mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 16:10:53 +00:00
d241e8dd64
lowercase, for sanity reasons.
2001 lines
45 KiB
C
2001 lines
45 KiB
C
/*
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pr->pr_cmds.c
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@description@
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/console.h"
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#include "compat.h"
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#include "QF/cvar.h"
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#include "QF/sys.h"
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#include "QF/cmd.h"
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#include "QF/va.h"
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#include "host.h"
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#include "world.h"
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#include "QF/msg.h"
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#include "server.h"
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#include "sv_progs.h"
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#define RETURN_EDICT(p,e) (p->pr_globals[OFS_RETURN].integer_var = EDICT_TO_PROG(p, e))
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/*
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===============================================================================
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BUILT-IN FUNCTIONS
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===============================================================================
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*/
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const char *
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PF_VarString (progs_t * pr, int first)
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{
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int i;
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static char out[256];
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out[0] = 0;
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for (i = first; i < pr->pr_argc; i++) {
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strcat (out, G_STRING (pr, (OFS_PARM0 + i * 3)));
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}
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return out;
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}
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/*
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=================
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PF_errror
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This is a TERMINAL error, which will kill off the entire server.
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Dumps self.
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error(value)
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=================
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*/
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void
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PF_error (progs_t * pr)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0);
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Con_Printf ("======SERVER ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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Host_Error ("Program error");
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}
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/*
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=================
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PF_objerror
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Dumps out self, then an error message. The program is aborted and self is
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removed, but the level can continue.
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objerror(value)
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=================
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*/
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void
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PF_objerror (progs_t * pr)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0);
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Con_Printf ("======OBJECT ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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ED_Free (pr, ed);
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Host_Error ("Program error");
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}
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/*
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==============
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PF_makevectors
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Writes new values for v_forward, v_up, and v_right based on angles
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makevectors(vector)
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==============
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*/
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void
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PF_makevectors (progs_t * pr)
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{
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AngleVectors (G_VECTOR (pr, OFS_PARM0), *sv_globals.v_forward,
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*sv_globals.v_right, *sv_globals.v_up);
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}
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/*
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=================
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PF_setorigin
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This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
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setorigin (entity, origin)
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=================
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*/
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void
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PF_setorigin (progs_t * pr)
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{
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edict_t *e;
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float *org;
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e = G_EDICT (pr, OFS_PARM0);
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org = G_VECTOR (pr, OFS_PARM1);
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VectorCopy (org, SVFIELD (e, origin, vector));
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SV_LinkEdict (e, false);
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}
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void
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SetMinMaxSize (progs_t * pr, edict_t *e, float *min, float *max,
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qboolean rotate)
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{
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float *angles;
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vec3_t rmin, rmax;
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float bounds[2][3];
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float xvector[2], yvector[2];
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float a;
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vec3_t base, transformed;
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int i, j, k, l;
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for (i = 0; i < 3; i++)
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if (min[i] > max[i])
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PR_RunError (pr, "backwards mins/maxs");
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rotate = false; // FIXME: implement rotation properly
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//
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//
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// again
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if (!rotate) {
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VectorCopy (min, rmin);
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VectorCopy (max, rmax);
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} else {
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// find min / max for rotations
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angles = SVFIELD (e, angles, vector);
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a = angles[1] / 180 * M_PI;
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xvector[0] = cos (a);
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xvector[1] = sin (a);
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yvector[0] = -sin (a);
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yvector[1] = cos (a);
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VectorCopy (min, bounds[0]);
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VectorCopy (max, bounds[1]);
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rmin[0] = rmin[1] = rmin[2] = 9999;
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rmax[0] = rmax[1] = rmax[2] = -9999;
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for (i = 0; i <= 1; i++) {
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base[0] = bounds[i][0];
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for (j = 0; j <= 1; j++) {
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base[1] = bounds[j][1];
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for (k = 0; k <= 1; k++) {
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base[2] = bounds[k][2];
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// transform the point
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transformed[0] =
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xvector[0] * base[0] + yvector[0] * base[1];
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transformed[1] =
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xvector[1] * base[0] + yvector[1] * base[1];
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transformed[2] = base[2];
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for (l = 0; l < 3; l++) {
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if (transformed[l] < rmin[l])
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rmin[l] = transformed[l];
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if (transformed[l] > rmax[l])
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rmax[l] = transformed[l];
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}
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}
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}
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}
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}
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// set derived values
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VectorCopy (rmin, SVFIELD (e, mins, vector));
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VectorCopy (rmax, SVFIELD (e, maxs, vector));
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VectorSubtract (max, min, SVFIELD (e, size, vector));
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SV_LinkEdict (e, false);
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}
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/*
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=================
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PF_setsize
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the size box is rotated by the current angle
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setsize (entity, minvector, maxvector)
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=================
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*/
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void
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PF_setsize (progs_t * pr)
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{
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edict_t *e;
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float *min, *max;
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e = G_EDICT (pr, OFS_PARM0);
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min = G_VECTOR (pr, OFS_PARM1);
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max = G_VECTOR (pr, OFS_PARM2);
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SetMinMaxSize (pr, e, min, max, false);
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}
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/*
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=================
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PF_setmodel
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setmodel(entity, model)
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=================
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*/
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void
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PF_setmodel (progs_t * pr)
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{
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edict_t *e;
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const char *m, **check;
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model_t *mod;
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int i;
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e = G_EDICT (pr, OFS_PARM0);
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m = G_STRING (pr, OFS_PARM1);
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// check to see if model was properly precached
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for (i = 0, check = sv.model_precache; *check; i++, check++)
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if (!strcmp (*check, m))
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break;
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if (!*check)
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PR_RunError (pr, "no precache: %s\n", m);
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SVFIELD (e, model, string) = PR_SetString (pr, m);
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SVFIELD (e, modelindex, float) = i; // SV_ModelIndex (m);
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mod = sv.models[(int) SVFIELD (e, modelindex, float)]; // Mod_ForName (m, true);
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if (mod)
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SetMinMaxSize (pr, e, mod->mins, mod->maxs, true);
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else
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SetMinMaxSize (pr, e, vec3_origin, vec3_origin, true);
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}
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/*
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=================
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PF_bprint
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broadcast print to everyone on server
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bprint(value)
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=================
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*/
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void
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PF_bprint (progs_t * pr)
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{
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const char *s;
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s = PF_VarString (pr, 0);
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SV_BroadcastPrintf ("%s", s);
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}
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/*
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=================
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PF_sprint
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single print to a specific client
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sprint(clientent, value)
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=================
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*/
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void
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PF_sprint (progs_t * pr)
