mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
403 lines
10 KiB
C
403 lines
10 KiB
C
/*
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net_chan.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <time.h>
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/msg.h"
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#include "QF/sys.h"
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#include "compat.h"
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#include "netchan.h"
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#define PACKET_HEADER 8
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int net_nochoke;
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int net_blocksend;
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double *net_realtime;
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int showpackets;
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static cvar_t showpackets_cvar = {
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.name = "showpackets",
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.description =
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"Show all network packets",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &showpackets },
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};
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int showdrop;
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static cvar_t showdrop_cvar = {
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.name = "showdrop",
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.description =
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"Toggle the display of how many packets you are dropping",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &showdrop },
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};
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int qport;
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static cvar_t qport_cvar = {
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.name = "qport",
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.description =
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"The internal port number for the game networking code. Useful for "
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"clients who use multiple connections through one IP address (NAT/IP-"
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"MASQ) because default port is random.",
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.default_value = "0",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_int, .value = &qport },
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};
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void (*net_log_packet) (int length, const void *data, netadr_t to);
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void
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Netchan_Init (void)
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{
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int port;
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// pick a port value that should be nice and random
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port = Sys_TimeID ();
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qport = port;
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}
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void
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Netchan_Init_Cvars (void)
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{
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Cvar_Register (&showpackets_cvar, 0, 0);
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Cvar_Register (&showdrop_cvar, 0, 0);
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Cvar_Register (&qport_cvar, 0, 0);
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}
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/*
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Netchan_OutOfBand
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Sends an out-of-band datagram
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*/
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void
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Netchan_OutOfBand (netadr_t adr, unsigned length, byte * data)
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{
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byte send_buf[MAX_MSGLEN + PACKET_HEADER];
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sizebuf_t send;
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// write the packet header
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send.data = send_buf;
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send.maxsize = sizeof (send_buf);
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send.cursize = 0;
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MSG_WriteLong (&send, -1); // -1 sequence means out of band
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SZ_Write (&send, data, length);
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// send the datagram
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// zoid, no input in demo playback mode
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if (!net_blocksend)
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Netchan_SendPacket (send.cursize, send.data, adr);
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}
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/*
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Netchan_OutOfBandPrint
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Sends a text message in an out-of-band datagram
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*/
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void
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Netchan_OutOfBandPrint (netadr_t adr, const char *format, ...)
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{
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static dstring_t *string;
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va_list argptr;
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if (!string)
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string = dstring_new ();
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va_start (argptr, format);
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dvsprintf (string, format, argptr);
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va_end (argptr);
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Netchan_OutOfBand (adr, strlen (string->str), (byte *) string->str);
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}
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/*
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Netchan_Setup
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called to open a channel to a remote system
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*/
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void
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Netchan_Setup (netchan_t *chan, netadr_t adr, int qport, ncqport_e flags)
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{
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memset (chan, 0, sizeof (*chan));
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chan->remote_address = adr;
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chan->last_received = *net_realtime;
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chan->incoming_sequence = -1;
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chan->message.data = chan->message_buf;
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chan->message.allowoverflow = true;
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chan->message.maxsize = sizeof (chan->message_buf);
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chan->qport = qport;
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chan->flags = flags;
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chan->rate = 1.0 / 2500.0;
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}
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#define MAX_BACKUP 200
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/*
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Netchan_CanPacket
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Returns true if the bandwidth choke isn't active
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*/
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bool
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Netchan_CanPacket (netchan_t *chan)
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{
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if (chan->cleartime < *net_realtime + MAX_BACKUP * chan->rate)
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return true;
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return false;
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}
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/*
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Netchan_CanReliable
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Returns true if the bandwidth choke isn't
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*/
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bool
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Netchan_CanReliable (netchan_t *chan)
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{
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if (chan->reliable_length)
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return false; // waiting for ack
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return Netchan_CanPacket (chan);
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}
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void
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Netchan_Transmit (netchan_t *chan, unsigned length, byte *data)
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{
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byte send_buf[MAX_MSGLEN + PACKET_HEADER];
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int i;
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unsigned int w1, w2;
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bool send_reliable;
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sizebuf_t send;
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// check for message overflow
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if (chan->message.overflowed) {
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chan->fatal_error = true;
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Sys_Printf ("%s:Outgoing message overflow\n",
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NET_AdrToString (chan->remote_address));
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return;
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}
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// if the remote side dropped the last reliable message, resend it
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send_reliable = false;
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if (chan->incoming_acknowledged > chan->last_reliable_sequence
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&& chan->incoming_reliable_acknowledged != chan->reliable_sequence)
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send_reliable = true;
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// if the reliable transmit buffer is empty, copy the current message out
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if (!chan->reliable_length && chan->message.cursize) {
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memcpy (chan->reliable_buf, chan->message_buf, chan->message.cursize);
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chan->reliable_length = chan->message.cursize;
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chan->message.cursize = 0;
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chan->reliable_sequence ^= 1;
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send_reliable = true;
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}
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// write the packet header
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send.data = send_buf;
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send.maxsize = sizeof (send_buf);
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send.cursize = 0;
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w1 = chan->outgoing_sequence | (send_reliable << 31);
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w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence << 31);
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chan->outgoing_sequence++;
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MSG_WriteLong (&send, w1);
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MSG_WriteLong (&send, w2);
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/// Send the qport if appropriate (we are a client).
