quakeforge/nq/source
Bill Currie f6541dbe3f [net] Remove client references from net_main
This is progress towards #23. There are still some references to
host_time and host_client (via nq's server.h), and a lot of references
to sv and svs, but this is definitely a step in the right direction.
2022-04-06 19:32:55 +09:00
..
.gdbinit
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_demo.c [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
cl_ents.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
cl_input.c [client] Get the basic chase camera working 2022-03-01 11:43:23 +09:00
cl_main.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
cl_parse.c Update vec3_t/vec4f_t hacks to work with clang 2022-03-31 00:08:26 +09:00
cl_screen.c Update vec3_t/vec4f_t hacks to work with clang 2022-03-31 00:08:26 +09:00
game.c [quakefs] Take in the pointer to the global hunk 2021-12-24 06:45:13 +09:00
host.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
host_cmd.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
Makemodule.am [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
sbar.c [sbar] Disable some unused functions 2022-03-31 03:02:55 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sv_cvar.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_ded.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
sv_main.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
sv_move.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
sv_phys.c [mathlib] Remove suspicious IS_NAN 2022-03-19 12:50:08 +09:00
sv_pr_cmds.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.c [nq,qw] Give the menu and server progs stacks 2022-02-04 21:53:37 +09:00
sv_user.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
sys_sdl.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
sys_unix.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
sys_unixd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_win.c [net] Remove client references from net_main 2022-04-06 19:32:55 +09:00
sys_wind.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
world.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00