mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
58 lines
961 B
R
58 lines
961 B
R
#include "key.h"
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#include "sound.h"
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#include "string.h"
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#include "gui/Text.h"
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#include "CvarToggleView.h"
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#include "CvarToggle.h"
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@implementation CvarToggleView
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-(void)update
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{
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[value setText:[toggle value] ? "On" : "Off"];
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}
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-(id)initWithBounds:(Rect)aRect title:(string)_title :(CvarToggle *)_toggle
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{
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local Rect rect;
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self = [super initWithBounds:aRect];
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toggle = _toggle;
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rect = makeRect (0, 0, strlen (_title) * 8, 8);
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title = [[Text alloc] initWithBounds:rect text:_title];
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rect.size.width = 3 * 8;
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rect.origin.x = xlen - rect.size.width;
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value = [[Text alloc] initWithBounds:rect];
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[self addView:title];
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[self addView:value];
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[self update];
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return self;
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}
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-(void)toggle
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{
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[toggle toggle];
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[self update];
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S_LocalSound ("misc/menu3.wav");
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}
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- (int) keyEvent:(int)key unicode:(int)unicode down:(int)down
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{
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switch (key) {
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case QFK_RETURN:
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case QFM_BUTTON1:
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[self toggle];
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return 1;
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default:
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return 0;
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}
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}
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@end
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