quakeforge/libs/video/renderer/vulkan
Bill Currie 72f6048a20 [scene] Put lights into the bsp tree via efrags
This eliminates the O(N^2) (N = map leaf count) operation of finding
visible lights and will later allow for finer culling of the lights as
they can be tested against the leaf volume (which they currently are
not as this was just getting things going). However, this has severely
hurt ad_tears' performance (I suspect due to the extreme number of
leafs), but the speed seems to be very steady. Hopefully, reconstructing
the vis clusters will help (I imagine it will help in many places, not
just lights).
2023-07-22 17:53:07 +09:00
..
shader [vulkan] Clamp composed values to >= 0 2023-07-22 00:43:05 +09:00
test [vulkan] Update staging test for properties2 2022-09-22 09:35:57 +09:00
vkgen [vkgen] Handle int32_t correctly 2023-06-30 03:00:15 +09:00
barrier.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c [vulkan] Plug a memory leak in capture 2023-07-08 11:15:51 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
descriptor.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.c [vulkan] Render object id to a buffer 2023-06-30 03:34:16 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
pipeline.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
projection.c [vulkan] Switch to reversed depth, infinite far plane 2023-07-21 11:36:10 +09:00
render.c [vulkan] Show timings for the job and steps 2023-07-13 18:33:31 +09:00
render_load.c [vulkan] Use correct name for pipelines 2023-07-21 12:37:04 +09:00
render_ui.c [vulkan] Expose pipeline disable controls 2023-07-21 19:45:54 +09:00
resource.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
rp_main_def.plist [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
rp_main_fwd.plist [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
smp_quake.plist [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
staging.c [vulkan] Ensure staging buffer packets align to 16 bytes 2023-06-28 00:27:51 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Add a very basic forward rendering pass 2023-07-02 18:31:22 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_alias.c [vulkan] Switch to reversed depth, infinite far plane 2023-07-21 11:36:10 +09:00
vulkan_bsp.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
vulkan_compose.c [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
vulkan_draw.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_iqm.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_lighting.c [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
vulkan_matrices.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_output.c [vulkan] Delay main render resizes by 2s 2023-07-03 23:38:57 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_planes.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
vulkan_scene.c [vulkan] Hook up the view model again 2023-06-26 18:14:38 +09:00
vulkan_sprite.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_vid_common.c [vulkan] Get fisheye working except for translucency 2023-06-26 14:03:19 +09:00