quakeforge/libs/video/renderer/vulkan/shader
Bill Currie befb3ca31b [vulkan] Clamp composed values to >= 0
This takes care of the nans that got into the output buffer resulting is
weird holes in any overlays.
2023-07-22 00:43:05 +09:00
..
alias.frag [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
alias.vert
alias_depth.vert
alias_gbuf.frag
alias_shadow.vert
bsp_depth.vert
bsp_gbuf.frag
bsp_gbuf.geom
bsp_gbuf.vert
bsp_shadow.vert
bsp_sky.frag
bsp_turb.frag
compose.frag [vulkan] Clamp composed values to >= 0 2023-07-22 00:43:05 +09:00
debug.frag [vulkan] Add debug displays for lights and bsp 2023-07-13 14:22:31 +09:00
entity.h
fisheye.frag
fstriangle.vert
fstrianglest.vert
gridplane.frag [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
infplane.finc [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
iqm.frag
iqm.vert
iqm_fwd.frag [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
light_debug.frag [vulkan] Add debug lines for light splats 2023-06-28 11:47:26 +09:00
light_flat.vert [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
light_splat.frag [vulkan] Prepare to abandon light splats 2023-06-28 12:53:58 +09:00
light_splat.vert [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
lighting.frag [vulkan] Abandon light splats 2023-06-28 13:26:37 +09:00
lighting.h [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
line.frag
line.vert
matrices.h
oit.h
oit_blend.finc
oit_store.finc
output.frag
particle.frag
particle.geom
particle.vert
partphysics.comp
partupdate.comp
passthrough.vert
pushcolor.frag
quakebsp.frag [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
quakebsp.vert
shadow.geom
slice.vert [vulkan] Drop the id buffer for now 2023-06-30 12:19:46 +09:00
sprite.frag [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
sprite_depth.frag
sprite_depth.vert
sprite_gbuf.frag
sprite_gbuf.vert
twod.frag [vulkan] Drop the id buffer for now 2023-06-30 12:19:46 +09:00
twod.vert
twod_depth.frag
waterwarp.frag