mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
Do a bit of comment cleanup.
This commit is contained in:
parent
a9987467ec
commit
9daf527afd
17 changed files with 93 additions and 311 deletions
|
@ -271,14 +271,14 @@ MakeCampt (vec3_t in, campt_t * pt)
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vec3_t temp;
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float scale;
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// transform the points
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// transform the points
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VectorSubtract (in, r_origin, temp);
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pt->trans[0] = DotProduct (temp, r_matrix[0]);
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pt->trans[1] = DotProduct (temp, r_matrix[1]);
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pt->trans[2] = DotProduct (temp, r_matrix[2]);
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// check clip flags
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// check clip flags
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if (pt->trans[2] < 1)
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pt->clipflags = CLIP_FRONT;
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else
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@ -409,9 +409,7 @@ drawSolid
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{
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unsigned char *planes[5];
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//
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// draw it
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//
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// draw it
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VectorCopy (origin, r_origin);
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VectorCopy (matrix[0], r_matrix[0]);
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VectorCopy (matrix[1], r_matrix[1]);
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@ -427,14 +425,10 @@ drawSolid
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REN_BeginCamera ();
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REN_ClearBuffers ();
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//
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// render the setbrushes
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//
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// render the setbrushes
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[map_i makeAllPerform: @selector (CameraRenderSelf)];
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//
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// display the output
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//
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// display the output
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[[self window] setBackingType: NSBackingStoreRetained];
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planes[0] = (unsigned char *) imagebuffer;
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@ -707,15 +701,11 @@ viewDrag:
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NSEvent *event = 0;
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NSPoint newpt;
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//
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// modal event loop using instance drawing
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//
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// modal event loop using instance drawing
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goto drawentry;
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while ([event type] != NSRightMouseUp) {
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//
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// calculate new point
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//
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newpt = [event locationInWindow];
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newpt = [self convertPoint: newpt fromView: NULL];
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@ -780,31 +770,24 @@ mouseDown
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[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
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NSAlternateKeyMask | NSCommandKeyMask);
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//
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// bare click to select a texture
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//
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// bare click to select a texture
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if (flags == 0) {
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[map_i getTextureRay: p1 : p2];
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return;
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}
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//
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// shift click to select / deselect a brush from the world
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//
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// shift click to select / deselect a brush from the world
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if (flags == NSShiftKeyMask) {
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[map_i selectRay: p1 : p2 : NO];
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return;
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}
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//
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// cmd-shift click to set a target/targetname entity connection
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//
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// cmd-shift click to set a target/targetname entity connection
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if (flags == (NSShiftKeyMask | NSCommandKeyMask)) {
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[map_i entityConnect: p1 : p2];
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return;
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}
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//
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// alt click = set entire brush texture
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//
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// alt click = set entire brush texture
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if (flags == NSAlternateKeyMask) {
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if (drawmode != dr_texture) {
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Sys_Printf ("No texture setting except in texture mode!\n");
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@ -815,9 +798,8 @@ mouseDown
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[quakeed_i updateAll];
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return;
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}
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//
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// ctrl-alt click = set single face texture
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//
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// ctrl-alt click = set single face texture
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if (flags == (NSControlKeyMask | NSAlternateKeyMask)) {
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if (drawmode != dr_texture) {
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Sys_Printf ("No texture setting except in texture mode!\n");
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@ -853,9 +835,7 @@ rightMouseDown
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& (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask
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| NSCommandKeyMask);
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//
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// click = drag camera
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//
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// click = drag camera
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if (flags == 0) {
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Sys_Printf ("looking\n");
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[self viewDrag: &pt];
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@ -91,7 +91,7 @@ XYClick
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new[1] = [xyview_i snapToGrid: pt.y];
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new[2] = [map_i currentMinZ];
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// see if a point is allready there
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// see if a point is allready there
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for (i = 0; i < num; i++) {
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if (new[0] == pos[i][0] && new[1] == pos[i][1]) {
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if (pos[i][2] == [map_i currentMinZ])
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@ -71,9 +71,6 @@ JDC
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//
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// ===============================================
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//
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// Write a { } block out to a FILE*
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//
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- (id) writeBlockTo: (FILE *)fp
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{
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char *data;
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@ -85,9 +82,6 @@ JDC
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return self;
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}
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//
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// Write a single { } block out
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//
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- (id) writeFile: (const char *)path
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{
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FILE *fp;
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@ -112,9 +106,7 @@ JDC
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//
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// ===============================================
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//
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// Change a keyword's string
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//
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- (id) changeStringFor: (const char *)key to: (const char *)value
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{
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PL_D_AddObject (plist, key, PL_NewString (value));
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@ -130,9 +122,7 @@ JDC
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return 0;
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}
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//
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// Search for keyword, return the string *
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//
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- (const char *) getStringFor: (const char *)name
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{
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plitem_t *item;
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@ -144,17 +134,13 @@ JDC
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return "";
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}
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//
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// Search for keyword, return the value
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//
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- (unsigned int) getValueFor: (const char *)name
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{
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return atol ([self getStringFor: name]);
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}
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//
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// Return # of units in keyword's value
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//
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- (int) getValueUnits: (const char *)key
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{
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plitem_t *item;
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@ -5,9 +5,8 @@
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#include "THING+NSArray.m"
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@implementation DictList
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//
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// Read in variable # of objects from FILE *
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//
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- (id) initListFromFile: (FILE *)fp
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{
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id d;
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@ -24,9 +23,7 @@
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return self;
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}
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//
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// Write out list file
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//
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- (id) writeListFile: (const char *)filename
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{
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FILE *fp;
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@ -47,9 +44,7 @@
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return self;
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}
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//
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// Find the keyword in all the Dict objects
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//
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- (id) findDictKeyword: (const char *)key
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{
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NSUInteger i;
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@ -25,7 +25,7 @@ vec3_t bad_maxs = {8, 8, 8};
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id new;
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texturedef_t td;
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// get class
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// get class
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new = [entity_classes_i classForName: [self valueForQKey: "classname"]];
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if (new) {
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v = [new mins];
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@ -349,7 +349,7 @@ int nument;
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nument++;
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// get class
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// get class
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spawn = [self valueForQKey: "classname"];
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eclass = [entity_classes_i classForName: spawn];
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@ -90,11 +90,11 @@ parse_vector (script_t * script, vec3_t vec)
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while (Script_TokenAvailable (script, 0))
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Script_GetToken (script, 0);
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// find the length until close comment
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// find the length until close comment
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for (t = script->p; t[0] && !(t[0] == '*' && t[1] == '/'); t++)
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;
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// copy the comment block out
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// copy the comment block out
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len = t - text;
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comments = malloc (len + 1);
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memcpy (comments, text, len);
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@ -82,18 +82,14 @@ InspectorControl *inspcontrol_i;
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[self setCurrentInspector: i_project];
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}
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//
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// Sent by the PopUpList in the Inspector
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// Each cell in the PopUpList must have the correct tag
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//
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- (IBAction) changeInspector: sender
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{
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[self setCurrentInspector: [sender selectedTag]];
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}
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//
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// Change to specific Inspector
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//
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- (void) setCurrentInspector: (insp_e)which
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{
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id newView;
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@ -756,7 +756,7 @@ sel_identity (void)
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Sys_Printf ("can't modify spawned entities\n");
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return self;
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}
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// find an origin to apply the transformation to
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// find an origin to apply the transformation to
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sb_mins[0] = sb_mins[1] = sb_mins[2] = 99999;
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sb_maxs[0] = sb_maxs[1] = sb_maxs[2] = -99999;
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[self makeSelectedPerform: @selector (addToBBox)];
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sel_org[1] = [xyview_i snapToGrid: (sb_mins[1] + sb_maxs[1]) / 2];
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sel_org[2] = [xyview_i snapToGrid: (sb_mins[2] + sb_maxs[2]) / 2];
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// do it!
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// do it!
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[self makeSelectedPerform: @selector (transform)];
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[quakeed_i updateAll];
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@ -49,9 +49,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return self;
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}
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//
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// Read in at start of program
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//
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- (id) readDefaults
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{
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[self setProjectPath: [prefs stringForKey: @"ProjectPath"]];
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@ -90,13 +88,11 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return projectpath;
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}
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//
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// ===============================================
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// BSP sound stuff
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// ===============================================
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//
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// Set the BSP sound using an OpenPanel
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//
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- (id) setBspSound: sender
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{
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id panel;
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@ -124,18 +120,14 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return self;
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}
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//
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// Play the BSP sound
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//
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- (id) playBspSound
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{
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[bspSound_i play];
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return self;
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}
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//
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// Set the bspSound path
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//
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- (id) setBspSoundPath: (NSString *)path
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{
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@ -165,9 +157,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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// Show BSP Output management
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// ===============================================
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//
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// Set the state
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//
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- (id) setShowBSP: (int)state
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{
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showBSP = state;
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@ -177,9 +167,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return self;
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}
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//
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// Get the state
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//
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- (int) getShowBSP
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{
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return showBSP;
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@ -189,9 +177,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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// "Offset Brush ..." management
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// ===============================================
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//
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// Set the state
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//
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- (id) setBrushOffset: (int)state
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{
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brushOffset = state;
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@ -200,9 +186,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return self;
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}
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//
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// Get the state
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//
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- (int) getBrushOffset
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{
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return brushOffset;
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@ -234,7 +218,6 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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// ===============================================
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//
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// Set the state
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//
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- (id) setXlight: (float)value
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{
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xlight = value;
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@ -268,9 +251,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
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return self;
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}
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//
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// Get the state
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//
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- (float) getXlight
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{
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return [xlight_i floatValue];
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@ -86,9 +86,7 @@ id project_i;
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return self;
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}
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//
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// Init Project Settings fields
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//
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- (id) initProjSettings
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{
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[pis_basepath_i setStringValue: path_basepath];
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@ -101,9 +99,7 @@ id project_i;
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return self;
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}
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//
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// Add text to the BSP Output window
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//
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- (id) addToOutput: (const char *)string
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{
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int end;
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@ -151,10 +147,8 @@ id project_i;
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return self;
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}
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//
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// Fill the QuakeEd Maps or wads browser
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// (Delegate method - delegated in Interface Builder)
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//
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- (void) browser: sender createRowsForColumn: (int)column inMatrix: matrix
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{
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id cell;
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@ -183,9 +177,7 @@ id project_i;
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}
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}
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//
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// Clicked on a map name or description!
