quakeforge/libs
Bill Currie 79e4a5f6a8 [ui] Add the concept of draw order to canvases
Canvas draw order is sorted by group then order within the group. As a
fallback, the canvas entity id is used to keep the sort stable, but
that's only as stable as the ids themselves (if the canvases are
destroyed and recreated, the ids may switch around).
2023-07-09 23:27:26 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [ui] Make Canvas_SetLen operate on only one canvas 2023-07-08 20:56:40 +09:00
console [ui] Put windows on separate canvases 2023-07-09 22:22:05 +09:00
ecs [ecs] Use correct index when deleting subpool ranges 2023-07-09 11:52:11 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Add support for simple text strings 2023-07-01 19:42:02 +09:00
scene [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
ui [ui] Add the concept of draw order to canvases 2023-07-09 23:27:26 +09:00
util [util] Integrate sys_mem into the build 2023-07-04 14:39:36 +09:00
video [vulkan] Plug a memory leak in capture 2023-07-08 11:15:51 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00