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if (chan->flags & NC_QPORT_SEND)
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MSG_WriteShort (&send, chan->qport);
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/// First copy the reliable message to the packet.
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if (send_reliable) {
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SZ_Write (&send, chan->reliable_buf, chan->reliable_length);
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chan->last_reliable_sequence = chan->outgoing_sequence;
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}
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/// Then add the unreliable part if space is available.
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if (send.maxsize - send.cursize >= length)
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SZ_Write (&send, data, length);
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/// Send the datagram if not blocked (in demo playback mode)
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i = chan->outgoing_sequence & (MAX_LATENT - 1);
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chan->outgoing_size[i] = send.cursize;
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chan->outgoing_time[i] = *net_realtime;
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// zoid, no input in demo playback mode
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if (!net_blocksend)
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Netchan_SendPacket (send.cursize, send.data, chan->remote_address);
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if (chan->cleartime < *net_realtime)
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chan->cleartime = *net_realtime + send.cursize * chan->rate;
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else
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chan->cleartime += send.cursize * chan->rate;
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if (net_nochoke)
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chan->cleartime = *net_realtime;
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if (showpackets & 1) {
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Sys_Printf ("--> s=%i(%i) a=%i(%i) %-4i %i\n",
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chan->outgoing_sequence, send_reliable,
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chan->incoming_sequence, chan->incoming_reliable_sequence,
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send.cursize,
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chan->outgoing_sequence - chan->incoming_sequence);
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if (showpackets & 4) {
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SZ_Dump (&send);
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}
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}
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}
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bool
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Netchan_Process (netchan_t *chan)
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{
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unsigned int reliable_ack, reliable_message, sequence, sequence_ack;
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if (!net_blocksend)
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if (!NET_CompareAdr (net_from, chan->remote_address))
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return false;
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/// Get the sequence numbers.
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MSG_BeginReading (net_message);
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sequence = MSG_ReadLong (net_message);
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sequence_ack = MSG_ReadLong (net_message);
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/// Read the qport if appropriate (we are a server), but ignore it.
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if (chan->flags & NC_QPORT_READ)
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MSG_ReadShort (net_message);
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reliable_message = sequence >> 31;
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reliable_ack = sequence_ack >> 31;
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sequence &= ~(1 << 31);
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sequence_ack &= ~(1 << 31);
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if (showpackets & 2) {
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Sys_Printf ("<-- s=%i(%i) a=%i(%i) %i\n", sequence, reliable_message,
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sequence_ack, reliable_ack, net_message->message->cursize);
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if (showpackets & 8) {
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SZ_Dump (net_message->message);
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}
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}
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// get a rate estimation
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#if 0 // FIXME: Dead code
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if (chan->outgoing_sequence - sequence_ack < MAX_LATENT) {
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int i;
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double time, rate;
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i = sequence_ack & (MAX_LATENT - 1);
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time = *net_realtime - chan->outgoing_time[i];
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time -= 0.1; // subtract 100 ms
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if (time <= 0) { // gotta be a digital link for <100
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// ms ping
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if (chan->rate > 1.0 / 5000)
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chan->rate = 1.0 / 5000;
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} else {
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if (chan->outgoing_size[i] < 512) { // deal with only small
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// messages
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rate = chan->outgoing_size[i] / time;
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if (rate > 5000)
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rate = 5000;
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rate = 1.0 / rate;
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if (chan->rate > rate)
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chan->rate = rate;
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}
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}
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}
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#endif
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/// Discard stale or duplicated packets.
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if (sequence < (unsigned int) chan->incoming_sequence + 1) {
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if (showdrop)
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Sys_Printf ("%s:Out of order packet %i at %i\n",
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NET_AdrToString (chan->remote_address), sequence,
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chan->incoming_sequence);
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return false;
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}
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/// Dropped packets don't keep the message from being used.
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chan->net_drop = sequence - (chan->incoming_sequence + 1);
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if (chan->net_drop > 0) {
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chan->drop_count += 1;
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if (showdrop)
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Sys_Printf ("%s:Dropped %i packets at %i\n",
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NET_AdrToString (chan->remote_address),
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sequence - (chan->incoming_sequence + 1), sequence);
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}
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/// If the current outgoing reliable message has been acknowledged,
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/// clear the buffer to make way for the next.
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if (reliable_ack == (unsigned int) chan->reliable_sequence)
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chan->reliable_length = 0; // it has been received
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/// If this message contains a reliable message, bump
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/// incoming_reliable_sequence
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chan->incoming_sequence = sequence;
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chan->incoming_acknowledged = sequence_ack;
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chan->incoming_reliable_acknowledged = reliable_ack;
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if (reliable_message)
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chan->incoming_reliable_sequence ^= 1;
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// The message can now be read from the current message pointer.
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/// Update statistics counters.
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chan->frame_latency = chan->frame_latency * OLD_AVG
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+ (chan->outgoing_sequence - sequence_ack) * (1.0 - OLD_AVG);
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chan->frame_rate = chan->frame_rate * OLD_AVG
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+ (*net_realtime - chan->last_received) * (1.0 - OLD_AVG);
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chan->good_count += 1;
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chan->last_received = *net_realtime;
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return true;
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}
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void
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Netchan_SendPacket (int length, const void *data, netadr_t to)
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{
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if (net_log_packet) {
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net_log_packet (length, data, to);
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}
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NET_SendPacket (length, data, to);
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}
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