quakeforge/libs/video/renderer/vulkan/vkparse.h
Bill Currie 79177e96e8 [vulkan] Start work on scripted pipeline
Nothing is actually done yet other than parsing the built-in property
list to property list items (the actual parser is just a skeleton), but
everything compiles
2020-07-16 22:14:19 +09:00

10 lines
172 B
C

#ifndef __vkparse_h
#define __vkparse_h
#include "QF/Vulkan/renderpass.h"
VkRenderPass
QFV_ParseRenderPass (qfv_device_t *device, plitem_t *plist);
#endif//__vkparse_h