quakeforge/include/QF/Vulkan
Bill Currie 89d48b5650 Output first pixels
Just clearing the screen to 0xbada55, but the validation layer is quiet.
2020-02-18 01:03:36 +09:00
..
buffer.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
command.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
cvars.h Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
descriptor.h Implement pipeline stuff 2020-02-13 04:21:35 +09:00
device.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
funclist.h Output first pixels 2020-02-18 01:03:36 +09:00
image.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
instance.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
memory.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.h Sanitize some more structs 2020-02-17 23:30:25 +09:00
qf_draw.h Start work on a Vulkan-based renderer 2019-07-06 14:56:15 +09:00
qf_vid.h Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
renderpass.h Sanitize some more structs 2020-02-17 23:30:25 +09:00
swapchain.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00