx;
}
if (cont[i].resize_y) {
len[i].y += dy;
}
if (onresize[i]) {
view_t v = { .reg = view.reg, .id = id[i],
.comp = view.comp };
onresize[i] (v, len[i]);
}
}
if (modified[i] || modified[par]) {
modified[i] |= 1; // propogate motion modifications
switch (cont[i].gravity) {
case grav_center:
rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2;
rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2;
break;
case grav_north:
rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2;
rel[i].y = pos[i].y;
break;
case grav_northeast:
rel[i].x = len[par].x - pos[i].x - len[i].x;
rel[i].y = pos[i].y;
break;
case grav_east:
rel[i].x = len[par].x - pos[i].x - len[i].x;
rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2;
break;
case grav_southeast:
rel[i].x = len[par].x - pos[i].x - len[i].x;
rel[i].y = len[par].y - pos[i].y - len[i].y;
break;
case grav_south:
rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2;
rel[i].y = len[par].y - pos[i].y - len[i].y;
break;
case grav_southwest:
rel[i].x = pos[i].x;
rel[i].y = len[par].y - pos[i].y - len[i].y;
break;
case grav_west:
rel[i].x = pos[i].x;
rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2;
break;
case grav_northwest:
rel[i].x = pos[i].x;
rel[i].y = pos[i].y;
break;
case grav_flow:
break;
}
abs[i].x = abs[par].x + rel[i].x;
abs[i].y = abs[par].y + rel[i].y;
}
}
for (uint32_t i = 0; i < h->num_objects; i++) {
if (modified[i] & 2) {
oldlen[i] = len[i];
}
if ((modified[i] & 1) && onmove[i]) {
view_t v = { .reg = view.reg, .id = id[i], .comp = view.comp };
onmove[i] (v, abs[i]);
}
modified[i] = 0;
}
}
void
View_SetParent (view_t view, view_t parent)
{
hierarchy_t *dst = 0;
uint32_t dstParent = nullent;
hierarchy_t *src = 0;
uint32_t srcIndex = 0;
if (View_Valid (parent)) {
__auto_type ref = View_GetRef (parent);
dst = ref->hierarchy;
dstParent = ref->index;
}
{
__auto_type ref = View_GetRef (view);
src = ref->hierarchy;
srcIndex = ref->index;
}
Hierarchy_SetParent (dst, dstParent, src, srcIndex);
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
byte *modified = h->components[view_modified];
modified[ref->index] = 1;
View_UpdateHierarchy (view);
}
typedef struct flowline_s {
struct flowline_s *next;
int first_child;
int child_count;
int cursor;
int height;
} flowline_t;
#define NEXT_LINE(line, child_index) \
do { \
line->next = alloca (sizeof (flowline_t)); \
memset (line->next, 0, sizeof (flowline_t)); \
line = line->next; \
line->first_child = child_index; \
} while (0)
static void
flow_right (view_t view, void (*set_rows) (view_t, flowline_t *))
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
flowline_t flowline = { .first_child = h->childIndex[ref->index] };
flowline_t *line = &flowline;
for (uint32_t i = 0; i < h->childCount[vind]; i++) {
uint32_t child = h->childIndex[vind] + i;
if (line->cursor && line->cursor + len[child].x > len[vind].x) {
NEXT_LINE(line, child);
}
pos[child].x = line->cursor;
if (pos[child].x || !cont[child].bol_suppress) {
line->cursor += len[child].x;
}
line->height = max (len[child].y, line->height);
line->child_count++;
}
set_rows (view, &flowline);
}
static void
flow_left (view_t view, void (*set_rows) (view_t, flowline_t *))
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
flowline_t flowline = { .first_child = h->childIndex[ref->index] };
flowline_t *line = &flowline;
line->cursor = len[vind].x;
for (uint32_t i = 0; i < h->childCount[vind]; i++) {
uint32_t child = h->childIndex[ref->index] + i;
if (line->cursor < len[vind].x && line->cursor - len[child].x < 0) {
NEXT_LINE(line, child);
line->cursor = len[vind].x;
}
if (pos[child].x < len[vind].x || !cont[child].bol_suppress) {
line->cursor -= len[child].x;
}
pos[child].x = line->cursor;
line->height = max (len[child].y, line->height);
line->child_count++;
}
set_rows (view, &flowline);
}
static void
flow_down (view_t view, void (*set_rows) (view_t, flowline_t *))
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
flowline_t flowline = { .first_child = h->childIndex[ref->index] };
flowline_t *line = &flowline;
for (uint32_t i = 0; i < h->childCount[vind]; i++) {
uint32_t child = h->childIndex[vind] + i;
if (line->cursor && line->cursor + len[child].y > len[vind].y) {
NEXT_LINE(line, child);
}
pos[child].y = line->cursor;
if (pos[child].y || !cont[child].bol_suppress) {
line->cursor += len[child].y;