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//
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- (id) clickedOnMap: sender
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{
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id matrix;
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@ -223,7 +215,7 @@ id project_i;
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Sys_Printf ("loading %s\n", wf);
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// set the row in the settings inspector wad browser
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// set the row in the settings inspector wad browser
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c = PL_A_NumObjects (wadList);
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for (i = 0; i < c; i++) {
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name = PL_String (PL_ObjectAtIndex (wadList, i));
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@ -233,7 +225,7 @@ id project_i;
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}
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}
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// update the texture inspector
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// update the texture inspector
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[texturepalette_i initPaletteFromWadfile: wf];
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[[map_i objectAtIndex: 0] setKey: "wad" toValue: wf];
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// [inspcontrol_i changeInspectorTo:i_textures];
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@ -243,9 +235,7 @@ id project_i;
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return self;
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}
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//
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// Clicked on a wad name
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//
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- (id) clickedOnWad: sender
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{
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id matrix;
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@ -261,9 +251,7 @@ id project_i;
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return self;
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}
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//
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// Read in the <name>.QE_Project file
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//
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- (id) parseProjectFile
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{
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NSString *path;
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@ -285,9 +273,7 @@ id project_i;
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return self;
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}
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//
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// Loads and parses a project file
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//
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- (id) openProjectFile: (NSString *)path
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{
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FILE *fp;
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@ -317,9 +303,7 @@ id project_i;
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return path_projectinfo;
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}
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//
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// Open a project file
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//
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- (id) openProject
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{
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id openpanel;
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@ -364,9 +348,7 @@ id project_i;
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return path_progdir;
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}
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//
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// Return the WAD name for cmd-8
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//
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- (const char *) getWAD8
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{
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if (!path_wad8[0])
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@ -375,9 +357,7 @@ id project_i;
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return path_wad8;
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}
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//
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// Return the WAD name for cmd-9
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//
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- (const char *) getWAD9
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{
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if (!path_wad9[0])
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@ -386,9 +366,7 @@ id project_i;
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return path_wad9;
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}
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//
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// Return the WAD name for cmd-0
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//
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- (const char *) getWAD0
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{
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if (!path_wad0[0])
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@ -397,9 +375,7 @@ id project_i;
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return path_wad0;
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}
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//
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// Return the FULLVIS cmd string
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//
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- (const char *) getFullVisCmd
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{
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if (!string_fullvis[0])
|
||||
|
@ -408,9 +384,7 @@ id project_i;
|
|||
return string_fullvis;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the FASTVIS cmd string
|
||||
//
|
||||
- (const char *) getFastVisCmd
|
||||
{
|
||||
if (!string_fastvis[0])
|
||||
|
@ -419,9 +393,7 @@ id project_i;
|
|||
return string_fastvis;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the NOVIS cmd string
|
||||
//
|
||||
- (const char *) getNoVisCmd
|
||||
{
|
||||
if (!string_novis[0])
|
||||
|
@ -430,9 +402,7 @@ id project_i;
|
|||
return string_novis;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the RELIGHT cmd string
