quakeforge/libs/gamecode/builtins
2002-08-21 02:25:51 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
bi_cbuf.c Make the cbuf api use a supplied cbuf rather than allocating its own. Kills 2002-08-14 18:45:09 +00:00
bi_cmd.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
bi_cvar.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_file.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_init.c move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
bi_inputline.c implement the "new" inputline api making it possible to pull the Draw_* 2002-08-20 21:19:53 +00:00
bi_strhash.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_string.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
Makefile.am move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
pr_cmds.c using R_FLOAT for setting individual fields of the return vector ain't so 2002-07-25 14:58:02 +00:00