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{
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const char *s;
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client_t *client;
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int entnum;
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entnum = G_EDICTNUM (pr, OFS_PARM0);
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s = PF_VarString (pr, 1);
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if (entnum < 1 || entnum > svs.maxclients) {
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Con_Printf ("tried to sprint to a non-client\n");
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return;
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}
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client = &svs.clients[entnum - 1];
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MSG_WriteChar (&client->message, svc_print);
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MSG_WriteString (&client->message, s);
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}
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/*
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=================
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PF_centerprint
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single print to a specific client
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centerprint(clientent, value)
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=================
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*/
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void
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PF_centerprint (progs_t * pr)
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{
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const char *s;
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client_t *client;
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int entnum;
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entnum = G_EDICTNUM (pr, OFS_PARM0);
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s = PF_VarString (pr, 1);
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if (entnum < 1 || entnum > svs.maxclients) {
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Con_Printf ("tried to sprint to a non-client\n");
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return;
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}
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client = &svs.clients[entnum - 1];
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MSG_WriteChar (&client->message, svc_centerprint);
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MSG_WriteString (&client->message, s);
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}
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/*
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=================
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PF_normalize
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vector normalize(vector)
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=================
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*/
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void
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PF_normalize (progs_t * pr)
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{
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float *value1;
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vec3_t newvalue;
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float new;
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value1 = G_VECTOR (pr, OFS_PARM0);
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new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] * value1[2];
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new = sqrt (new);
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if (new == 0)
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newvalue[0] = newvalue[1] = newvalue[2] = 0;
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else {
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new = 1 / new;
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newvalue[0] = value1[0] * new;
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newvalue[1] = value1[1] * new;
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newvalue[2] = value1[2] * new;
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}
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VectorCopy (newvalue, G_VECTOR (pr, OFS_RETURN));
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}
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/*
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=================
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PF_vlen
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scalar vlen(vector)
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=================
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*/
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void
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PF_vlen (progs_t * pr)
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{
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float *value1;
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float new;
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value1 = G_VECTOR (pr, OFS_PARM0);
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new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] * value1[2];
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new = sqrt (new);
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G_FLOAT (pr, OFS_RETURN) = new;
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}
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/*
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=================
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PF_vectoyaw
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float vectoyaw(vector)
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=================
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*/
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void
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PF_vectoyaw (progs_t * pr)
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{
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float *value1;
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float yaw;
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value1 = G_VECTOR (pr, OFS_PARM0);
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if (value1[1] == 0 && value1[0] == 0)
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yaw = 0;
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else {
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yaw = (int) (atan2 (value1[1], value1[0]) * 180 / M_PI);
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if (yaw < 0)
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yaw += 360;
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}
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G_FLOAT (pr, OFS_RETURN) = yaw;
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}
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/*
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=================
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PF_vectoangles
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vector vectoangles(vector)
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=================
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*/
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void
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PF_vectoangles (progs_t * pr)
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{
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float *value1;
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float forward;
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float yaw, pitch;
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value1 = G_VECTOR (pr, OFS_PARM0);
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if (value1[1] == 0 && value1[0] == 0) {
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yaw = 0;
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if (value1[2] > 0)
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pitch = 90;
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else
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pitch = 270;
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} else {
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yaw = (int) (atan2 (value1[1], value1[0]) * 180 / M_PI);
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if (yaw < 0)
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yaw += 360;
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forward = sqrt (value1[0] * value1[0] + value1[1] * value1[1]);
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pitch = (int) (atan2 (value1[2], forward) * 180 / M_PI);
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if (pitch < 0)
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pitch += 360;
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}
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G_FLOAT (pr, OFS_RETURN + 0) = pitch;
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G_FLOAT (pr, OFS_RETURN + 1) = yaw;
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G_FLOAT (pr, OFS_RETURN + 2) = 0;
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}
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/*
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=================
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PF_Random
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Returns a number from 0<= num < 1
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random()
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=================
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*/
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void
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PF_random (progs_t * pr)
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{
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float num;
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num = (rand () & 0x7fff) / ((float) 0x7fff);
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G_FLOAT (pr, OFS_RETURN) = num;
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}
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/*
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=================
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PF_particle
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particle(origin, color, count)
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=================
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*/
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void
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PF_particle (progs_t * pr)
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{
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float *org, *dir;
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float color;
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float count;
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org = G_VECTOR (pr, OFS_PARM0);
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dir = G_VECTOR (pr, OFS_PARM1);
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color = G_FLOAT (pr, OFS_PARM2);
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count = G_FLOAT (pr, OFS_PARM3);
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SV_StartParticle (org, dir, color, count);
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}
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/*
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=================
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PF_ambientsound
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=================
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*/
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void
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PF_ambientsound (progs_t * pr)
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{
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const char **check;
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const char *samp;
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float *pos;
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float vol, attenuation;
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int i, soundnum;
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pos = G_VECTOR (pr, OFS_PARM0);
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samp = G_STRING (pr, OFS_PARM1);
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vol = G_FLOAT (pr, OFS_PARM2);
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attenuation = G_FLOAT (pr, OFS_PARM3);
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// check to see if samp was properly precached
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for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++)
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if (!strcmp (*check, samp))
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break;
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if (!*check) {
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Con_Printf ("no precache: %s\n", samp);
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return;
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}
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// add an svc_spawnambient command to the level signon packet
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MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
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for (i = 0; i < 3; i++)
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MSG_WriteCoord (&sv.signon, pos[i]);
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MSG_WriteByte (&sv.signon, soundnum);
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MSG_WriteByte (&sv.signon, vol * 255);
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MSG_WriteByte (&sv.signon, attenuation * 64);
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}
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/*
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=================
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PF_sound
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Each entity can have eight independant sound sources, like voice,
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weapon, feet, etc.
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Channel 0 is an auto-allocate channel, the others override anything
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already running on that entity/channel pair.
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An attenuation of 0 will play full volume everywhere in the level.
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Larger attenuations will drop off.
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=================
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*/
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void
|
|
PF_sound (progs_t * pr)
|
|
{
|
|
const char *sample;
|
|
int channel;
|
|
edict_t *entity;
|
|
int volume;
|
|
float attenuation;
|
|
|
|
entity = G_EDICT (pr, OFS_PARM0);
|
|
channel = G_FLOAT (pr, OFS_PARM1);
|
|
sample = G_STRING (pr, OFS_PARM2);
|
|
volume = G_FLOAT (pr, OFS_PARM3) * 255;
|
|
attenuation = G_FLOAT (pr, OFS_PARM4);
|
|
|
|
if (volume < 0 || volume > 255)
|
|
Sys_Error ("SV_StartSound: volume = %i", volume);
|
|
|
|
if (attenuation < 0 || attenuation > 4)
|
|
Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
|
|
|
|
if (channel < 0 || channel > 7)
|
|
Sys_Error ("SV_StartSound: channel = %i", channel);
|
|
|
|
SV_StartSound (entity, channel, sample, volume, attenuation);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_break
|
|
|
|
break()
|
|
=================
|
|
*/
|
|
void
|
|
PF_break (progs_t * pr)
|
|
{
|
|
Con_Printf ("break statement\n");
|
|
*(int *) -4 = 0; // dump to debugger
|
|
// PR_RunError ("break statement");
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_traceline
|
|
|
|
Used for use tracing and shot targeting
|
|
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
|
|
if the tryents flag is set.