|
||||
//
|
||||
- (const char *) getRelightCmd
|
||||
{
|
||||
if (!string_relight[0])
|
||||
|
@ -441,9 +411,7 @@ id project_i;
|
|||
return string_relight;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the LEAKTEST cmd string
|
||||
//
|
||||
- (const char *) getLeaktestCmd
|
||||
{
|
||||
if (!string_leaktest[0])
|
||||
|
|
|
@ -130,7 +130,7 @@ Every five minutes, save a modified map
|
|||
*/
|
||||
- (void) AutoSave
|
||||
{
|
||||
// automatic backup
|
||||
// automatic backup
|
||||
if (autodirty) {
|
||||
autodirty = NO;
|
||||
#define FN_AUTOSAVE "/qcache/AutoSaveMap.map"
|
||||
|
@ -317,8 +317,8 @@ instance draw the brush after each flush
|
|||
[cameraview_i lockFocus];
|
||||
linestart (0, 0, 0);
|
||||
[map_i makeSelectedPerform: @selector (CameraDrawSelf)];
|
||||
[clipper_i cameraDrawSelf];
|
||||
lineflush ();
|
||||
[clipper_i cameraDrawSelf];
|
||||
[cameraview_i unlockFocus];
|
||||
|
||||
[xyview_i lockFocus];
|
||||
|
@ -387,8 +387,6 @@ App delegate methods
|
|||
[self enableFlushWindow];
|
||||
[self flushWindow];
|
||||
|
||||
// NSPing ();
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
|
@ -442,11 +440,9 @@ App delegate methods
|
|||
|
||||
[self makeKeyAndOrderFront: self];
|
||||
|
||||
// [self doOpen: "/raid/quake/id1_/maps/amlev1.map"]; // DEBUG
|
||||
[map_i newMap];
|
||||
|
||||
Sys_Printf ("ready.\n");
|
||||
// malloc_debug(-1); // DEBUG
|
||||
}
|
||||
|
||||
- (id) appWillTerminate: sender
|
||||
|
@ -575,8 +571,7 @@ applyRegion:
|
|||
{
|
||||
id b;
|
||||
|
||||
// get the bounds of the current selection
|
||||
|
||||
// get the bounds of the current selection
|
||||
if ([map_i numSelected] != 1) {
|
||||
Sys_Printf ("must have a single brush selected\n");
|
||||
return self;
|
||||
|
@ -586,7 +581,7 @@ applyRegion:
|
|||
[b getMins: region_min maxs: region_max];
|
||||
[b remove];
|
||||
|
||||
// turn region on
|
||||
// turn region on
|
||||
[regionbutton_i setIntValue: 1];
|
||||
[self applyRegion: self];
|
||||
|
||||
|
@ -597,7 +592,7 @@ applyRegion:
|
|||
{
|
||||
NSRect bounds;
|
||||
|
||||
// get xy size
|
||||
// get xy size
|
||||
bounds = [[xyview_i superview] bounds];
|
||||
|
||||
region_min[0] = bounds.origin.x;
|
||||
|
@ -607,16 +602,14 @@ applyRegion:
|
|||
region_max[1] = bounds.origin.y + bounds.size.height;
|
||||
region_max[2] = 99999;
|
||||
|
||||
// turn region on
|
||||
// turn region on
|
||||
[regionbutton_i setIntValue: 1];
|
||||
[self applyRegion: self];
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// UI querie for other objects
|
||||
//
|
||||
- (BOOL) showCoordinates
|
||||
{
|
||||
return [show_coordinates_i intValue];
|
||||
|
@ -672,9 +665,8 @@ saveBSP
|
|||
NSBeep ();
|
||||
return self;
|
||||
}
|
||||
//
|
||||
// turn off the filters so all entities get saved
|
||||
//
|
||||
|
||||
// turn off the filters so all entities get saved
|
||||
oldLightFilter = [filter_light_i intValue];
|
||||
oldPathFilter = [filter_path_i intValue];
|
||||
[filter_light_i setIntValue: 0];
|
||||
|
@ -696,9 +688,7 @@ saveBSP
|
|||
[filter_path_i setIntValue: oldPathFilter];
|
||||
[self applyRegion: self];
|
||||
|
||||
//
|
||||
// write the command to the bsp host
|
||||
//
|
||||
// write the command to the bsp host
|
||||
destdir = [project_i getFinalMapDirectory];
|
||||
|
||||
bsppath = [destdir stringByAppendingPathComponent:
|
||||
|
@ -841,7 +831,7 @@ save:
|
|||
{
|
||||
NSString *backup;
|
||||
|
||||
// force a name change if using tempname
|
||||
// force a name change if using tempname
|
||||
if (![filename compare: FN_TEMPSAVE])
|
||||
return [self saveAs: self];
|
||||
dirty = autodirty = NO;
|
||||
|
@ -891,9 +881,7 @@ saveAs
|
|||
===============================================================================
|
||||
*/
|
||||
|
||||
//
|
||||
// AJR - added this for Project info
|
||||
//
|
||||
- (NSString *) currentFilename
|
||||
{
|
||||
return filename;
|
||||
|
@ -924,9 +912,7 @@ keyDown
|
|||
NSString *chars = [theEvent characters];
|
||||
unichar c = ([chars length] == 1) ? [chars characterAtIndex: 0] : '\0';
|
||||
|
||||
//
|
||||
// function keys
|
||||
//
|
||||
// function keys
|
||||
switch (c) {
|
||||
case NSF2FunctionKey:
|
||||
[cameraview_i setDrawMode: dr_wire];
|
||||
|
@ -1016,9 +1002,7 @@ keyDown
|
|||
[map_i cloneSelection: self];
|
||||
break;
|
||||
|
||||
//
|
||||
// move selection keys
|
||||
//
|
||||
// move selection keys
|
||||
case '2':
|
||||
VectorCopy (vec3_origin, sb_translate);
|
||||
sb_translate[1] = -[xyview_i gridsize];
|
||||
|
|
|
@ -1610,7 +1610,7 @@ Set the regioned flag based on if the object is containted in region_min/max
|
|||
int i;
|
||||
const char *name;
|
||||
|
||||
// filter away entities
|
||||
// filter away entities
|
||||
if (parent != [map_i objectAtIndex: 0]) {
|
||||
if (filter_entities) {
|
||||
regioned = YES;
|
||||
|
@ -1708,7 +1708,7 @@ id sb_newowner;
|
|||
[parent removeObject: self];
|
||||
parent = sb_newowner;
|
||||
|
||||
// hack to allow them to be copied to another map
|
||||
// hack to allow them to be copied to another map
|
||||
if ([parent respondsToSelector: @selector (valueForQKey:)]) {
|
||||
eclass = [entity_classes_i classForName: [parent valueForQKey: "classname"]];
|
||||
c = [eclass drawColor];
|
||||
|
@ -1724,7 +1724,7 @@ vec3_t sb_translate;
|
|||
{
|
||||
int i, j;
|
||||
|
||||
// move the planes
|
||||
// move the planes
|
||||
for (i = 0; i < numfaces; i++) {
|
||||
for (j = 0; j < 3; j++)
|
||||
VectorAdd (faces[i].planepts[j], sb_translate, faces[i].planepts[j]);
|
||||
|
@ -1770,7 +1770,7 @@ vec3_t sb_mins, sb_maxs;
|
|||
{
|
||||
selected = NO;
|
||||
|
||||
// the last selected brush determines
|
||||
// the last selected brush determines
|
||||
if (invalid)
|
||||
printf ("WARNING: deselected invalid brush\n");
|
||||
[map_i setCurrentMinZ: bmins[2]];
|
||||
|
@ -1779,7 +1779,7 @@ vec3_t sb_mins, sb_maxs;
|
|||
|
||||
- (void) remove
|
||||
{
|
||||
// the last selected brush determines
|
||||
// the last selected brush determines
|
||||
if (!invalid) {
|
||||
[map_i setCurrentMinZ: bmins[2]];
|
||||
[map_i setCurrentMaxZ: bmaxs[2]];
|
||||
|
@ -1902,7 +1902,7 @@ id carve_in, carve_out;
|
|||
numfaces++;
|
||||
[self calcWindings];
|
||||
|
||||
// remove any degenerate faces
|
||||
// remove any degenerate faces
|
||||
return [self removeIfInvalid];
|
||||
}
|
||||
|
||||
|
|
|
@ -470,15 +470,13 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Set the selected texture
|
||||
//
|
||||
- (id) setSelectedTexture: (int)which
|
||||
{
|
||||
texpal_t *t;
|
||||
NSRect r;
|
||||
|
||||
// wipe the fields
|
||||
// wipe the fields
|
||||
[self clearTexinfo: self];
|
||||
|
||||
if (which != selectedTexture) {
|
||||
|
@ -503,18 +501,14 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the selected texture index
|
||||
//
|
||||
- (int) getSelectedTexture
|
||||
{
|
||||
return selectedTexture;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the original tex_ index of the selected texture
|
||||
// so the texture info can be indexed from tex_images, etc.
