quakeforge/libs
Bill Currie a91ae7aeb9 [client] Implement hipnotic and rogue weapon views
The functionality of the hipnotic and rogue weapon power-ups is now done
by a various mappings instead of separate functions. In theory, this
should make things more flexible, but most importantly, there's a lot
less code duplication.
2022-11-11 13:00:40 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [client] Implement hipnotic and rogue weapon views 2022-11-11 13:00:40 +09:00
console [console] Get menu rendering working again 2022-11-04 10:38:07 +09:00
ecs [ecs] Optionally delete entities on hierarchy removal 2022-11-08 00:16:29 +09:00
gamecode Abandon support for clang 2022-10-16 18:02:25 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Fix missing entity registry pointer 2022-10-26 17:45:45 +09:00
scene [ecs] Add hierarchy-only tests 2022-11-05 21:29:38 +09:00
ui [ecs] Move parent setting logic into hierarchy 2022-11-05 17:54:49 +09:00
util [util] Return null for missing wad lumps 2022-11-10 14:44:08 +09:00
video [client] Fix incorrect function component setup 2022-11-10 21:23:04 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00