quakeforge/libs/video
Bill Currie 866c56c236 Do not try to lerp entities when their model changes.
This avoids sending invalid pose data to the renderer. The symptom was a
vertex array offset higher than the vertex array size. Discovered by calim
of nouveau while he was debugging a driver problem found by QF. Many
thanks.
2012-04-25 10:09:23 +09:00
..
renderer Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
targets Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00