|
||||
//
|
||||
- (int) getSelectedTexIndex
|
||||
{
|
||||
texpal_t *t;
|
||||
|
@ -525,9 +519,7 @@ TEX_ForName (const char *name)
|
|||
return t->index;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the name of the selected texture
|
||||
//
|
||||
- (const char *) getSelTextureName
|
||||
{
|
||||
texpal_t *t;
|
||||
|
@ -538,9 +530,7 @@ TEX_ForName (const char *name)
|
|||
return t->name;
|
||||
}
|
||||
|
||||
//
|
||||
// Set selected texture by texture name
|
||||
//
|
||||
- (id) setTextureByName: (const char *)name
|
||||
{
|
||||
texpal_t *t;
|
||||
|
@ -568,9 +558,7 @@ TEX_ForName (const char *name)
|
|||
//
|
||||
// ===================================================
|
||||
|
||||
//
|
||||
// Search for texture named in searchField
|
||||
//
|
||||
- (id) searchForTexture: sender
|
||||
{
|
||||
int i;
|
||||
|
@ -614,9 +602,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Set texture def from outside TexturePalette
|
||||
//
|
||||
- (id) setTextureDef: (texturedef_t *)td
|
||||
{
|
||||
[self setTextureByName: td->texture];
|
||||
|
@ -632,9 +618,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Return the current texture def to passed *
|
||||
//
|
||||
- (id) getTextureDef: (texturedef_t *)td
|
||||
{
|
||||
if (selectedTexture == -1) {
|
||||
|
@ -656,9 +640,7 @@ TEX_ForName (const char *name)
|
|||
|
||||
// ============================================================================
|
||||
|
||||
//
|
||||
// Change value in a field
|
||||
//
|
||||
- (id) changeField: (id)
|
||||
field by: (int)amount
|
||||
{
|
||||
|
@ -673,9 +655,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Inc/Dec the XShift field
|
||||
//
|
||||
- (id) incXShift: sender
|
||||
{
|
||||
[self changeField: field_Xshift_i by: 8];
|
||||
|
@ -688,9 +668,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Inc/Dec the YShift field
|
||||
//
|
||||
- (id) incYShift: sender
|
||||
{
|
||||
[self changeField: field_Yshift_i by: 8];
|
||||
|
@ -703,9 +681,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Inc/Dec the Rotate field
|
||||
//
|
||||
- (id) incRotate: sender
|
||||
{
|
||||
[self changeField: field_Rotate_i by: 90];
|
||||
|
@ -718,9 +694,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Inc/Dec the Xscale field
|
||||
//
|
||||
- (id) incXScale: sender
|
||||
{
|
||||
[field_Xscale_i setIntValue: 1];
|
||||
|
@ -735,9 +709,7 @@ TEX_ForName (const char *name)
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Inc/Dec the Yscale field
|
||||
//
|
||||
- (id) incYScale: sender
|
||||
{
|
||||
[field_Yscale_i setIntValue: 1];
|
||||
|
@ -754,10 +726,8 @@ TEX_ForName (const char *name)
|
|||
|
||||
// ============================================================================
|
||||
|
||||
//
|
||||
// Search for texture in entire palette
|
||||
// Return index of texturedef, or -1 if unsuccessful
|
||||
//
|
||||
- (int) searchForTextureInPalette: (const char *)texture
|
||||
{
|
||||
int i;
|
||||
|
@ -777,9 +747,7 @@ TEX_ForName (const char *name)
|
|||
return -1;
|
||||
};
|
||||
|
||||
//
|
||||
// Scan thru map & display only textures that are in map
|
||||
//
|
||||
- (id) onlyShowMapTextures: sender
|
||||
{
|
||||
int max;
|
||||
|
|
|
@ -29,9 +29,7 @@ id things_i;
|
|||
[flags_i deselectAllCells];
|
||||
}
|
||||
|
||||
//
|
||||
// Load the TEXT object with the entity comment
|
||||
//
|
||||
- (id) loadEntityComment: (id)obj
|
||||
{
|
||||
[entity_comment_i selectAll: self];
|
||||
|
@ -85,9 +83,7 @@ id things_i;
|
|||
return [[entity_classes_i objectAtIndex: lastSelected] classname];
|
||||
}
|
||||
|
||||
//
|
||||
// Flush entity classes & reload them!
