quakeforge/tools/Forge/Bundles/MapEdit/Things.m
2010-10-11 21:11:33 +09:00

306 lines
6.4 KiB
Objective-C

#include "QF/sys.h"
#include "QF/va.h"
#include "Things.h"
#include "QuakeEd.h"
#include "Map.h"
#include "EntityClass.h"
#include "KeypairView.h"
#include "Project.h"
id things_i;
@implementation Things
- (id) init
{
[super init];
things_i = self;
lastSelected = 0;
return self;
}
- (void) awakeFromNib
{
// FIXME this should not be needed (bug in gnustep?)
[flags_i selectAll: self];
[flags_i deselectAllCells];
}
// Load the TEXT object with the entity comment
- (id) loadEntityComment: (id)obj
{
[entity_comment_i selectAll: self];
[entity_comment_i
replaceCharactersInRange: [entity_comment_i selectedRange]
withString: [NSString stringWithCString: [obj comments]]];
return self;
}
- (id) initEntities
{
NSString *path;
path = [project_i getProgDirectory];
[prog_path_i setStringValue: path];
[[EntityClassList alloc] initForSourceDirectory: [path cString]];
[self loadEntityComment: [entity_classes_i objectAtIndex: lastSelected]];
[entity_browser_i loadColumnZero];
[[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column: 0];
[entity_browser_i setDoubleAction: @selector (doubleClickEntity:)];
return self;
}
- (id) selectEntity: sender
{
id matr;
matr = [sender matrixInColumn: 0];
lastSelected = [matr selectedRow];
[self loadEntityComment: [entity_classes_i objectAtIndex: lastSelected]];
[quakeed_i makeFirstResponder: quakeed_i];
return self;
}
- (id) doubleClickEntity: sender
{
[map_i makeEntity: sender];
[quakeed_i makeFirstResponder: quakeed_i];
return self;
}
- (const char *) spawnName
{
return [[entity_classes_i objectAtIndex: lastSelected] classname];
}
// Flush entity classes & reload them!
- (id) reloadEntityClasses: sender
{
EntityClass *ent;
NSString *path;
path = [prog_path_i stringValue];
if (!path || ![path length]) {
path = [project_i getProgDirectory];
[prog_path_i setStringValue: path];
}
// Free all entity info in memory...
[entity_classes_i removeAllObjects];
[entity_classes_i release];
// Now, RELOAD!
[[EntityClassList alloc] initForSourceDirectory: [path cString]];
lastSelected = 0;
ent = [entity_classes_i objectAtIndex: lastSelected];
[self loadEntityComment: [entity_classes_i objectAtIndex: lastSelected]];
[entity_browser_i loadColumnZero];
[[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column: 0];
[self newCurrentEntity]; // in case flags changed
return self;
}
- (id) selectClass: (const char *)class
{
id classent;
classent = [entity_classes_i classForName: class];
if (!classent)
return self;
lastSelected = [entity_classes_i indexOfObject: classent];
if (lastSelected < 0)
lastSelected = 0;
[self loadEntityComment: classent];
[[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column: 0];
[[entity_browser_i matrixInColumn: 0] scrollCellToVisibleAtRow: lastSelected
column: 0];
return self;
}
- (id) newCurrentEntity
{
id ent, classent, cell;
const char *classname;
int r, c;
const char *flagname;
int flags;
ent = [map_i currentEntity];
classname = [ent valueForQKey: "classname"];
if (ent != [map_i objectAtIndex: 0])
[self selectClass: classname]; // don't reset for world
classent = [entity_classes_i classForName: classname];
flagname = [ent valueForQKey: "spawnflags"];
if (!flagname)
flags = 0;
else
flags = atoi (flagname);
// [flags_i setAutodisplay:NO];
for (r = 0; r < 4; r++) {
for (c = 0; c < 3; c++) {
cell = [flags_i cellAtRow: r column: c];
if (c < 2) {
flagname = [classent flagName: c * 4 + r];
[cell setTitle: [NSString stringWithCString: flagname]];
}
[cell setIntValue: (flags & (1 << ((c * 4) + r))) > 0];
}
}
// [flags_i setAutodisplay:YES];
[flags_i display];
// [keyInput_i setStringValue: ""];
// [valueInput_i setStringValue: ""];
[keypairview_i calcViewSize];
[keypairview_i display];
[quakeed_i makeFirstResponder: quakeed_i];
return self;
}
// Clicked in the Keypair view - set as selected
- (id) setSelectedKey: (epair_t *)ep;
{
[keyInput_i setStringValue: [NSString stringWithCString: ep->key]];
[valueInput_i setStringValue: [NSString stringWithCString: ep->value]];
[valueInput_i selectText: self];
return self;
}
- (id) clearInputs
{
// [keyInput_i setStringValue: ""];
// [valueInput_i setStringValue: ""];
[quakeed_i makeFirstResponder: quakeed_i];
return self;
}
// Action methods
- (id) addPair: sender
{
const char *key, *value;
key = [[keyInput_i stringValue] cString];
value = [[valueInput_i stringValue] cString];
[[map_i currentEntity] setKey: key toValue: value];
[keypairview_i calcViewSize];
[keypairview_i display];
[self clearInputs];
[quakeed_i updateXY];
return self;
}
- (id) delPair: sender
{
[quakeed_i makeFirstResponder: quakeed_i];
[[map_i currentEntity] removeKeyPair: [[keyInput_i stringValue] cString]];
[keypairview_i calcViewSize];
[keypairview_i display];
[self clearInputs];
[quakeed_i updateXY];
return self;
}
// Set the key/value fields to "angle <button value>"
- (id) setAngle: sender
{
NSString *value;
value = [[sender selectedCell] title];
if (![value compare: @"Up"])
value = @"-1";
else if (![value compare: @"Dn"])
value = @"-2";
[keyInput_i setStringValue: @"angle"];
[valueInput_i setStringValue: value];
[self addPair: NULL];
[self clearInputs];
[quakeed_i updateXY];
return self;
}
- (id) setFlags: sender
{
int flags;
int r, c, i;
id cell;
[self clearInputs];
flags = 0;
for (r = 0; r < 4; r++) {
for (c = 0; c < 3; c++) {
cell = [flags_i cellAtRow: r column: c];
i = ([cell intValue] > 0);
flags |= (i << ((c * 4) + r));
}
}
if (!flags)
[[map_i currentEntity] removeKeyPair: "spawnflags"];
else
[[map_i currentEntity] setKey: "spawnflags" toValue: va ("%i", flags)];
[keypairview_i calcViewSize];
[keypairview_i display];
return self;
}
// Fill the Entity browser
// (Delegate method - delegated in Interface Builder)
- (void) browser: sender
createRowsForColumn: (int)column
inMatrix: matrix
{
id cell;
int max;
int i;
id object;
max = [entity_classes_i count];
i = 0;
while (max--) {
object = [entity_classes_i objectAtIndex: i];
[matrix addRow];
cell = [matrix cellAtRow: i++ column: 0];
[cell setStringValue: [NSString
stringWithCString: [object classname]]];
[cell setLeaf: YES];
[cell setLoaded: YES];
}
}
@end