|
|
|
|
traceline (vector1, vector2, tryents)
|
|
=================
|
|
*/
|
|
void
|
|
PF_traceline (progs_t * pr)
|
|
{
|
|
float *v1, *v2;
|
|
trace_t trace;
|
|
int nomonsters;
|
|
edict_t *ent;
|
|
|
|
v1 = G_VECTOR (pr, OFS_PARM0);
|
|
v2 = G_VECTOR (pr, OFS_PARM1);
|
|
nomonsters = G_FLOAT (pr, OFS_PARM2);
|
|
ent = G_EDICT (pr, OFS_PARM3);
|
|
|
|
trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
|
|
|
|
*sv_globals.trace_allsolid = trace.allsolid;
|
|
*sv_globals.trace_startsolid = trace.startsolid;
|
|
*sv_globals.trace_fraction = trace.fraction;
|
|
*sv_globals.trace_inwater = trace.inwater;
|
|
*sv_globals.trace_inopen = trace.inopen;
|
|
VectorCopy (trace.endpos, *sv_globals.trace_endpos);
|
|
VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
|
|
*sv_globals.trace_plane_dist = trace.plane.dist;
|
|
if (trace.ent)
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
|
|
else
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore);
|
|
|
|
void
|
|
PF_TraceToss (progs_t * pr)
|
|
{
|
|
trace_t trace;
|
|
edict_t *ent;
|
|
edict_t *ignore;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
ignore = G_EDICT (pr, OFS_PARM1);
|
|
|
|
trace = SV_Trace_Toss (ent, ignore);
|
|
|
|
*sv_globals.trace_allsolid = trace.allsolid;
|
|
*sv_globals.trace_startsolid = trace.startsolid;
|
|
*sv_globals.trace_fraction = trace.fraction;
|
|
*sv_globals.trace_inwater = trace.inwater;
|
|
*sv_globals.trace_inopen = trace.inopen;
|
|
VectorCopy (trace.endpos, *sv_globals.trace_endpos);
|
|
VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
|
|
*sv_globals.trace_plane_dist = trace.plane.dist;
|
|
if (trace.ent)
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
|
|
else
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
=================
|
|
PF_checkpos
|
|
|
|
Returns true if the given entity can move to the given position from it's
|
|
current position by walking or rolling.
|
|
FIXME: make work...
|
|
scalar checkpos (entity, vector)
|
|
=================
|
|
*/
|
|
void
|
|
PF_checkpos (progs_t * pr)
|
|
{
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
byte checkpvs[MAX_MAP_LEAFS / 8];
|
|
|
|
int
|
|
PF_newcheckclient (progs_t * pr, int check)
|
|
{
|
|
int i;
|
|
byte *pvs;
|
|
edict_t *ent;
|
|
mleaf_t *leaf;
|
|
vec3_t org;
|
|
|
|
// cycle to the next one
|
|
|
|
if (check < 1)
|
|
check = 1;
|
|
if (check > svs.maxclients)
|
|
check = svs.maxclients;
|
|
|
|
if (check == svs.maxclients)
|
|
i = 1;
|
|
else
|
|
i = check + 1;
|
|
|
|
for (;; i++) {
|
|
if (i == svs.maxclients + 1)
|
|
i = 1;
|
|
|
|
ent = EDICT_NUM (pr, i);
|
|
|
|
if (i == check)
|
|
break; // didn't find anything else
|
|
|
|
if (ent->free)
|
|
continue;
|
|
if (SVFIELD (ent, health, float) <= 0)
|
|
continue;
|
|
if ((int) SVFIELD (ent, flags, float) & FL_NOTARGET)
|
|
continue;
|
|
|
|
// anything that is a client, or has a client as an enemy
|
|
break;
|
|
}
|
|
|
|
// get the PVS for the entity
|
|
VectorAdd (SVFIELD (ent, origin, vector), SVFIELD (ent, view_ofs, vector), org);
|
|
leaf = Mod_PointInLeaf (org, sv.worldmodel);
|
|
pvs = Mod_LeafPVS (leaf, sv.worldmodel);
|
|
memcpy (checkpvs, pvs, (sv.worldmodel->numleafs + 7) >> 3);
|
|
|
|
return i;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_checkclient
|
|
|
|
Returns a client (or object that has a client enemy) that would be a
|
|
valid target.
|
|
|
|
If there are more than one valid options, they are cycled each frame
|
|
|
|
If (self.origin + self.viewofs) is not in the PVS of the current target,
|
|
it is not returned at all.
|
|
|
|
name checkclient ()
|
|
=================
|
|
*/
|
|
#define MAX_CHECK 16
|
|
int c_invis, c_notvis;
|
|
void
|
|
PF_checkclient (progs_t * pr)
|
|
{
|
|
edict_t *ent, *self;
|
|
mleaf_t *leaf;
|
|
int l;
|
|
vec3_t view;
|
|
|
|
// find a new check if on a new frame
|
|
if (sv.time - sv.lastchecktime >= 0.1) {
|
|
sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck);
|
|
sv.lastchecktime = sv.time;
|
|
}
|
|
// return check if it might be visible
|
|
ent = EDICT_NUM (pr, sv.lastcheck);
|
|
if (ent->free || SVFIELD (ent, health, float) <= 0) {
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// if current entity can't possibly see the check entity, return 0
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
VectorAdd (SVFIELD (self, origin, vector), SVFIELD (self, view_ofs, vector), view);
|
|
leaf = Mod_PointInLeaf (view, sv.worldmodel);
|
|
l = (leaf - sv.worldmodel->leafs) - 1;
|
|
if ((l < 0) || !(checkpvs[l >> 3] & (1 << (l & 7)))) {
|
|
c_notvis++;
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// might be able to see it
|
|
c_invis++;
|
|
RETURN_EDICT (pr, ent);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
=================
|
|
PF_stuffcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
stuffcmd (clientent, value)
|
|
=================
|
|
*/
|
|
void
|
|
PF_stuffcmd (progs_t * pr)
|
|
{
|
|
int entnum;
|
|
const char *str;
|
|
client_t *old;
|
|
|
|
entnum = G_EDICTNUM (pr, OFS_PARM0);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "Parm 0 not a client");
|
|
str = G_STRING (pr, OFS_PARM1);
|
|
|
|
old = host_client;
|
|
host_client = &svs.clients[entnum - 1];
|
|
Host_ClientCommands ("%s", str);
|
|
host_client = old;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_localcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
localcmd (string)
|
|
=================
|
|
*/
|
|
void
|
|
PF_localcmd (progs_t * pr)
|
|
{
|
|
const char *str;
|
|
|
|
str = G_STRING (pr, OFS_PARM0);
|
|
Cbuf_AddText (str);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_cvar
|
|
|
|
float cvar (string)
|
|
=================
|
|
*/
|
|
void
|
|
PF_cvar (progs_t * pr)
|
|
{
|
|
const char *str;
|
|
|
|
str = G_STRING (pr, OFS_PARM0);
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = Cvar_VariableValue (str);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_cvar_set
|
|
|
|
float cvar (string)
|
|
=================
|
|
*/
|
|
void
|
|
PF_cvar_set (progs_t * pr)
|
|
{
|
|
const char *var_name, *val;
|
|
cvar_t *var;
|
|
|
|
var_name = G_STRING (pr, OFS_PARM0);
|
|
val = G_STRING (pr, OFS_PARM1);
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
var = Cvar_FindAlias (var_name);
|
|
if (!var) {
|
|
// FIXME: make Con_DPrint?
