quakeforge/libs/gamecode/builtins
Brian Koropoff 3fffa26fb4 Added thread support to GIB and cleaned up escape characters yet again.
With any luck it should actually work this time.  Added the getimpulse
command so that GIB scripts can check if an impulse command is pending
before sending their own.  Fixed all the memory leaks I could find.
QuakeC and GIB seem to be clean except for maybe one or two sneaky leaks
I can't track down.
2002-05-11 00:36:12 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
bi_cbuf.c libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides 2002-01-20 04:09:36 +00:00
bi_cmd.c give qc access to Cmd_Return 2002-04-14 01:25:24 +00:00
bi_cvar.c Added a start for the QC-Keys-API 2002-01-31 21:08:45 +00:00
bi_file.c forgot about the need for the proto itself 2002-03-12 17:44:45 +00:00
bi_init.c and the command api to csqc and use it to bind menu_load and menu_save. F2 2002-04-12 17:19:49 +00:00
bi_inputline.c fix a silly braino in the resources code that was causing the resource 2002-04-09 16:06:05 +00:00
bi_keys.c Added some QC-API functions: String_Cut, String_Len, Key_CountBindings. 2002-02-02 09:38:19 +00:00
bi_strhash.c Added thread support to GIB and cleaned up escape characters yet again. 2002-05-11 00:36:12 +00:00
bi_string.c Did further working on the menu code. 2002-03-16 20:22:01 +00:00
Makefile.am and the command api to csqc and use it to bind menu_load and menu_save. F2 2002-04-12 17:19:49 +00:00
pr_cmds.c oops, forgot to remove the debug code 2002-01-21 16:48:08 +00:00