quakeforge/libs
Bill Currie 6ba6959205 Allow any NxN or 2NxN sky texture for glsl.
Maps that specify a skybox often use a fake sky texture, sometimes 16x16.
Having a hardcoded requiredment of 256x128 is a tad inappropriate.
2012-09-05 14:02:44 +09:00
..
audio Disable vorbisfile's static callbacks. 2012-08-19 08:05:50 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Make con_speed 0 instant. 2012-07-18 14:50:49 +09:00
gamecode Yet more char index issues :P 2012-08-18 12:20:08 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Allow any NxN or 2NxN sky texture for glsl. 2012-09-05 14:02:44 +09:00
net Check for ioctl availability. 2012-08-18 22:02:02 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util Fix some type-size safety issues. 2012-08-19 13:37:06 +09:00
video Force a refdef update when nearclip or farclip change. 2012-08-29 09:55:17 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00