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https://git.code.sf.net/p/quake/quakeforge
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241 lines
7.6 KiB
C
241 lines
7.6 KiB
C
#ifndef __QF_Vulkan_pipeline_h
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#define __QF_Vulkan_pipeline_h
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#include "QF/darray.h"
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typedef struct qfv_shadermodule_s {
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struct qfv_device_s *device;
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VkShaderModule module;
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} qfv_shadermodule_t;
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typedef struct qfv_shaderstageparams_s {
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VkShaderStageFlagBits stageFlags;
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qfv_shadermodule_t *module;
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const char *entryPointName;
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const VkSpecializationInfo *specializationInfo;
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} qfv_shaderstageparams_t;
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typedef struct qfv_shaderstageparamsset_s
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DARRAY_TYPE (qfv_shaderstageparams_t) qfv_shaderstageparamsset_t;
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#define QFV_AllocShaderParamsSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_shaderstageparamsset_t, num, allocator)
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typedef struct qfv_vertexinputbindingset_s
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DARRAY_TYPE (VkVertexInputBindingDescription) qfv_vertexinputbindingset_t;
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#define QFV_AllocVertexInputBindingSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_vertexinputbindingset_t, num, allocator)
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typedef struct qfv_vertexinputattributeset_s
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DARRAY_TYPE (VkVertexInputAttributeDescription)
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qfv_vertexinputattributeset_t;
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#define QFV_AllocVertexInputAttributeSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_vertexinputattributeset_t, num, allocator)
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typedef struct qfv_vertexinputstate_s {
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qfv_vertexinputbindingset_t *bindings;
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qfv_vertexinputattributeset_t *attributes;
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} qfv_vertexinputstate_t;
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typedef struct qfv_pipelineinputassembly_s {
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VkPrimitiveTopology topology;
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VkBool32 primativeRestartEnable;
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} qfv_pipelineinputassembly_t;
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typedef struct qfv_pipelinetessellation_s {
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uint32_t patchControlPoints;
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} qfv_pipelinetessellation_t;
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typedef struct qfv_viewportset_s {
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uint32_t numViewports;
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VkViewport viewports[];
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} qfv_viewportset_t;
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#define QFV_AllocViewportSet(num, allocator) \
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allocator (field_offset (qfv_viewportset_t, viewports[num]))
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typedef struct qfv_scissorsset_s {
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uint32_t numScissors;
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VkRect2D scissors[];
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} qfv_scissorsset_t;
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#define QFV_AllocScissorsSet(num, allocator) \
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allocator (field_offset (qfv_scissorsset_t, scissors[num]))
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typedef struct qfv_viewportinfo_s {
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qfv_viewportset_t *viewportset;
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qfv_scissorsset_t *scissorsset;
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} qfv_viewportinfo_t;
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typedef struct qfv_pipelinerasterization_s {
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VkBool32 depthClampEnable;
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VkBool32 rasterizerDiscardEnable;
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VkPolygonMode polygonMode;
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VkCullModeFlags cullMode;
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VkFrontFace frontFace;
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VkBool32 depthBiasEnable;
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float depthBiasConstantFactor;
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float depthBiasClamp;
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float depthBiasSlopeFactor;
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float lineWidth;
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} qfv_pipelinerasterization_t;
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typedef struct qfv_pipelinemultisample_s {
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VkSampleCountFlagBits rasterizationSamples;
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VkBool32 sampleShadingEnable;
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float minSampleShading;
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const VkSampleMask *sampleMask;
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VkBool32 alphaToCoverageEnable;
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VkBool32 alphaToOneEnable;
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} qfv_pipelinemultisample_t;
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typedef struct qfv_pipelinedepthandstencil_s {
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VkBool32 depthTestEnable;
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VkBool32 depthWriteEnable;
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VkCompareOp depthCompareOp;
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VkBool32 depthBoundsTestEnable;
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VkBool32 stencilTestEnable;
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VkStencilOpState front;
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VkStencilOpState back;
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float minDepthBounds;
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float maxDepthBounds;
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} qfv_pipelinedepthandstencil_t;
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typedef struct qfv_blendattachmentset_s {
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uint32_t numAttachments;
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VkPipelineColorBlendAttachmentState attachments[];
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} qfv_blendattachmentset_t;
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#define QFV_AllocBlendAttachmentSet(num, allocator) \
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allocator (field_offset (qfv_blendattachmentset_t, attachments[num]))
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typedef struct qfv_pipelineblend_s {
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VkBool32 logicOpEnable;
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VkLogicOp logicOp;
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qfv_blendattachmentset_t *blendAttachments;
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float blendConstants[4];
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} qfv_pipelineblend_t;
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typedef struct qfv_dynamicstateset_s {
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uint32_t numStates;
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VkDynamicState states[];
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} qfv_dynamicstateset_t;
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#define QFV_AllocDynamicStateSet(num, allocator) \