|
|
Con_Printf ("PF_cvar_set: variable %s not found\n", var_name);
|
|
return;
|
|
}
|
|
|
|
Cvar_Set (var, val);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
PF_findradius
|
|
|
|
Returns a chain of entities that have origins within a spherical area
|
|
|
|
findradius (origin, radius)
|
|
=================
|
|
*/
|
|
void
|
|
PF_findradius (progs_t * pr)
|
|
{
|
|
edict_t *ent, *chain;
|
|
float rad;
|
|
float *org;
|
|
vec3_t eorg;
|
|
int i, j;
|
|
|
|
chain = (edict_t *) sv.edicts;
|
|
|
|
org = G_VECTOR (pr, OFS_PARM0);
|
|
rad = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
ent = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) {
|
|
if (ent->free)
|
|
continue;
|
|
if (SVFIELD (ent, solid, float) == SOLID_NOT)
|
|
continue;
|
|
for (j = 0; j < 3; j++)
|
|
eorg[j] =
|
|
org[j] - (SVFIELD (ent, origin, vector)[j] +
|
|
(SVFIELD (ent, mins, vector)[j] + SVFIELD (ent, maxs, vector)[j]) * 0.5);
|
|
if (Length (eorg) > rad)
|
|
continue;
|
|
|
|
SVFIELD (ent, chain, entity) = EDICT_TO_PROG (pr, chain);
|
|
chain = ent;
|
|
}
|
|
|
|
RETURN_EDICT (pr, chain);
|
|
}
|
|
|
|
|
|
/*
|
|
=========
|
|
PF_dprint
|
|
=========
|
|
*/
|
|
void
|
|
PF_dprint (progs_t * pr)
|
|
{
|
|
Con_DPrintf ("%s", PF_VarString (pr, 0));
|
|
}
|
|
|
|
char pr_string_temp[128];
|
|
|
|
void
|
|
PF_ftos (progs_t * pr)
|
|
{
|
|
float v;
|
|
|
|
v = G_FLOAT (pr, OFS_PARM0);
|
|
|
|
if (v == (int) v)
|
|
snprintf (pr_string_temp, sizeof (pr_string_temp), "%d", (int) v);
|
|
else
|
|
snprintf (pr_string_temp, sizeof (pr_string_temp), "%5.1f", v);
|
|
G_INT (pr, OFS_RETURN) = PR_SetString (pr, pr_string_temp);
|
|
}
|
|
|
|
void
|
|
PF_fabs (progs_t * pr)
|
|
{
|
|
float v;
|
|
|
|
v = G_FLOAT (pr, OFS_PARM0);
|
|
G_FLOAT (pr, OFS_RETURN) = fabs (v);
|
|
}
|
|
|
|
void
|
|
PF_vtos (progs_t * pr)
|
|
{
|
|
snprintf (pr_string_temp, sizeof (pr_string_temp),
|
|
"'%5.1f %5.1f %5.1f'", G_VECTOR (pr, OFS_PARM0)[0], G_VECTOR (pr,
|
|
OFS_PARM0)
|
|
[1], G_VECTOR (pr, OFS_PARM0)[2]);
|
|
G_INT (pr, OFS_RETURN) = PR_SetString (pr, pr_string_temp);
|
|
}
|
|
|
|
#ifdef QUAKE2
|
|
void
|
|
PF_etos (progs_t * pr)
|
|
{
|
|
snprintf (pr_string_temp, sizeof (pr_string_temp), "entity %i",
|
|
G_EDICTNUM (pr, OFS_PARM0));
|
|
G_INT (pr, OFS_RETURN) = PR_SetString (pr, pr_string_temp);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
PF_Spawn (progs_t * pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = ED_Alloc (pr);
|
|
RETURN_EDICT (pr, ed);
|
|
}
|
|
|
|
void
|
|
PF_Remove (progs_t * pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = G_EDICT (pr, OFS_PARM0);
|
|
ED_Free (pr, ed);
|
|
}
|
|
|
|
|
|
// entity (entity start, .string field, string match) find = #5;
|
|
void
|
|
PF_Find (progs_t * pr)
|
|
#ifdef QUAKE2
|
|
{
|
|
int e;
|
|
int f;
|
|
const char *s, *t;
|
|
edict_t *ed;
|
|
edict_t *first;
|
|
edict_t *second;
|
|
edict_t *last;
|
|
|
|
first = second = last = (edict_t *) sv.edicts;
|
|
e = G_EDICTNUM (pr, OFS_PARM0);
|
|
f = G_INT (pr, OFS_PARM1);
|
|
s = G_STRING (pr, OFS_PARM2);
|
|
if (!s)
|
|
PR_RunError (pr, "PF_Find: bad search string");
|
|
|
|
for (e++; e < sv.num_edicts; e++) {
|
|
ed = EDICT_NUM (pr, e);
|
|
if (ed->free)
|
|
continue;
|
|
t = E_STRING (pr, ed, f);
|
|
if (!t)
|
|
continue;
|
|
if (!strcmp (t, s)) {
|
|
if (first == (edict_t *) sv.edicts)
|
|
first = ed;
|
|
else if (second == (edict_t *) sv.edicts)
|
|
second = ed;
|
|
SVFIELD (ed, chain, entity) = EDICT_TO_PROG (pr, last);
|
|
last = ed;
|
|
}
|
|
}
|
|
|
|
if (first != last) {
|
|
if (last != second)
|
|
SVFIELD (first, chain, entity) = SVFIELD (last, chain, entity);
|
|
else
|
|
SVFIELD (first, chain, entity) = EDICT_TO_PROG (pr, last);
|
|
SVFIELD (last, chain, entity) = EDICT_TO_PROG (pr, (edict_t *) sv.edicts);
|
|
if (second && second != last)
|
|
SVFIELD (second, chain, entity) = EDICT_TO_PROG (pr, last);
|
|
}
|
|
RETURN_EDICT (pr, first);
|
|
}
|
|
#else
|
|
{
|
|
int e;
|
|
int f;
|
|
const char *s, *t;
|
|
edict_t *ed;
|
|
|
|
e = G_EDICTNUM (pr, OFS_PARM0);
|
|
f = G_INT (pr, OFS_PARM1);
|
|
s = G_STRING (pr, OFS_PARM2);
|
|
if (!s)
|
|
PR_RunError (pr, "PF_Find: bad search string");
|
|
|
|
for (e++; e < sv.num_edicts; e++) {
|
|
ed = EDICT_NUM (pr, e);
|
|
if (ed->free)
|
|
continue;
|
|
t = E_STRING (pr, ed, f);
|
|
if (!t)
|
|
continue;
|
|
if (!strcmp (t, s)) {
|
|
RETURN_EDICT (pr, ed);
|
|
return;
|
|
}
|
|
}
|
|
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
PR_CheckEmptyString (progs_t * pr, const char *s)
|
|
{
|
|
if (s[0] <= ' ')
|
|
PR_RunError (pr, "Bad string");
|
|
}
|
|
|
|
void
|
|
PF_precache_file (progs_t * pr)
|
|
{ // precache_file is only used to copy
|
|
//
|
|
//
|
|
// files with qcc, it does nothing
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
}
|
|
|
|
void
|
|
PF_precache_sound (progs_t * pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_SOUNDS; i++) {
|
|
if (!sv.sound_precache[i]) {
|
|
sv.sound_precache[i] = s;
|
|
return;
|
|
}
|
|
if (!strcmp (sv.sound_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_sound: overflow");
|
|
}
|
|
|
|
void
|
|
PF_precache_model (progs_t * pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_MODELS; i++) {
|
|
if (!sv.model_precache[i]) {
|
|
sv.model_precache[i] = s;
|
|
sv.models[i] = Mod_ForName (s, true);
|
|
return;
|
|
}
|
|
if (!strcmp (sv.model_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_model: overflow");
|
|
}
|
|
|
|
|
|
void
|
|
PF_coredump (progs_t * pr)
