quakeforge/libs/models
Bill Currie a936336e84 [model] Support the transparent texture marker
Textures whose names start with a { are meant to be rendered with
transparency. Surfaces using those textures are marked with
SURF_DRAWALPHA.

Unfortunately, the mip levels of ad_tears' transparent textures use the
wrong color so only the highest LOD works properly, but those textures
are meant to be loaded from external files anyway, it seems.
2022-09-22 09:31:04 +09:00
..
alias [model] Fix alias skin group loading 2022-05-19 13:26:45 +09:00
brush [model] Support the transparent texture marker 2022-09-22 09:31:04 +09:00
iqm [vulkan] Allow QFV_ImageFormat to select unorm or srgb 2022-05-08 14:15:20 +09:00
sprite [vulkan] Plug some leaking sprite descriptors 2022-05-11 01:52:22 +09:00
test [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
clip_hull.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_model_fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_skin.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
glsl_skin.c Do a const-correctness run on palettes. 2013-01-27 19:57:40 +09:00
model.c [model] Add a function to "unload" models 2022-05-04 14:13:18 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
skin.c [model] Support freeing of skin data 2022-05-12 22:46:31 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Fix a bunch of issues found by gcc-11 2021-06-13 14:30:59 +09:00