mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
c3801d46e5
There are still many issues to sort out, but the basics are working. Problems: rendered fullbright (no lighting done) normals are ignored extra textures (glow etc) not used/loaded 4 models on the screen don't seem to be a problem.
49 lines
1.3 KiB
C
49 lines
1.3 KiB
C
/*
|
|
qf_iqm.h
|
|
|
|
GL specific IQM stuff
|
|
|
|
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2012/5/17
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifndef __QF_GL_qf_iqm_h
|
|
#define __QF_GL_qf_iqm_h
|
|
|
|
#include "QF/iqm.h"
|
|
#include "QF/render.h"
|
|
|
|
typedef struct glsliqm_s {
|
|
int *textures;
|
|
iqmblend_t *blend_palette; // includes base data from iqm
|
|
int palette_size; // includes base data from iqm
|
|
iqmvertexarray *position;
|
|
iqmvertexarray *texcoord;
|
|
iqmvertexarray *normal;
|
|
iqmvertexarray *bindices;
|
|
iqmvertexarray *color;
|
|
} gliqm_t;
|
|
|
|
void gl_R_DrawIQMModel (entity_t *ent);
|
|
|
|
#endif//__QF_GL_qf_iqm_h
|