|
|
{
|
|
ED_PrintEdicts (pr, "");
|
|
}
|
|
|
|
void
|
|
PF_traceon (progs_t * pr)
|
|
{
|
|
pr->pr_trace = true;
|
|
}
|
|
|
|
void
|
|
PF_traceoff (progs_t * pr)
|
|
{
|
|
pr->pr_trace = false;
|
|
}
|
|
|
|
void
|
|
PF_eprint (progs_t * pr)
|
|
{
|
|
ED_PrintNum (pr, G_EDICTNUM (pr, OFS_PARM0));
|
|
}
|
|
|
|
/*
|
|
===============
|
|
PF_walkmove
|
|
|
|
float(float yaw, float dist) walkmove
|
|
===============
|
|
*/
|
|
void
|
|
PF_walkmove (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
float yaw, dist;
|
|
vec3_t move;
|
|
dfunction_t *oldf;
|
|
int oldself;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
yaw = G_FLOAT (pr, OFS_PARM0);
|
|
dist = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
if (!((int) SVFIELD (ent, flags, float) & (FL_ONGROUND | FL_FLY | FL_SWIM))) {
|
|
G_FLOAT (pr, OFS_RETURN) = 0;
|
|
return;
|
|
}
|
|
|
|
yaw = yaw * M_PI * 2 / 360;
|
|
|
|
move[0] = cos (yaw) * dist;
|
|
move[1] = sin (yaw) * dist;
|
|
move[2] = 0;
|
|
|
|
// save program state, because SV_movestep may call other progs
|
|
oldf = pr->pr_xfunction;
|
|
oldself = *sv_globals.self;
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_movestep (ent, move, true);
|
|
|
|
|
|
// restore program state
|
|
pr->pr_xfunction = oldf;
|
|
*sv_globals.self = oldself;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
PF_droptofloor
|
|
|
|
void() droptofloor
|
|
===============
|
|
*/
|
|
void
|
|
PF_droptofloor (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
vec3_t end;
|
|
trace_t trace;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
VectorCopy (SVFIELD (ent, origin, vector), end);
|
|
end[2] -= 256;
|
|
|
|
trace =
|
|
SV_Move (SVFIELD (ent, origin, vector), SVFIELD (ent, mins, vector), SVFIELD (ent, maxs, vector), end, false,
|
|
ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid)
|
|
G_FLOAT (pr, OFS_RETURN) = 0;
|
|
else {
|
|
VectorCopy (trace.endpos, SVFIELD (ent, origin, vector));
|
|
SV_LinkEdict (ent, false);
|
|
SVFIELD (ent, flags, float) = (int) SVFIELD (ent, flags, float) | FL_ONGROUND;
|
|
SVFIELD (ent, groundentity, entity) = EDICT_TO_PROG (pr, trace.ent);
|
|
G_FLOAT (pr, OFS_RETURN) = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
PF_lightstyle
|
|
|
|
void(float style, string value) lightstyle
|
|
===============
|
|
*/
|
|
void
|
|
PF_lightstyle (progs_t * pr)
|
|
{
|
|
int style;
|
|
char *val;
|
|
client_t *client;
|
|
int j;
|
|
|
|
style = G_FLOAT (pr, OFS_PARM0);
|
|
val = G_STRING (pr, OFS_PARM1);
|
|
|
|
// change the string in sv
|
|
sv.lightstyles[style] = val;
|
|
|
|
// send message to all clients on this server
|
|
if (sv.state != ss_active)
|
|
return;
|
|
|
|
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
if (client->active || client->spawned) {
|
|
MSG_WriteChar (&client->message, svc_lightstyle);
|
|
MSG_WriteChar (&client->message, style);
|
|
MSG_WriteString (&client->message, val);
|
|
}
|
|
}
|
|
|
|
void
|
|
PF_rint (progs_t * pr)
|
|
{
|
|
float f;
|
|
|
|
f = G_FLOAT (pr, OFS_PARM0);
|
|
if (f > 0)
|
|
G_FLOAT (pr, OFS_RETURN) = (int) (f + 0.5);
|
|
else
|
|
G_FLOAT (pr, OFS_RETURN) = (int) (f - 0.5);
|
|
}
|
|
|
|
void
|
|
PF_floor (progs_t * pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = floor (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
void
|
|
PF_ceil (progs_t * pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = ceil (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
PF_checkbottom
|
|
=============
|
|
*/
|
|
void
|
|
PF_checkbottom (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_CheckBottom (ent);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
PF_pointcontents
|
|
=============
|
|
*/
|
|
void
|
|
PF_pointcontents (progs_t * pr)
|
|
{
|
|
float *v;
|
|
|
|
v = G_VECTOR (pr, OFS_PARM0);
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_PointContents (v);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
PF_nextent
|
|
|
|
entity nextent(entity)
|
|
=============
|
|
*/
|
|
void
|
|
PF_nextent (progs_t * pr)
|
|
{
|
|
int i;
|
|
edict_t *ent;
|
|
|
|
i = G_EDICTNUM (pr, OFS_PARM0);
|
|
while (1) {
|
|
i++;
|
|
if (i == sv.num_edicts) {
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
ent = EDICT_NUM (pr, i);
|
|
if (!ent->free) {
|
|
RETURN_EDICT (pr, ent);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
PF_aim
|
|
|
|
Pick a vector for the player to shoot along
|
|
vector aim(entity, missilespeed)
|
|
=============
|
|
*/
|
|
cvar_t *sv_aim;
|
|
void
|
|
PF_aim (progs_t * pr)
|
|
{
|
|
edict_t *ent, *check, *bestent;
|
|
vec3_t start, dir, end, bestdir;
|
|
int i, j;
|
|
trace_t tr;
|
|
float dist, bestdist;
|
|
float speed;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
speed = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
VectorCopy (SVFIELD (ent, origin, vector), start);
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy (*sv_globals.v_forward, dir);
|
|
VectorMA (start, 2048, dir, end);
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent && SVFIELD (tr.ent, takedamage, float) == DAMAGE_AIM
|
|
&& (!teamplay->int_val || SVFIELD (ent, team, float) <= 0
|
|
|| SVFIELD (ent, team, float) != SVFIELD (tr.ent, team, float))) {
|
|
VectorCopy (*sv_globals.v_forward, G_VECTOR (pr, OFS_RETURN));
|
|
return;
|
|
}
|
|
// try all possible entities
|
|
VectorCopy (dir, bestdir);
|
|
bestdist = sv_aim->value;
|
|
bestent = NULL;
|
|
|
|
check = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, check = NEXT_EDICT (pr, check)) {
|
|
if (SVFIELD (check, takedamage, float) != DAMAGE_AIM)
|
|
continue;
|
|
if (check == ent)
|
|
continue;
|
|
if (teamplay->int_val && SVFIELD (ent, team, float) > 0
|
|
&& SVFIELD (ent, team, float) == SVFIELD (check, team, float)) continue; // don't aim at
|
|
// teammate
|
|
for (j = 0; j < 3; j++)
|
|
end[j] = SVFIELD (check, origin, vector)[j]
|
|
+ 0.5 * (SVFIELD (check, mins, vector)[j] + SVFIELD (check, maxs, vector)[j]);
|
|
VectorSubtract (end, start, dir);
|
|
VectorNormalize (dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
if (dist < bestdist)
|
|
continue; // to far to turn
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent == check) { // can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if (bestent) {
|
|
VectorSubtract (SVFIELD (bestent, origin, vector), SVFIELD (ent, origin, vector), dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
VectorScale (*sv_globals.v_forward, dist, end);
|
|
end[2] = dir[2];
|
|
VectorNormalize (end);
|
|
VectorCopy (end, G_VECTOR (pr, OFS_RETURN));
|
|
} else {
|
|
VectorCopy (bestdir, G_VECTOR (pr, OFS_RETURN));
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
PF_changeyaw
|
|
|
|
This was a major timewaster in progs, so it was converted to C
|
|
==============
|
|
*/
|
|
void
|
|
PF_changeyaw (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
current = anglemod (SVFIELD (ent, angles, vector)[1]);
|
|
ideal = SVFIELD (ent, ideal_yaw, float);
|
|
speed = SVFIELD (ent, yaw_speed, float);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVFIELD (ent, angles, vector)[1] = anglemod (current + move);
|
|
}
|
|
|
|
#ifdef QUAKE2
|
|
/*
|
|
==============
|
|
PF_changepitch
|
|
==============
|
|
*/
|
|
void
|
|
PF_changepitch (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
current = anglemod (SVFIELD (ent, angles, vector)[0]);
|
|
ideal = SVFIELD (ent, idealpitch, float);
|
|
speed = SVFIELD (ent, pitch_speed, float);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVFIELD (ent, angles, vector)[0] = anglemod (current + move);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MESSAGE WRITING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define MSG_BROADCAST 0 // unreliable to all
|
|
#define MSG_ONE 1 // reliable to one (msg_entity)
|
|
#define MSG_ALL 2 // reliable to all
|
|
#define MSG_INIT 3 // write to the init string
|
|
|
|
sizebuf_t *
|
|
WriteDest (progs_t * pr)
|
|
{
|
|
int entnum;
|
|
int dest;
|
|
edict_t *ent;
|
|
|
|
dest = G_FLOAT (pr, OFS_PARM0);
|
|
switch (dest) {
|
|
case MSG_BROADCAST:
|
|
return &sv.datagram;
|
|
|
|
case MSG_ONE:
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity);
|
|
entnum = NUM_FOR_EDICT (pr, ent);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "WriteDest: not a client");
|
|
return &svs.clients[entnum - 1].message;
|
|
|
|
case MSG_ALL:
|
|
return &sv.reliable_datagram;
|
|
|
|
case MSG_INIT:
|
|
return &sv.signon;
|
|
|
|
default:
|
|
PR_RunError (pr, "WriteDest: bad destination");
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
PF_WriteByte (progs_t * pr)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteChar (progs_t * pr)
|
|
{
|
|
MSG_WriteChar (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteShort (progs_t * pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteLong (progs_t * pr)
|
|
{
|
|
MSG_WriteLong (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteAngle (progs_t * pr)
|
|
{
|
|
MSG_WriteAngle (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteCoord (progs_t * pr)
|
|
{
|
|
MSG_WriteCoord (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteString (progs_t * pr)
|
|
{
|
|
MSG_WriteString (WriteDest (pr), G_STRING (pr, OFS_PARM1));
|
|
}
|
|
|
|
|
|
void
|
|
PF_WriteEntity (progs_t * pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), G_EDICTNUM (pr, OFS_PARM1));
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void
|
|
PF_makestatic (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
|
|
MSG_WriteByte (&sv.signon, svc_spawnstatic);
|
|
|
|
MSG_WriteByte (&sv.signon, SV_ModelIndex (PR_GetString (pr, SVFIELD (ent, model, string))));
|
|
|
|
MSG_WriteByte (&sv.signon, SVFIELD (ent, frame, float));
|
|
MSG_WriteByte (&sv.signon, SVFIELD (ent, colormap, float));
|
|
MSG_WriteByte (&sv.signon, SVFIELD (ent, skin, float));
|
|
for (i = 0; i < 3; i++) {
|
|
MSG_WriteCoord (&sv.signon, SVFIELD (ent, origin, vector)[i]);
|
|
MSG_WriteAngle (&sv.signon, SVFIELD (ent, angles, vector)[i]);
|
|
}
|
|
|
|
// throw the entity away now
|
|
ED_Free (pr, ent);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==============
|
|
PF_setspawnparms
|
|
==============
|
|
*/
|
|
void
|
|
PF_setspawnparms (progs_t * pr)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
client_t *client;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
i = NUM_FOR_EDICT (pr, ent);
|
|
if (i < 1 || i > svs.maxclients)
|
|
PR_RunError (pr, "Entity is not a client");
|
|
|
|
// copy spawn parms out of the client_t
|
|
client = svs.clients + (i - 1);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = client->spawn_parms[i];
|
|
}
|
|
|
|
/*
|
|
==============
|
|
PF_changelevel
|
|
==============
|
|
*/
|
|
void
|
|
PF_changelevel (progs_t * pr)
|
|
{
|
|
#ifdef QUAKE2
|
|
char *s1, *s2;
|
|
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s1 = G_STRING (pr, OFS_PARM0);
|
|
s2 = G_STRING (pr, OFS_PARM1);
|
|
|
|
if ((int) *sv_globals.