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allocator (field_offset (qfv_dynamicstateset_t, states[num]))
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typedef struct qfv_pushconstantrangeset_s {
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uint32_t numRanges;
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VkPushConstantRange ranges[];
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} qfv_pushconstantrangeset_t;
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#define QFV_AllocPushConstantRangeSet(num, allocator) \
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allocator (field_offset (qfv_pushconstantrangeset_t, ranges[num]))
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typedef struct qfv_pipelinelayout_s {
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struct qfv_device_s *device;
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VkPipelineLayout layout;
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} qfv_pipelinelayout_t;
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typedef struct qfv_pipeline_s {
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struct qfv_device_s *device;
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VkPipeline pipeline;
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} qfv_pipeline_t;
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typedef struct qfv_pipelineset_s {
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uint32_t numPipelines;
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qfv_pipeline_t *pipelines[];
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} qfv_pipelineset_t;
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#define QFV_AllocPipelineSet(num, allocator) \
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allocator (field_offset (qfv_pipelineset_t, pipelines[num]))
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typedef struct qfv_graphicspipelinecreateinfo_s {
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VkPipelineCreateFlags flags;
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qfv_shaderstageparamsset_t *stages;
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qfv_vertexinputstate_t *vertexState;
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qfv_pipelineinputassembly_t *inputAssemblyState;
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qfv_pipelinetessellation_t *tessellationState;
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qfv_viewportinfo_t *viewportState;
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qfv_pipelinerasterization_t *rasterizationState;
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qfv_pipelinemultisample_t *multisampleState;
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qfv_pipelinedepthandstencil_t *depthStencilState;
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qfv_pipelineblend_t *colorBlendState;
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qfv_dynamicstateset_t *dynamicState;
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qfv_pipelinelayout_t *layout;
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VkRenderPass renderPass;
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uint32_t subpass;
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qfv_pipeline_t *basePipeline;
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int32_t basePipelineIndex;
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} qfv_graphicspipelinecreateinfo_t;
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typedef struct qfv_graphicspipelinecreateinfoset_s {
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uint32_t numPipelines;
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qfv_graphicspipelinecreateinfo_t *pipelines[];
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} qfv_graphicspipelinecreateinfoset_t;
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#define QFV_AllocGraphicsPipelineCreateInfoSet(num, allocator) \
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allocator (field_offset (qfv_graphicspipelinecreateinfoset_t, \
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pipelines[num]))
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typedef struct qfv_computepipelinecreateinfo_s {
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VkPipelineCreateFlags flags;
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qfv_shaderstageparams_t *stage;
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qfv_pipelinelayout_t *layout;
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qfv_pipeline_t *basePipeline;
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int32_t basePipelineIndex;
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} qfv_computepipelinecreateinfo_t;
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typedef struct qfv_computepipelinecreateinfoset_s {
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uint32_t numPipelines;
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qfv_computepipelinecreateinfo_t *pipelines[];
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} qfv_computepipelinecreateinfoset_t;
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#define QFV_AllocComputePipelineCreateInfoSet(num, allocator) \
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allocator (field_offset (qfv_computepipelinecreateinfoset_t, \
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pipelines[num]))
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typedef struct qfv_pipelinecache_s {
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struct qfv_device_s *device;
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VkPipelineCache cache;
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} qfv_pipelinecache_t;
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typedef struct qfv_pipelinecacheset_s {
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uint32_t numCaches;
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qfv_pipelinecache_t *caches[];
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} qfv_pipelinecacheset_t;
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#define QFV_AllocPipelineCacheSet(num, allocator) \
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allocator (field_offset (qfv_pipelinecacheset_t, caches[num]))
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qfv_shadermodule_t *QFV_CreateShaderModule (struct qfv_device_s *device,
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size_t size, const uint32_t *code);
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void QFV_DestroyShaderModule (qfv_shadermodule_t *module);
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struct dstring_s;
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qfv_pipelinecache_t *QFV_CreatePipelineCache (struct qfv_device_s *device,
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struct dstring_s *cacheData);
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struct dstring_s *QFV_GetPipelineCacheData (qfv_pipelinecache_t *cache);
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void QFV_MergePipelineCaches (qfv_pipelinecache_t *targetCache,
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qfv_pipelinecacheset_t *sourceCaches);
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void QFV_DestroyPipelineCache (qfv_pipelinecache_t *cache);
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struct qfv_descriptorsetlayoutset_s;
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qfv_pipelinelayout_t *
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QFV_CreatePipelineLayout (struct qfv_device_s *device,
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struct qfv_descriptorsetlayoutset_s *layouts,
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qfv_pushconstantrangeset_t *pushConstants);
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void QFV_DestroyPipelineLayout (qfv_pipelinelayout_t *layout);
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qfv_pipelineset_t *
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QFV_CreateGraphicsPipelines (struct qfv_device_s *device,
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qfv_pipelinecache_t *cache,
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qfv_graphicspipelinecreateinfoset_t *gpciSet);
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qfv_pipelineset_t *
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QFV_CreateComputePipelines (struct qfv_device_s *device,
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qfv_pipelinecache_t *cache,
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qfv_computepipelinecreateinfoset_t *cpciSet);
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void QFV_DestroyPipeline (qfv_pipeline_t *pipeline);
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#endif//__QF_Vulkan_pipeline_h
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