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https://git.code.sf.net/p/quake/quakeforge
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79177e96e8
Nothing is actually done yet other than parsing the built-in property list to property list items (the actual parser is just a skeleton), but everything compiles
10 lines
172 B
C
10 lines
172 B
C
#ifndef __vkparse_h
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#define __vkparse_h
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#include "QF/Vulkan/renderpass.h"
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VkRenderPass
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QFV_ParseRenderPass (qfv_device_t *device, plitem_t *plist);
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#endif//__vkparse_h
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