quakeforge/libs/video/renderer/vid_render_sw.c

390 lines
8.5 KiB
C

/*
vid_render_sw.c
SW version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <string.h>
#include "QF/cvar.h"
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "QF/ui/view.h"
#include "d_local.h"
#include "mod_internal.h"
#include "r_internal.h"
#include "vid_internal.h"
#include "vid_sw.h"
sw_ctx_t *sw_ctx;
static void
sw_vid_render_choose_visual (void *data)
{
sw_ctx->choose_visual (sw_ctx);
}
static void
sw_vid_render_create_context (void *data)
{
sw_ctx->create_context (sw_ctx);
}
static void
sw_vid_render_set_palette (void *data, const byte *palette)
{
sw_ctx->set_palette (sw_ctx, palette);
}
static void
sw_vid_render_set_colormap (void *data, const byte *colormap)
{
R_SetColormap (colormap);
}
static vid_model_funcs_t model_funcs = {
0,
sw_Mod_LoadLighting,
0,//Mod_SubdivideSurface,
0,//Mod_ProcessTexture,
Mod_LoadIQM,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
sw_Mod_MakeAliasModelDisplayLists,
sw_Mod_LoadSkin,
0,
0,
sw_Mod_IQMFinish,
1,
sw_Mod_SpriteLoadFrames,
Skin_SetColormap,
Skin_SetSkin,
sw_Skin_SetupSkin,
Skin_SetTranslation,
sw_Skin_ProcessTranslation,
sw_Skin_InitTranslations,
};
static void
sw_vid_render_init (void)
{
if (!vr_data.vid->vid_internal->sw_context) {
Sys_Error ("Sorry, software rendering not supported by this program.");
}
sw_ctx = vr_data.vid->vid_internal->sw_context ();
vr_data.vid->vid_internal->data = sw_ctx;
vr_data.vid->vid_internal->set_palette = sw_vid_render_set_palette;
vr_data.vid->vid_internal->set_colormap = sw_vid_render_set_colormap;
vr_data.vid->vid_internal->choose_visual = sw_vid_render_choose_visual;
vr_data.vid->vid_internal->create_context = sw_vid_render_create_context;
vr_funcs = &sw_vid_render_funcs;
m_funcs = &model_funcs;
}
static void
sw_vid_render_shutdown (void)
{
}
static void sw_bind_framebuffer (framebuffer_t *framebuffer);
static void
sw_begin_frame (void)
{
if (r_numsurfs->int_val) {
int surfcount = surface_p - surfaces;
int max_surfs = surf_max - surfaces;
if (surfcount > r_maxsurfsseen)
r_maxsurfsseen = surfcount;
Sys_Printf ("Used %d of %d surfs; %d max\n",
surfcount, max_surfs, r_maxsurfsseen);
}
if (r_numedges->int_val) {
int edgecount = edge_p - r_edges;
if (edgecount > r_maxedgesseen)
r_maxedgesseen = edgecount;
Sys_Printf ("Used %d of %d edges; %d max\n", edgecount,
r_numallocatededges, r_maxedgesseen);
}
sw_bind_framebuffer (0);
// do 3D refresh drawing, and then update the screen
if (vr_data.scr_fullupdate++ < vid.numpages) {
vr_data.scr_copyeverything = 1;
Draw_TileClear (0, 0, vid.width, vid.height);
}
}
static void
sw_render_view (void)
{
R_RenderView ();
}
static void
sw_draw_transparent (void)
{
}
static void
sw_post_process (framebuffer_t *src)
{
if (scr_fisheye->int_val) {
R_RenderFisheye (src);
} else if (r_dowarp) {
D_WarpScreen (src);
}
}
static void
sw_set_2d (int scaled)
{
}
static void
sw_end_frame (void)
{
if (r_reportsurfout->int_val && r_outofsurfaces)
Sys_Printf ("Short %d surfaces\n", r_outofsurfaces);
if (r_reportedgeout->int_val && r_outofedges)
Sys_Printf ("Short roughly %d edges\n", r_outofedges * 2 / 3);
// update one of three areas
vrect_t vrect;
if (vr_data.scr_copyeverything) {
vrect.x = 0;
vrect.y = 0;
vrect.width = vid.width;
vrect.height = vid.height;
vrect.next = 0;
} else if (scr_copytop) {
vrect.x = 0;
vrect.y = 0;
vrect.width = vid.width;
vrect.height = vid.height - vr_data.lineadj;
vrect.next = 0;
} else {
vrect.x = vr_data.scr_view->xpos;
