quakeforge/qw/include
Bill Currie b4b27ee13b move the make dist stuff to the top level Makefile.am and get make dist to
work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00
adivtab.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorm_dots.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorms.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block8.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block16.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bspfile.h Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00
buildnum.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_cam.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_demo.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_ents.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_input.h getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
cl_main.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_parse.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_slist.h alpha code for master server queries 2001-04-03 05:48:24 +00:00
cl_tent.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
client.h fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
commdef.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
d_iface.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
d_ifacea.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
d_local.h Quash more cvs add/remove oddities. 2001-04-15 05:18:23 +00:00
draw.h vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of 2001-04-15 08:04:15 +00:00
game.h merge and move quakefs.c into libQFutil where it belongs. at long last 2001-03-30 00:44:35 +00:00
gl_warp_sin.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
hl.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
host.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
locs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
logos.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
modelgen.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net.h qtypes.h: 2001-03-28 17:17:56 +00:00
pcx.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
pmove.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
progdefs.h qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my 2001-02-28 22:44:38 +00:00
protocol.h Remove duplicate sound.h, move some things down from include/QF to include. 2001-04-10 20:15:18 +00:00
r_dynamic.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
r_local.h FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some 2001-04-15 21:11:41 +00:00
r_shared.h Quash more cvs add/remove oddities. 2001-04-15 05:18:23 +00:00
render.h FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some 2001-04-15 21:11:41 +00:00
server.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
skin.h FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some 2001-04-15 21:11:41 +00:00
sv_pr_cmds.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sv_progs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
teamplay.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
texture.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
tga.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
world.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00