|
|
serverflags & (SFL_NEW_UNIT | SFL_NEW_EPISODE))
|
|
Cbuf_AddText (va ("changelevel %s %s\n", s1, s2));
|
|
else
|
|
Cbuf_AddText (va ("changelevel2 %s %s\n", s1, s2));
|
|
#else
|
|
char *s;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
Cbuf_AddText (va ("changelevel %s\n", s));
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
|
|
#define CONTENT_WATER -3
|
|
#define CONTENT_SLIME -4
|
|
#define CONTENT_LAVA -5
|
|
|
|
#define FL_IMMUNE_WATER 131072
|
|
#define FL_IMMUNE_SLIME 262144
|
|
#define FL_IMMUNE_LAVA 524288
|
|
|
|
#define CHAN_VOICE 2
|
|
#define CHAN_BODY 4
|
|
|
|
#define ATTN_NORM 1
|
|
|
|
void
|
|
PF_WaterMove (progs_t * pr)
|
|
{
|
|
edict_t *self;
|
|
int flags;
|
|
int waterlevel;
|
|
int watertype;
|
|
float drownlevel;
|
|
float damage = 0.0;
|
|
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
if (SVFIELD (self, movetype, float) == MOVETYPE_NOCLIP) {
|
|
SVFIELD (self, air_finished, float) = sv.time + 12;
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (SVFIELD (self, health, float) < 0) {
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (SVFIELD (self, deadflag, float) == DEAD_NO)
|
|
drownlevel = 3;
|
|
else
|
|
drownlevel = 1;
|
|
|
|
flags = (int) SVFIELD (self, flags, float);
|
|
waterlevel = (int) SVFIELD (self, waterlevel, float);
|
|
watertype = (int) SVFIELD (self, watertype, float);
|
|
|
|
if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
|
|
if (((flags & FL_SWIM) && (waterlevel < drownlevel))
|
|
|| (waterlevel >= drownlevel)) {
|
|
if (SVFIELD (self, air_finished, float) < sv.time)
|
|
if (SVFIELD (self, pain_finished, float) < sv.time) {
|
|
SVFIELD (self, dmg, float) = SVFIELD (self, dmg, float) + 2;
|
|
if (SVFIELD (self, dmg, float) > 15)
|
|
SVFIELD (self, dmg, float) = 10;
|
|
// T_Damage (self, world, world, self.dmg, 0, FALSE);
|
|
damage = SVFIELD (self, dmg, float);
|
|
SVFIELD (self, pain_finished, float) = sv.time + 1.0;
|
|
}
|
|
} else {
|
|
if (SVFIELD (self, air_finished, float) < sv.time)
|
|
// sound (self, CHAN_VOICE, "player/gasp2.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_VOICE, "player/gasp2.wav", 255,
|
|
ATTN_NORM);
|
|
else if (SVFIELD (self, air_finished, float) < sv.time + 9)
|
|
// sound (self, CHAN_VOICE, "player/gasp1.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_VOICE, "player/gasp1.wav", 255,
|
|
ATTN_NORM);
|
|
SVFIELD (self, air_finished, float) = sv.time + 12.0;
|
|
SVFIELD (self, dmg, float) = 2;
|
|
}
|
|
|
|
if (!waterlevel) {
|
|
if (flags & FL_INWATER) {
|
|
// play leave water sound
|
|
// sound (self, CHAN_BODY, "misc/outwater.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "misc/outwater.wav", 255,
|
|
ATTN_NORM);
|
|
SVFIELD (self, flags, float) = (float) (flags & ~FL_INWATER);
|
|
}
|
|
SVFIELD (self, air_finished, float) = sv.time + 12.0;
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (watertype == CONTENT_LAVA) { // do damage
|
|
if (!(flags & (FL_IMMUNE_LAVA + FL_GODMODE)))
|
|
if (SVFIELD (self, dmgtime, float) < sv.time) {
|
|
if (SVFIELD (self, radsuit_finished, float) < sv.time)
|
|
SVFIELD (self, dmgtime, float) = sv.time + 0.2;
|
|
else
|
|
SVFIELD (self, dmgtime, float) = sv.time + 1.0;
|
|
// T_Damage (self, world, world, 10*self.waterlevel, 0, TRUE);
|
|
damage = (float) (10 * waterlevel);
|
|
}
|
|
} else if (watertype == CONTENT_SLIME) { // do damage
|
|
if (!(flags & (FL_IMMUNE_SLIME + FL_GODMODE)))
|
|
if (SVFIELD (self, dmgtime, float) < sv.time
|
|
&& SVFIELD (self, radsuit_finished, float) < sv.time) {
|
|
SVFIELD (self, dmgtime, float) = sv.time + 1.0;
|
|
// T_Damage (self, world, world, 4*self.waterlevel, 0, TRUE);
|
|
damage = (float) (4 * waterlevel);
|
|
}
|
|
}
|
|
|
|
if (!(flags & FL_INWATER)) {
|
|
|
|
// player enter water sound
|
|
if (watertype == CONTENT_LAVA)
|
|
// sound (self, CHAN_BODY, "player/inlava.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/inlava.wav", 255,
|
|
ATTN_NORM);
|
|
if (watertype == CONTENT_WATER)
|
|
// sound (self, CHAN_BODY, "player/inh2o.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/inh2o.wav", 255, ATTN_NORM);
|
|
if (watertype == CONTENT_SLIME)
|
|
// sound (self, CHAN_BODY, "player/slimbrn2.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/slimbrn2.wav", 255,
|
|
ATTN_NORM);
|
|
|
|
SVFIELD (self, flags, float) = (float) (flags | FL_INWATER);
|
|
SVFIELD (self, dmgtime, float) = 0;
|
|
}
|
|
|
|
if (!(flags & FL_WATERJUMP)) {
|
|
// self.velocity = self.velocity - 0.8*self.waterlevel*frametime*self.velocity;
|
|
VectorMA (SVFIELD (self, velocity, vector),
|
|
-0.8 * SVFIELD (self, waterlevel, float) * host_frametime,
|
|
SVFIELD (self, velocity, vector), SVFIELD (self, velocity, vector));
|
|
}
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
}
|
|
|
|
|
|
void
|
|
PF_sin (progs_t * pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = sin (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
void
|
|
PF_cos (progs_t * pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = cos (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
void
|
|
PF_sqrt (progs_t * pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = sqrt (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
#endif
|
|
|
|
void
|
|
PF_Fixme (progs_t *pr)
|
|
{
|
|
PR_RunError (pr, "unimplemented bulitin");
|
|
}
|
|
|
|
|
|
void
|
|
PF_checkextension (progs_t *pr)
|
|
{
|
|
G_FLOAT(pr, OFS_RETURN) = 0; //FIXME make this function actually useful :P
|
|
}
|
|
|
|
void
|
|
SV_PR_Cmds_Init ()
|
|
{
|
|
PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void(entity e) makevectors = #1
|
|
PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void(entity e, vector o) setorigin = #2
|
|
PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void(entity e, string m) setmodel = #3
|
|
PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void(entity e, vector min, vector max) setsize = #4
|
|
PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void(entity e, vector min, vector max) setabssize = #5
