.. |
d_edge.c
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Clean up all the "set but not used" warnings.
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2011-06-19 10:48:02 +09:00 |
d_fill.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
d_init.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
d_modech.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
d_part.c
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Clean out some useless functions.
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2012-01-15 09:34:10 +09:00 |
d_polyse.c
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This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked)
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2007-11-25 04:44:53 +00:00 |
d_scan.c
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bigscreen patch from Philippe Troin
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2009-12-20 05:34:41 +00:00 |
d_sky.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
d_sprite.c
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
d_surf.c
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Rename Sys_DPrintf to Sys_MaskPrintf.
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2010-11-26 16:19:26 +09:00 |
d_vars.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
d_zpoint.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
draw.c
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Merge branch 'master' into glsl
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2012-01-29 22:36:35 +09:00 |
Makefile.am
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Gut most of the old skin code.
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2012-01-23 16:16:30 +09:00 |
screen.c
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Revamp cshifts and implement in glsl.
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2012-01-28 20:45:14 +09:00 |
sw32_fog.c
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The beginnings of fog support.
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2010-12-10 17:17:30 +09:00 |
sw32_graph.c
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audit the usage of "only"
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2010-01-13 06:42:26 +00:00 |
sw32_raclip.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sw32_ralias.c
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Gut most of the old skin code.
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2012-01-23 16:16:30 +09:00 |
sw32_rbsp.c
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Move the entity transform setup into the clients.
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2011-12-15 17:09:01 +09:00 |
sw32_rdraw.c
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Rename mplane_t to plane_t and clean up the mess.
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2011-11-28 20:54:34 +09:00 |
sw32_redge.c
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Fix some integer shift overflows.
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2012-01-30 09:13:06 +09:00 |
sw32_rmain.c
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Fix the missing world on map reload.
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2012-01-29 16:09:35 +09:00 |
sw32_rmisc.c
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Split out vrect_t to its own file and add support functions.
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2012-01-06 09:52:14 +09:00 |
sw32_rpart.c
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Merge the particle physics.
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2012-01-15 20:14:36 +09:00 |
sw32_rsky.c
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Protocol 666/large map support from FitzQuake.
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2010-11-26 16:20:05 +09:00 |
sw32_rsprite.c
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Move the entity transform setup into the clients.
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2011-12-15 17:09:01 +09:00 |
sw32_rsurf.c
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Merge out R_TextureAnimation.
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2012-01-08 10:21:08 +09:00 |