vrect.y = vr_data.scr_view->ypos;
vrect.width = vr_data.scr_view->xlen;
vrect.height = vr_data.scr_view->ylen;
vrect.next = 0;
}
sw_ctx->update (sw_ctx, &vrect);
}
static framebuffer_t *
sw_create_cube_map (int side)
{
size_t pixels = side * side; // per face
size_t size = sizeof (framebuffer_t) * 6;
size += sizeof (sw_framebuffer_t) * 6;
size += pixels * 6; // color buffer
// depth buffer, scan table and zspantable are shared between cube faces
// FIXME need *6 depth and zspan for multi-threaded
size += pixels * sizeof (short); // depth buffer
framebuffer_t *cube = malloc (size);
__auto_type buffer_base = (sw_framebuffer_t *) &cube[6];
byte *color_base = (byte *) &buffer_base[6];
short *depth_base = (short *) (color_base + 6 * pixels);
for (int i = 0; i < 6; i++) {
cube[i].width = side;
cube[i].height = side;
__auto_type buffer = buffer_base + i;
cube[i].buffer = buffer;
buffer->color = color_base + i * pixels;
buffer->depth = depth_base;
buffer->rowbytes = side;
}
return cube;
}
static framebuffer_t *
sw_create_frame_buffer (int width, int height)
{
size_t pixels = width * height;
size_t size = sizeof (framebuffer_t);
size += sizeof (sw_framebuffer_t);
size += pixels; // color buffer
size += pixels * sizeof (short); // depth buffer
framebuffer_t *fb = malloc (size);
fb->width = width;
fb->height = height;
__auto_type buffer = (sw_framebuffer_t *) &fb[1];
fb->buffer = buffer;
buffer->color = (byte *) &buffer[1];
buffer->depth = (short *) (buffer->color + pixels);
buffer->rowbytes = width;
return fb;
}
static void
sw_bind_framebuffer (framebuffer_t *framebuffer)
{
int changed = 0;
if (!framebuffer) {
framebuffer = sw_ctx->framebuffer;
}
sw_framebuffer_t *fb = framebuffer->buffer;
if (!fb->depth) {
fb->depth = malloc (framebuffer->width * framebuffer->height
* sizeof (short));
}
if (d_zbuffer != fb->depth
|| d_zwidth != framebuffer->width || d_height != framebuffer->height) {
d_zwidth = framebuffer->width;
d_zrowbytes = d_zwidth * sizeof (short);
for (unsigned i = 0; i < framebuffer->height; i++) {
zspantable[i] = fb->depth + i * d_zwidth;
}
changed = 1;
}
if (d_rowbytes != fb->rowbytes || d_height != framebuffer->height) {
d_rowbytes = fb->rowbytes;
d_height = framebuffer->height;
for (unsigned i = 0; i < framebuffer->height; i++) {
d_scantable[i] = i * d_rowbytes;
}
changed = 1;
}
d_viewbuffer = fb->color;
d_zbuffer = fb->depth;
if (changed) {
vrect_t r = { 0, 0, framebuffer->width, framebuffer->height };
R_SetVrect (&r, &r_refdef.vrect, 0);
R_ViewChanged ();
}
}
static void
sw_set_viewport (const vrect_t *view)
{
}
vid_render_funcs_t sw_vid_render_funcs = {
sw_vid_render_init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
sw_SCR_CaptureBGR,
sw_ParticleSystem,
sw_R_Init,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_LineGraph,
R_ViewChanged,
sw_begin_frame,
sw_render_view,
R_DrawEntitiesOnList,
R_DrawParticles,
sw_draw_transparent,
sw_post_process,
sw_set_2d,
sw_end_frame,
sw_create_cube_map,
sw_create_frame_buffer,
sw_bind_framebuffer,
sw_set_viewport,
&model_funcs
};
static general_funcs_t plugin_info_general_funcs = {
.shutdown = sw_vid_render_shutdown,
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
.general = &plugin_info_general_funcs,
.vid_render = &sw_vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
.general = &plugin_info_general_data,
.vid_render = &vid_render_data,
};
static plugin_t plugin_info = {
qfp_vid_render,
0,
QFPLUGIN_VERSION,
"0.1",
"SW Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, sw)
{
return &plugin_info;
}