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QF
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
qw
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
win32
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dirent.c and dirent.h brought in from cygwin for win32 builds
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2004-01-12 02:23:36 +00:00 |
.gitignore
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adivtab.h
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alsa_funcs_list.h
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can't adjust dmix's buffer size, so print a message when it seems it's
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2005-08-12 02:39:37 +00:00 |
anorm_dots.h
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make the two normals arrays consistent
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2003-08-26 07:00:13 +00:00 |
anorms.h
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asm_draw.h
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asm_i386.h
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export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
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2004-01-22 02:26:08 +00:00 |
block8.h
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block16.h
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buildnum.h
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compat.h
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more cvs->svn conversion stuff and fix double include of config.h
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2005-10-23 14:11:38 +00:00 |
context_sdl.h
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missed this file
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2003-01-06 20:01:13 +00:00 |
context_x11.h
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gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
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2005-06-08 06:35:48 +00:00 |
d_iface.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
d_ifacea.h
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d_local.h
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dga_check.h
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exp.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
fbset.h
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garbage.h
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Added a finalize method to all Objects and modified the garbage
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2003-12-09 06:57:35 +00:00 |
getopt.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
gib_buffer.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_builtin.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_classes.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_execute.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_function.h
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Add support for named arguments in GIB functions and methods, fix a few
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2003-10-19 00:51:47 +00:00 |
gib_handle.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_object.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_parse.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_process.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_regex.h
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Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
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2003-07-15 21:40:37 +00:00 |
gib_semantics.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_thread.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_tree.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_vars.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gl_draw.h
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clean up the draw interface a bit
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2006-12-02 10:07:08 +00:00 |
gl_warp_sin.h
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in_win.h
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make stuff static that can be and nuke some useless stuff
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2002-12-16 23:26:14 +00:00 |
logos.h
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Makefile.am
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
net_dgrm.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_loop.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_udp.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_vcr.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_wins.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
netchan.h
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gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
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2005-06-08 06:35:48 +00:00 |
netmain.h
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missed a net.h -> netmain.h
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2003-02-12 20:08:55 +00:00 |
old_keys.h
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ops.h
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Removed the 'random' GIB builtin and replaced it with the rand() math
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2003-02-23 22:14:07 +00:00 |
qstring.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
quakeasm.h
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r_cvar.h
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more tree recovering. This includes Despair's anisotropy support work.
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2005-01-02 14:23:20 +00:00 |
r_dynamic.h
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more tree recovering. This includes Despair's anisotropy support work.
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2005-01-02 14:23:20 +00:00 |
r_local.h
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more tree recovering. This includes Despair's anisotropy support work.
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2005-01-02 14:23:20 +00:00 |
r_screen.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
r_shared.h
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regex.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
rua_internal.h
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resource usage cleanup
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2004-11-11 07:57:00 +00:00 |
sbar.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
skin_stencil.h
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snd_render.h
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beginnings of flac support. compiles but untested. if this doesn't crash,
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2005-06-15 10:02:50 +00:00 |
varrays.h
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more cvs->svn conversion stuff and fix double include of config.h
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2005-10-23 14:11:38 +00:00 |
vgamodes.h
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view.h
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vregset.h
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winquake.h
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more cvs->svn conversion stuff and fix double include of config.h
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2005-10-23 14:11:38 +00:00 |
world.h
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |