/* ZView.h Depth viewer class definition Copyright (C) 2001 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "Config.h" #endif #import #include @interface ZView: NSView { float minheight, maxheight; float oldminheight, oldmaxheight; float topbound, bottombound; // for floor clipping float scale; vec3_t origin; } - (float) currentScale; - clearBounds; - getBounds: (float *)top :(float *)bottom; - getPoint: (NSPoint) point; - setPoint: (NSPoint) point; - addToHeightRange: (float)height; - newRealBounds; - newSuperBounds; - XYDrawSelf; - (BOOL)XYmouseDown: (NSPoint *)pt; - setXYOrigin: (NSPoint) point; - setOrigin: (NSPoint) pt scale: (float) sc; @end extern ZView *zView; // zplane controls the objects displayed in the xyview extern float zplane; extern float zplanedir;