quakeforge/include/QF
Bill Currie ace8d9ebc5 Implement dynamic IMTs.
Now the user can create and destroy IMTs at will, though currently
destroying IMTs is currently all or nothing (imt_drop_all).

An IMT is created via imt_create which takes the keydest name (key_game
etc), the name of the IMT (must be unique for all IMTs) and optionally the
name of the IMT to which the key binding search will fall back if there is
no binding in the current IMT, but must be already defined and on the same
keydest. This means that IMTs now have user determined fallback paths. The
requirements for the fallback IMT prevent loops and other weird behaviour.

Actual key binding via in_bind is unaffected. This is why the IMT name must
be unique across all IMTs.

The "imt" command works with the key_game keydest, but imt_keydest is
provided for specifying the active IMT for a specific keydest.

At startup, default IMTs are setup to emulate the previous static IMTs so
old configs will continue to work (mostly). New config files will be
written with commands to drop all of the current IMTs and build new ones,
with the bindings and active IMT set as well.
2013-01-16 19:48:54 +09:00
..
GL Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
GLSL Rewrite the 2d code to use a scrap. 2012-07-03 13:38:35 +09:00
classes Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
math Split up mathlib.h into several smaller headers. 2012-08-19 17:39:09 +09:00
plugin Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
Makefile.am Move set.c into libQFutil. 2012-12-06 20:52:53 +09:00
alloc.h Move set.c into libQFutil. 2012-12-06 20:52:53 +09:00
bspfile.h First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
cbuf.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
cdaudio.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
checksum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clip_hull.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cmd.h Clean up some unused or local functions. 2012-08-18 09:36:43 +09:00
console.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
crc.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
csqc.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cvar.h Clean up some unused or local functions. 2012-08-18 09:36:43 +09:00
draw.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
dstring.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gib.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
hash.h Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
hl.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
idparse.h so that's the right way to do groups and subgroups... 2006-12-05 11:40:00 +00:00
image.h Load iqm models in the sw renderers. 2012-05-17 21:17:48 +09:00
in_event.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
info.h Make info_t opaque. 2012-06-14 22:46:23 +09:00
input.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
iqm.h Enable loading of iqm models in gl. 2012-05-17 15:55:38 +09:00
joystick.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
keys.h Implement dynamic IMTs. 2013-01-16 19:48:54 +09:00
link.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
llist.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
locs.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
mathlib.h Split up mathlib.h into several smaller headers. 2012-08-19 17:39:09 +09:00
mdfour.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
model.h Remove the hard-coded bsp maximum depths. 2012-11-28 21:29:03 +09:00
modelgen.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
msg.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pak.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pakfile.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pcx.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
plugin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
png.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pr_comp.h Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
pr_debug.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pr_obj.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
progs.h Remove a stray variable declaration. 2013-01-13 15:10:39 +09:00
qargs.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
qdefs.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
qendian.h Ensure ShortNoSwap is always uint16_t. 2012-12-30 13:29:12 +09:00
qfplist.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
qtypes.h Add support and tests for 3x3 matrices. 2012-08-18 16:29:57 +09:00
quakefs.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
quakeio.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
render.h Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
riff.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
screen.h Mostly "merge" cl_screen.c. 2012-06-15 22:02:17 +09:00
script.h Permit control of single character tokens. 2011-08-11 14:22:27 +09:00
set.h Rename set_iter_t's value to element. 2012-12-21 14:09:00 +09:00
sizebuf.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sound.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
spritegn.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys.h Add SYS_MODEL developer flag (8192) 2012-05-17 13:39:45 +09:00
teamplay.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
tga.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
uint32.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
va.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ver_check.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vid.h Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
view.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vrect.h Fix some doxygen issues. 2012-04-22 22:20:45 +09:00
wad.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
wadfile.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winding.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
zone.h Add improved memory checking to progs. 2012-11-19 20:03:21 +09:00