quakeforge/libs/gamecode/engine
Bill Currie 49a85718f8 total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
pr_debug.c Whitespace. 2001-09-10 12:56:23 +00:00
pr_edict.c total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf 2001-09-21 04:22:46 +00:00
pr_exec.c total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf 2001-09-21 04:22:46 +00:00
pr_opcode.c Typos (really ought to remember to test compile *before* committing, rather than immediately after). 2001-09-10 13:05:13 +00:00
pr_strings.c Whitespace. 2001-09-10 12:56:23 +00:00