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https://git.code.sf.net/p/quake/quakeforge
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79e4a5f6a8
Canvas draw order is sorted by group then order within the group. As a fallback, the canvas entity id is used to keep the sort stable, but that's only as stable as the ids themselves (if the canvases are destroyed and recreated, the ids may switch around). |
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.. | ||
audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |