mirror of
https://git.code.sf.net/p/quake/quakeforge
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f7b0227299
worked on by other people as well. :)
74 lines
1.5 KiB
Objective-C
74 lines
1.5 KiB
Objective-C
/*
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ZView.h
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Depth viewer class definition
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Copyright (C) 2001 Jeff Teunissen <deek@d2dc.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "Config.h"
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#endif
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#import <AppKit/NSView.h>
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#include <QF/mathlib.h>
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@interface ZView: NSView
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{
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float minheight, maxheight;
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float oldminheight, oldmaxheight;
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float topbound, bottombound; // for floor clipping
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float scale;
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vec3_t origin;
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}
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- (float) currentScale;
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- clearBounds;
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- getBounds: (float *)top :(float *)bottom;
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- getPoint: (NSPoint) point;
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- setPoint: (NSPoint) point;
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- addToHeightRange: (float)height;
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- newRealBounds;
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- newSuperBounds;
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- XYDrawSelf;
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- (BOOL)XYmouseDown: (NSPoint *)pt;
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- setXYOrigin: (NSPoint) point;
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- setOrigin: (NSPoint) pt scale: (float) sc;
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@end
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extern ZView *zView;
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// zplane controls the objects displayed in the xyview
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extern float zplane;
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extern float zplanedir;
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