|
||||
//
|
||||
- (id) reloadEntityClasses: sender
|
||||
{
|
||||
EntityClass *ent;
|
||||
|
@ -179,9 +175,7 @@ id things_i;
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Clicked in the Keypair view - set as selected
|
||||
//
|
||||
- (id) setSelectedKey: (epair_t *)ep;
|
||||
{
|
||||
[keyInput_i setStringValue: [NSString stringWithCString: ep->key]];
|
||||
|
@ -199,9 +193,7 @@ id things_i;
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Action methods
|
||||
//
|
||||
|
||||
- (id) addPair: sender
|
||||
{
|
||||
|
@ -237,9 +229,7 @@ id things_i;
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Set the key/value fields to "angle <button value>"
|
||||
//
|
||||
- (id) setAngle: sender
|
||||
{
|
||||
NSString *value;
|
||||
|
@ -289,10 +279,8 @@ id things_i;
|
|||
return self;
|
||||
}
|
||||
|
||||
//
|
||||
// Fill the Entity browser
|
||||
// (Delegate method - delegated in Interface Builder)
|
||||
//
|
||||
- (void) browser: sender
|
||||
createRowsForColumn: (int)column
|
||||
inMatrix: matrix
|
||||
|
|
|
@ -67,9 +67,7 @@ initWithFrame:
|
|||
xy_viewnormal[2] = -1;
|
||||
xy_viewdist = -1024;
|
||||
|
||||
//
|
||||
// initialize the pop up menus
|
||||
//
|
||||
// initialize the pop up menus
|
||||
scalebutton_i = [[NSPopUpButton alloc] init];
|
||||
[scalebutton_i setTarget: self];
|
||||
[scalebutton_i setAction: @selector (scaleMenuTarget:)];
|
||||
|
@ -97,9 +95,7 @@ initWithFrame:
|
|||
[gridbutton_i sizeToFit];
|
||||
[gridbutton_i selectItemAtIndex: 4];
|
||||
|
||||
//
|
||||
// initialize the scroll view
|
||||
//
|
||||
// initialize the scroll view
|
||||
scrollview_i = [[PopScrollView alloc] initWithFrame: frameRect
|
||||
button1: scalebutton_i
|
||||
button2: gridbutton_i];
|
||||
|
@ -107,9 +103,7 @@ initWithFrame:
|
|||
[scrollview_i setAutoresizingMask: (NSViewWidthSizable |
|
||||
NSViewHeightSizable)];
|
||||
|
||||
//
|
||||
// link objects together
|
||||
//
|
||||
// link objects together
|
||||
[scrollview_i setDocumentView: self];
|
||||
return scrollview_i;
|
||||
}
|
||||
|
@ -313,9 +307,7 @@ zoomIn
|
|||
NSRect visrect;
|
||||
NSPoint ofs, new;
|
||||
|
||||
//
|
||||
// set the popup
|
||||
//
|
||||
// set the popup
|
||||
itemlist = [scalebutton_i itemArray];
|
||||
numrows = [itemlist count];
|
||||
|
||||
|
@ -325,9 +317,7 @@ zoomIn
|
|||
return NULL;
|
||||
[scalebutton_i selectItemAtIndex: selected];
|
||||
|
||||
//
|
||||
// zoom the view
|
||||
//
|
||||
// zoom the view
|
||||
visrect = [[self superview] bounds];
|
||||
ofs.x = constant->x - visrect.origin.x;
|
||||
ofs.y = constant->y - visrect.origin.y;
|
||||
|
@ -353,9 +343,7 @@ zoomOut
|
|||
NSRect visrect;
|
||||
NSPoint ofs, new;
|
||||
|
||||
//
|
||||
// set the popup
|
||||
//
|
||||
// set the popup
|
||||
itemlist = [scalebutton_i itemArray];
|
||||
|
||||
selectedItem = [scalebutton_i selectedItem];
|
||||
|
@ -365,9 +353,7 @@ zoomOut
|
|||
|
||||
[scalebutton_i selectItemAtIndex: selected];
|
||||
|
||||
//
|
||||
// zoom the view
|
||||
//
|
||||
// zoom the view
|
||||
visrect = [[self superview] bounds];
|
||||
ofs.x = constant->x - visrect.origin.x;
|
||||
ofs.y = constant->y - visrect.origin.y;
|
||||
|
@ -549,12 +535,10 @@ Rect is in global world (unscaled) coordinates
|
|||
[path removeAllPoints];
|
||||
[path setLineWidth: 0.15];
|
||||
|
||||
//
|
||||
// grid
|
||||
//
|
||||
// can't just divide by grid size because of negetive coordinate
|
||||
// truncating direction
|
||||
//
|
||||
// grid
|
||||
//
|
||||
// can't just divide by grid size because of negetive coordinate
|
||||
// truncating direction
|
||||
if (gridsize >= 4 / scale) {
|
||||
y = floor (bottom / gridsize);
|
||||
stopy = floor (top / gridsize);
|
||||
|
@ -607,9 +591,7 @@ Rect is in global world (unscaled) coordinates
|
|||
[path stroke];
|
||||
}
|
||||
|
||||
//
|
||||
// tiles
|
||||
//
|
||||
// tiles
|
||||
// for text
|
||||
[[NSColor colorWithCalibratedWhite: 0.0 / 16.0 alpha: 1.0] set];
|
||||
|
||||
|
@ -798,7 +780,6 @@ drawSolid
|
|||
NSDrawBitmap (visRect, r_width, r_height, 8, 3, 32, r_width * 4, NO, NO,
|
||||
NSCalibratedRGBColorSpace, planes);
|
||||
|
||||
// NSPing ();
|
||||
[[self window] setBackingType: NSBackingStoreBuffered];
|
||||
[self unlockFocus];
|
||||
|
||||
|
@ -1140,7 +1121,7 @@ ControlCallback (float dx, float dy)
|
|||
pt = [theEvent locationInWindow];
|
||||
pt = [self convertPoint: pt fromView: NULL];
|
||||
|
||||
// if the XY point is inside the brush, make the point on top
|
||||
// if the XY point is inside the brush, make the point on top
|
||||
p1[0] = pt.x;
|
||||
p1[1] = pt.y;
|
||||
VectorCopy (p1, p2);
|
||||
|
|
|
@ -44,9 +44,7 @@ initWithFrame:
|
|||
zview_i = self;
|
||||
scale = 1;
|
||||
|
||||
//
|
||||
// initialize the pop up menus
|
||||
//
|
||||
// initialize the pop up menus
|
||||
zscalebutton_i = [[NSPopUpButton alloc] init];
|
||||
[zscalebutton_i setTarget: self];
|
||||
[zscalebutton_i setAction: @selector (scaleMenuTarget:)];
|
||||
|