|
|
PR_AddBuiltin (&sv_pr_state, "break", PF_break, 6); // void() break = #6
|
|
PR_AddBuiltin (&sv_pr_state, "random", PF_random, 7); // float() random = #7
|
|
PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void(entity e, float chan, string samp) sound = #8
|
|
PR_AddBuiltin (&sv_pr_state, "normalize", PF_normalize, 9); // vector(vector v) normalize = #9
|
|
PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void(string e) error = #10
|
|
PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void(string e) objerror = #11
|
|
PR_AddBuiltin (&sv_pr_state, "vlen", PF_vlen, 12); // float(vector v) vlen = #12
|
|
PR_AddBuiltin (&sv_pr_state, "vectoyaw", PF_vectoyaw, 13); // float(vector v) vectoyaw = #13
|
|
PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity() spawn = #14
|
|
PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void(entity e) remove = #15
|
|
PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float(vector v1, vector v2, float tryents) traceline = #16
|
|
PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity() clientlist = #17
|
|
PR_AddBuiltin (&sv_pr_state, "find", PF_Find, 18); // entity(entity start, .string fld, string match) find = #18
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void(string s) precache_sound = #19
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void(string s) precache_model = #20
|
|
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void(entity client, string s) stuffcmd = #21
|
|
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity(vector org, float rad) findradius = #22
|
|
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void(string s) bprint = #23
|
|
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void(entity client, string s) sprint = #24
|
|
PR_AddBuiltin (&sv_pr_state, "dprint", PF_dprint, 25); // void(string s) dprint = #25
|
|
PR_AddBuiltin (&sv_pr_state, "ftos", PF_ftos, 26); // void(string s) ftos = #26
|
|
PR_AddBuiltin (&sv_pr_state, "vtos", PF_vtos, 27); // void(string s) vtos = #27
|
|
PR_AddBuiltin (&sv_pr_state, "coredump", PF_coredump, 28); // void() coredump = #28
|
|
PR_AddBuiltin (&sv_pr_state, "traceon", PF_traceon, 29); // void() traceon = #29
|
|
PR_AddBuiltin (&sv_pr_state, "traceoff", PF_traceoff, 30); // void() traceoff = #30
|
|
PR_AddBuiltin (&sv_pr_state, "eprint", PF_eprint, 31); // void(entity e) = #31 debug print an entire entity
|
|
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float(float yaw, float dist) walkmove = #32
|
|
// 33
|
|
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float() droptofloor = #34
|
|
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void(float style, string value) lightstyle = #35
|
|
PR_AddBuiltin (&sv_pr_state, "rint", PF_rint, 36); // float(float v) rint = #36
|
|
PR_AddBuiltin (&sv_pr_state, "floor", PF_floor, 37); // float(float v) floor = #37
|
|
PR_AddBuiltin (&sv_pr_state, "ceil", PF_ceil, 38); // float(float v) ceil = #38
|
|
// 39
|
|
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float(entity e) checkbottom = #40
|
|
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float(vector v) pointcontents = #41
|
|
// 42
|
|
PR_AddBuiltin (&sv_pr_state, "fabs", PF_fabs, 43); // float(float f) fabs = #43
|
|
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector(entity e, float speed) aim = #44
|
|
PR_AddBuiltin (&sv_pr_state, "cvar", PF_cvar, 45); // float(string s) cvar = #45
|
|
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void(string s) localcmd = #46
|
|
PR_AddBuiltin (&sv_pr_state, "nextent", PF_nextent, 47); // entity(entity e) nextent = #47
|
|
PR_AddBuiltin (&sv_pr_state, "particle", PF_particle, 48);
|
|
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void() ChangeYaw = #49
|
|
// 50
|
|
PR_AddBuiltin (&sv_pr_state, "vectoangles", PF_vectoangles, 51); // vector(vector v) vectoangles = #51
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void(float to, float f) WriteByte = #52
|
|
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void(float to, float f) WriteChar = #53
|
|
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void(float to, float f) WriteShort = #54
|
|
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong = #55
|
|
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void(float to, float f) WriteCoord = #56
|
|
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void(float to, float f) WriteAngle = #57
|
|
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void(float to, string s) WriteString = #58
|
|
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void(float to, entity s) WriteEntity = #59
|
|
|
|
#ifdef QUAKE2
|
|
/* PF_sin,
|
|
PF_cos,
|
|
PF_sqrt,
|
|
PF_changepitch,
|
|
PF_TraceToss,
|
|
PF_etos,
|
|
PF_WaterMove, */
|
|
#endif
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void(float step) movetogoal = #67
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string(string s) precache_file = #68
|
|
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void(entity e) makestatic = #69
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void(string s) changelevel = #70
|
|
// 71
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "cvar_set", PF_cvar_set, 72); // void(string var, string val) cvar_set = #72
|
|
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void(...) centerprint = #73
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void(vector pos, string samp, float vol, float atten) ambientsound = #74
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 75); // string(string s) precache_model2 = #75
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 76); // string(string s) precache_sound2 = #76 precache_sound2 is different only for qcc
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 77); // string(string s) precache_file2 = #77
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void(entity e) setspawnparms = #78
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99); // = #99
|
|
}
|