}
line->height = max (len[child].x, line->height);
line->child_count++;
}
set_rows (view, &flowline);
}
static void
flow_up (view_t view, void (*set_rows) (view_t, flowline_t *))
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
flowline_t flowline = { .first_child = h->childIndex[ref->index] };
flowline_t *line = &flowline;
line->cursor = len[vind].y;
for (uint32_t i = 0; i < h->childCount[vind]; i++) {
uint32_t child = h->childIndex[ref->index] + i;
if (line->cursor < len[vind].y && line->cursor - len[child].y < 0) {
NEXT_LINE(line, child);
line->cursor = len[vind].y;
}
if (pos[child].y < len[vind].y || !cont[child].bol_suppress) {
line->cursor -= len[child].y;
}
pos[child].y = line->cursor;
line->height = max (len[child].x, line->height);
line->child_count++;
}
set_rows (view, &flowline);
}
static void
flow_view_height (view_pos_t *len, flowline_t *flowlines)
{
len->y = 0;
for (flowline_t *line = flowlines; line; line = line->next) {
len->y += line->height;
}
}
static void
flow_view_width (view_pos_t *len, flowline_t *flowlines)
{
len->x = 0;
for (flowline_t *line = flowlines; line; line = line->next) {
len->x += line->height;
}
}
static void
set_rows_down (view_t view, flowline_t *flowlines)
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *rel = h->components[view_rel];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
if (cont[vind].flow_size) {
flow_view_height (&len[ref->index], flowlines);
}
int cursor = 0;
for (flowline_t *line = flowlines; line; line = line->next) {
cursor += line->height;
for (int i = 0; i < line->child_count; i++) {
uint32_t child = line->first_child + i;
rel[child].x = pos[child].x;
rel[child].y = cursor + pos[child].y - len[child].y;
}
}
}
static void
set_rows_up (view_t view, flowline_t *flowlines)
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *rel = h->components[view_rel];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
if (cont[vind].flow_size) {
flow_view_height (&len[ref->index], flowlines);
}
int cursor = len[vind].y;
for (flowline_t *line = flowlines; line; line = line->next) {
for (int i = 0; i < line->child_count; i++) {
uint32_t child = line->first_child + i;
rel[child].x = pos[child].x;
rel[child].y = cursor + pos[child].y - len[child].y;
}
cursor -= line->height;
}
}
static void
set_columns_right (view_t view, flowline_t *flowlines)
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *rel = h->components[view_rel];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
if (cont[vind].flow_size) {
flow_view_width (&len[ref->index], flowlines);
}
int cursor = 0;
for (flowline_t *line = flowlines; line; line = line->next) {
for (int i = 0; i < line->child_count; i++) {
uint32_t child = line->first_child + i;
rel[child].x = cursor + pos[child].x;
rel[child].y = pos[child].y;
}
cursor += line->height;
}
}
static void
set_columns_left (view_t view, flowline_t *flowlines)
{
__auto_type ref = View_GetRef (view);
hierarchy_t *h = ref->hierarchy;
view_pos_t *pos = h->components[view_pos];
view_pos_t *rel = h->components[view_rel];
view_pos_t *len = h->components[view_len];
viewcont_t *cont = h->components[view_control];
uint32_t vind = ref->index;
if (cont[vind].flow_size) {
flow_view_width (&len[ref->index], flowlines);
}
int cursor = len[vind].x;
for (flowline_t *line = flowlines; line; line = line->next) {
cursor -= line->height;
for (int i = 0; i < line->child_count; i++) {
uint32_t child = line->first_child + i;
rel[child].x = cursor + pos[child].x;
rel[child].y = pos[child].y;
}
}
}
VISIBLE void
view_flow_right_down (view_t view, view_pos_t len)
{
flow_right (view, set_rows_down);
}
VISIBLE void
view_flow_right_up (view_t view, view_pos_t len)
{
flow_right (view, set_rows_up);
}
VISIBLE void
view_flow_left_down (view_t view, view_pos_t len)
{
flow_left (view, set_rows_down);
}
VISIBLE void
view_flow_left_up (view_t view, view_pos_t len)
{
flow_left (view, set_rows_up);
}
VISIBLE void
view_flow_down_right (view_t view, view_pos_t len)
{
flow_down (view, set_columns_right);
}
VISIBLE void
view_flow_up_right (view_t view, view_pos_t len)
{
flow_up (view, set_columns_right);
}
VISIBLE void
view_flow_down_left (view_t view, view_pos_t len)
{
flow_down (view, set_columns_left);
}
VISIBLE void
view_flow_up_left (view_t view, view_pos_t len)
{
flow_up (view, set_columns_left);
}