@ -60,7 +58,7 @@ initWithFrame:
|
|||
[zscalebutton_i addItemWithTitle: @"300%"];
|
||||
[zscalebutton_i selectItemAtIndex: 4];
|
||||
|
||||
// initialize the scroll view
|
||||
// initialize the scroll view
|
||||
zscrollview_i = [[ZScrollView alloc]
|
||||
initWithFrame: frameRect
|
||||
button1: zscalebutton_i];
|
||||
|
@ -299,9 +297,7 @@ Rect is in global world (unscaled) coordinates
|
|||
bottom = rect.origin.y - 1;
|
||||
top = rect.origin.y + rect.size.height + 2;
|
||||
|
||||
//
|
||||
// grid
|
||||
//
|
||||
// grid
|
||||
|
||||
// can't just divide by grid size because of negetive coordinate
|
||||
// truncating direction
|
||||
|
@ -330,9 +326,7 @@ Rect is in global world (unscaled) coordinates
|
|||
[path stroke];
|
||||
}
|
||||
|
||||
//
|
||||
// half tiles
|
||||
//
|
||||
// half tiles
|
||||
y = floor (bottom / 32);
|
||||
stopy = floor (top / 32);
|
||||
|
||||
|
@ -354,9 +348,7 @@ Rect is in global world (unscaled) coordinates
|
|||
set];
|
||||
[path stroke];
|
||||
|
||||
//
|
||||
// tiles
|
||||
//
|
||||
// tiles
|
||||
y = floor (bottom / 64);
|
||||
stopy = floor (top / 64);
|
||||
|
||||
|
@ -388,9 +380,7 @@ Rect is in global world (unscaled) coordinates
|
|||
[[NSColor colorWithCalibratedWhite: 10.0 / 16.0 alpha: 1.0] set];
|
||||
[path stroke];
|
||||
|
||||
//
|
||||
// origin
|
||||
//
|
||||
// origin
|
||||
[[NSColor colorWithCalibratedWhite: 4.0 / 16.0 alpha: 1.0] set];
|
||||
[path removeAllPoints];
|
||||
[path setLineWidth: 5];
|
||||
|
@ -426,25 +416,25 @@ drawSelf
|
|||
minheight = 999999;
|
||||
maxheight = -999999;
|
||||
|
||||
// allways draw the entire bar
|
||||
// allways draw the entire bar
|
||||
// visRect =[self visibleRect];
|
||||
rect = [self visibleRect];
|
||||
|
||||
[quakeed_i zNoRestore: rect];
|
||||
|
||||
// erase window
|
||||
// erase window
|
||||
NSEraseRect (rect);
|
||||
|
||||
// draw grid
|
||||
// draw grid
|
||||
[self drawGrid: rect];
|
||||
|
||||
// draw zplane
|
||||
// draw zplane
|
||||
// [self drawZplane]; FIXME zplane doesn't do anything yet
|
||||
|
||||
// draw all entities
|
||||
// draw all entities
|
||||
[map_i makeUnselectedPerform: @selector (ZDrawSelf)];
|
||||
|
||||
// possibly resize the view
|
||||
// possibly resize the view
|
||||
[self newRealBounds];
|
||||
}
|
||||
|
||||
|
@ -667,34 +657,29 @@ mouseDown
|
|||
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
||||
NSAlternateKeyMask | NSCommandKeyMask);
|
||||
|
||||
//
|
||||
// shift click to select / deselect a brush from the world
|
||||
//
|
||||
// shift click to select / deselect a brush from the world
|
||||
if (flags == NSShiftKeyMask) {
|
||||
[map_i selectRay: p1: p1: NO];
|
||||
return;
|
||||
}
|
||||
//
|
||||
// alt click = set entire brush texture
|
||||
//
|
||||
|
||||
// alt click = set entire brush texture
|
||||
if (flags == NSAlternateKeyMask) {
|
||||
[map_i setTextureRay: p1: p1: YES];
|
||||
return;
|
||||
}
|
||||
//
|
||||
// control click = position view
|
||||
//
|
||||
|
||||
// control click = position view
|
||||
if (flags == NSControlKeyMask) {
|
||||
[cameraview_i setZOrigin: pt.y];
|
||||
[quakeed_i updateAll];
|
||||
[cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]];
|
||||
return;
|
||||
}
|
||||
//
|
||||
// bare click to drag icons or new brush drag
|
||||
//
|
||||
|
||||
// bare click to drag icons or new brush drag
|
||||
if (flags == 0) {
|
||||
// check eye
|
||||
// check eye
|
||||
if ([cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]])
|
||||
return;
|
||||
if ([map_i numSelected]) {
|
||||
|
@ -729,9 +714,7 @@ rightMouseDown
|
|||
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
||||
NSAlternateKeyMask | NSCommandKeyMask);
|
||||
|
||||
//
|
||||
// click = scroll view
|
||||
//
|
||||
// click = scroll view
|
||||
if (flags == 0)
|
||||
[self scrollDragFrom: theEvent];
|
||||
Sys_Printf ("bad flags for click\n");
|
||||
|
|
|
@ -141,7 +141,7 @@ REN_DrawSpan (int y)
|
|||
x2 = r_width;
|
||||
ofs = y * r_width + x1;
|
||||
|
||||
// this should be specialized for 1.0 / 0.5 / 0.75 light levels
|
||||
// this should be specialized for 1.0 / 0.5 / 0.75 light levels
|
||||
for (x = x1; x < x2; x++) {
|
||||
if (r_zbuffer[ofs] <= zfrac) {
|
||||
scale = 1 / zfrac;
|
||||
|
@ -213,7 +213,7 @@ REN_DrawFlatSpan (int y)
|
|||
|
||||
ofs = y * r_width + x1;
|
||||
|
||||
// this should be specialized for 1.0 / 0.5 / 0.75 light levels
|
||||
// this should be specialized for 1.0 / 0.5 / 0.75 light levels
|
||||
for (x = x1; x < x2; x++) {
|
||||
if (r_zbuffer[ofs] <= zfrac) {
|
||||
r_zbuffer[ofs] = zfrac;
|
||||
|
@ -241,9 +241,7 @@ REN_RasterizeFace (winding_t * w)
|
|||
int count;
|
||||
int numvertex;
|
||||
|
||||
//
|
||||
// find top vertex
|
||||
//
|
||||
// find top vertex
|
||||
numvertex = w->numpoints;
|
||||
top = 0x7fffffff;
|
||||
bot = 0x80000000;
|
||||
|
@ -267,9 +265,7 @@ REN_RasterizeFace (winding_t * w)
|
|||
if (top < 0 || bot > r_height || top > bot)
|
||||
return; // shouldn't have to have this...
