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gl_draw.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_dyn_lights.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_dyn_part.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_dyn_textures.c
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[gl] Use glGenTextures to allocate texture numbers
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2022-03-15 13:29:05 +09:00 |
gl_fisheye.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_fog.c
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[renderer] Merge the fog support code
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2022-03-08 02:28:19 +09:00 |
gl_graph.c
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[gl] Use glGenTextures to allocate texture numbers
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2022-03-15 13:29:05 +09:00 |
gl_lightmap.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_mod_alias.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_mod_iqm.c
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[scene] Move entity_t etc into scene headers
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2022-03-29 14:43:38 +09:00 |
gl_mod_sprite.c
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Update vec3_t/vec4f_t hacks to work with clang
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2022-03-31 00:08:26 +09:00 |
gl_rmain.c
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[renderer] Don't try to draw a nonexistent view model
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2022-04-26 07:22:45 +09:00 |
gl_rmisc.c
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[model] Initialize r_notexture_mip in the right places
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2022-05-05 23:49:31 +09:00 |
gl_rsurf.c
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[renderer] Remove redundant calls to visit_leaf
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2022-04-26 07:14:03 +09:00 |
gl_sky.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_sky_clip.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_textures.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_warp.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
qfgl_ext.c
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vid_common_gl.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
vtxarray.c
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