quakeforge/libs/video/renderer
Bill Currie a849cf7698 Fix a stale include problem.
Thanks to iku for pointing it out.
2012-02-01 14:13:00 +09:00
..
gl Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
glsl Put the transparent surfaces on the water chain. 2012-01-31 18:08:06 +09:00
sw Fix some integer shift overflows. 2012-01-30 09:13:06 +09:00
sw32 Fix some integer shift overflows. 2012-01-30 09:13:06 +09:00
crosshair.c
Makefile.am Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
noisetextures.c Fix a stale include problem. 2012-02-01 14:13:00 +09:00
r_alias.c
r_bsp.c Fix the missing world on map reload. 2012-01-29 16:09:35 +09:00
r_cvar.c
r_dyn_textures.c Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
r_efrag.c
r_ent.c
r_graph.c
r_light.c
r_main.c
r_part.c
r_progs.c
r_screen.c