|
||||
|
||||
//
|
||||
// render a trapezoid
|
||||
//
|
||||
// render a trapezoid
|
||||
y = top;
|
||||
|
||||
while (y < bot) {
|
||||
|
@ -407,9 +403,7 @@ REN_RasterizeFaceLinear (winding_t * w)
|
|||
int count;
|
||||
int numvertex;
|
||||
|
||||
//
|
||||
// find top vertex
|
||||
//
|
||||
// find top vertex
|
||||
numvertex = w->numpoints;
|
||||
top = 0x7fffffff;
|
||||
bot = 0x80000000;
|
||||
|
@ -430,9 +424,7 @@ REN_RasterizeFaceLinear (winding_t * w)
|
|||
if (top < 0 || bot > r_height || top > bot)
|
||||
return; // shouldn't have to have this...
|
||||
|
||||
//
|
||||
// render a trapezoid
|
||||
//
|
||||
// render a trapezoid
|
||||
y = top;
|
||||
|
||||
while (y < bot) {
|
||||
|
@ -564,15 +556,11 @@ REN_DrawCameraFace (face_t * idpol)
|
|||
|
||||
r_face = idpol;
|
||||
|
||||
//
|
||||
// back face cull
|
||||
//
|
||||
// back face cull
|
||||
if (DotProduct (r_origin, idpol->plane.normal) <= idpol->plane.dist)
|
||||
return;
|
||||
|
||||
//
|
||||
// transform in 3D (FIXME: clip first, then transform)
|
||||
//
|
||||
// transform in 3D (FIXME: clip first, then transform)
|
||||
in = idpol->w;
|
||||
numvertex = in->numpoints;
|
||||
|
||||
|
@ -589,18 +577,14 @@ REN_DrawCameraFace (face_t * idpol)
|
|||
w->points[i][4] = in->points[i][4];
|
||||
}
|
||||
|
||||
//
|
||||
// 3D clip
|
||||
//
|
||||
// 3D clip
|
||||
for (i = 0; i < 4; i++) {
|
||||
w = ClipWinding (w, &rfrustum[i]);
|
||||
if (!w)
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// project to 2D
|
||||
//
|
||||
// project to 2D
|
||||
for (i = 0; i < w->numpoints; i++) {
|
||||
scale = r_width_2 / w->points[i][2];
|
||||
w->points[i][0] = r_width_2 + scale * w->points[i][0];
|
||||
|
@ -608,9 +592,7 @@ REN_DrawCameraFace (face_t * idpol)
|
|||
w->points[i][2] = scale;
|
||||
}
|
||||
|
||||
//
|
||||
// draw it
|
||||
//
|
||||
// draw it
|
||||
REN_SetTexture (idpol);
|
||||
|
||||
REN_RasterizeFace (w);
|
||||
|
@ -636,15 +618,11 @@ REN_DrawXYFace (face_t * idpol)
|
|||
w = idpol->w;
|
||||
r_face = idpol;
|
||||
|
||||
//
|
||||
// back (and side) face cull
|
||||
//
|
||||
// back (and side) face cull
|
||||
if (DotProduct (idpol->plane.normal, xy_viewnormal) > -VECTOR_EPSILON)
|
||||
return;
|
||||
|
||||
//
|
||||
// transform
|
||||
//
|
||||
// transform
|
||||
in = idpol->w;
|
||||
numvertex = in->numpoints;
|
||||
|
||||
|
@ -661,18 +639,14 @@ REN_DrawXYFace (face_t * idpol)
|
|||
w->points[i][4] = in->points[i][4];
|
||||
}
|
||||
|
||||
//
|
||||
// clip
|
||||
//
|
||||
// clip
|
||||
for (i = 0; i < 4; i++) {
|
||||
w = ClipWinding (w, &rfrustum[i]);
|
||||
if (!w)
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// project to 2D
|
||||
//
|
||||
// project to 2D
|
||||
for (i = 0; i < w->numpoints; i++) {
|
||||
dest = w->points[i];
|
||||
if (dest[0] < 0)
|
||||
|
@ -701,9 +675,7 @@ REN_DrawXYFace (face_t * idpol)
|
|||
|
||||
REN_SetTexture (idpol);
|
||||
|
||||
//
|
||||
// draw it
|
||||
//
|
||||
// draw it
|
||||
REN_RasterizeFaceLinear (w);
|
||||
free (w);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue