quakeforge/tools/gl_stub/gl_stub.c
Bill Currie 34da36e1cf [gl_stub] Add a bunch of new stubs
Gets gl_stub working with recent changes to QF.
2022-05-20 16:27:01 +09:00

197 lines
3.9 KiB
C

#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#include "QF/GL/defines.h"
#include "QF/GL/extensions.h"
#include "QF/GL/types.h"
#include "QF/GLSL/types.h"
#include "QF/hash.h"
typedef XID GLXDrawable;
typedef struct __GLXcontextRec *GLXContext;
typedef struct __GLXFBConfigRec *GLXFBConfig;
#define TRACE do { \
puts (__FUNCTION__);\
} while (0)
#define QFGL_DONT_NEED(ret, func, params) QFGL_NEED(ret, func, params)
#undef QFGL_WANT
#undef QFGL_NEED
#define QFGL_WANT(ret, name, args) \
ret GLAPIENTRY norm_##name args;
#define QFGL_NEED(ret, name, args) \
ret GLAPIENTRY norm_##name args;
#include "QF/GL/qf_funcs_list.h"
#include "QF/GLSL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
#define QFGL_WANT(ret, name, args) \
ret GLAPIENTRY trace_##name args;
#define QFGL_NEED(ret, name, args) \
ret GLAPIENTRY trace_##name args;
#include "QF/GL/qf_funcs_list.h"
#include "QF/GLSL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
typedef struct {
const char *name;
void *norm;
void *trace;
} gl_stub_t;
static int trace;
static gl_stub_t gl_stub_funcs[] = {
#define QFGL_WANT(ret, name, args) \
{#name, norm_##name, trace_##name},
#define QFGL_NEED(ret, name, args) \
{#name, norm_##name, trace_##name},
#include "QF/GL/qf_funcs_list.h"
#include "QF/GLSL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
};
#define NUM_FUNCS (sizeof (gl_stub_funcs) / sizeof (gl_stub_funcs[0]))
static int
cmp (const void *a, const void *b)
{
return strcmp (((gl_stub_t *)a)->name, ((gl_stub_t *)b)->name);
}
void *
glXGetProcAddressARB (const GLubyte *procName)
{
static int called;
gl_stub_t *stub;
gl_stub_t key;
if (!called) {
char *glstub_trace;
qsort (gl_stub_funcs, NUM_FUNCS, sizeof (gl_stub_t), cmp);
called = 1;
glstub_trace = getenv ("GLSTUB_TRACE");
if (glstub_trace)
trace = atoi (glstub_trace);
}
key.name = (const char *) procName;
stub = bsearch (&key, gl_stub_funcs, NUM_FUNCS, sizeof (gl_stub_t), cmp);
if (!stub)
return 0;
return trace ? stub->trace : stub->norm;
}
void
glXSwapBuffers (Display *dpy, GLXDrawable drawable)
{
if (trace)
TRACE;
}
XVisualInfo*
glXChooseVisual (Display *dpy, int screen, int *attribList)
{
XVisualInfo template;
int num_visuals;
int template_mask;
if (trace)
TRACE;
template_mask = 0;
template.visualid =
XVisualIDFromVisual (XDefaultVisual (dpy, screen));
template_mask = VisualIDMask;
return XGetVisualInfo (dpy, template_mask, &template, &num_visuals);
}
GLXContext
glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList,
Bool direct)
{
if (trace)
TRACE;
return (GLXContext)1;
}
Bool
glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx)
{
if (trace)
TRACE;
return 1;
}
void
glXDestroyContext (Display *dpy, GLXContext ctx )
{
if (trace)
TRACE;
}
int
glXGetConfig (Display *dpy, XVisualInfo *visual, int attrib, int *value )
{
if (trace)
TRACE;
return 0;
}
GLXFBConfig *
glXChooseFBConfig (Display *dpy, int screen, int *attribList, int *count)
{
if (trace)
TRACE;
GLXFBConfig *cfg = calloc (1, sizeof (GLXFBConfig));
*cfg = (GLXFBConfig) (intptr_t) screen;
return cfg;
}
XVisualInfo *
glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config)
{
XVisualInfo template;
int num_visuals;
int template_mask;
int screen;
if (trace)
TRACE;
screen = (intptr_t) config;
template_mask = 0;
template.visualid =
XVisualIDFromVisual (XDefaultVisual (dpy, screen));
template_mask = VisualIDMask;
return XGetVisualInfo (dpy, template_mask, &template, &num_visuals);
}
int
glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value)
{
if (trace)
TRACE;
return 0;
}
GLXContext
glXCreateContextAttribsARB (Display *dpy, GLXFBConfig cfg, GLXContext ctx, Bool direct, const int *attribs)
{
if (trace)
TRACE;
return (GLXContext)1;
}