bd0ac4a38a
pulling the gl specific code (the loading of the texture into GL) into a separate function (Mod_SpriteLoadTexture), which is just a stub in sw |
||
---|---|---|
.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
models | ||
util | ||
video | ||
.gitignore | ||
Makefile.am |