quakeforge/libs/gamecode/engine
2002-01-28 17:15:36 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_builtins.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_debug.c more alpha portability fixes 2001-11-29 19:35:25 +00:00
pr_edict.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_exec.c forgot to implement store.p 2002-01-23 22:33:22 +00:00
pr_load.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_opcode.c integer() and float() casts seem to work 2002-01-17 19:32:04 +00:00
pr_resolve.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_strings.c - boundscheck static progs strings, and give proper errors for that 2001-09-28 23:34:49 +00:00
pr_zone.c start implementing dynamic memory for progs 2002-01-23 22:35:48 +00:00