quakeforge/libs/video/renderer/gl
Bill Currie d62772e9cc Separate render module loading from initialization.
This allows the vid module to load the render module and access render
specific functions before the renderer initializes, which happens to need
an initialized vid module...
2012-04-11 14:58:56 +09:00
..
gl_draw.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_dyn_lights.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_dyn_part.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_dyn_textures.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_fog.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_graph.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_lightmap.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_mod_alias.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_mod_sprite.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_rmain.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_rmisc.c Separate render module loading from initialization. 2012-04-11 14:58:56 +09:00
gl_rsurf.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_screen.c Move the gl util functions into viddef_t. 2012-04-11 14:58:55 +09:00
gl_sky.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_sky_clip.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_textures.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_warp.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
Makefile.am Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00
namehack.h Start putting the pieces back together. 2012-04-11 14:58:55 +09:00
qfgl_ext.c Connect up viddef properly. 2012-04-11 14:58:55 +09:00
vid_common_gl.c Connect up viddef properly. 2012-04-11 14:58:55 +09:00
vtxarray.c Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00