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https://git.code.sf.net/p/quake/quakeforge
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f97fb90d90
Although the skin pointer was being advanced after recording the information in for the batch array, it was being reset the next time around the loop (due to a mistranslation of the previous code). This fixes the segfault while loading (gl, glsl, vulkan) or rendering (sw) the sphere model from Rogue. |
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.. | ||
floodfill.c | ||
gl_mesh.c | ||
gl_model_alias.c | ||
glsl_model_alias.c | ||
Makemodule.am | ||
model_alias.c | ||
sw_model_alias.c | ||
vulkan_model_alias.c |