quakeforge/include
Bill Currie ace8d9ebc5 Implement dynamic IMTs.
Now the user can create and destroy IMTs at will, though currently
destroying IMTs is currently all or nothing (imt_drop_all).

An IMT is created via imt_create which takes the keydest name (key_game
etc), the name of the IMT (must be unique for all IMTs) and optionally the
name of the IMT to which the key binding search will fall back if there is
no binding in the current IMT, but must be already defined and on the same
keydest. This means that IMTs now have user determined fallback paths. The
requirements for the fallback IMT prevent loops and other weird behaviour.

Actual key binding via in_bind is unaffected. This is why the IMT name must
be unique across all IMTs.

The "imt" command works with the key_game keydest, but imt_keydest is
provided for specifying the active IMT for a specific keydest.

At startup, default IMTs are setup to emulate the previous static IMTs so
old configs will continue to work (mostly). New config files will be
written with commands to drop all of the current IMTs and build new ones,
with the bindings and active IMT set as well.
2013-01-16 19:48:54 +09:00
..
QF Implement dynamic IMTs. 2013-01-16 19:48:54 +09:00
client Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
qw Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
win32 Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
anorm_dots.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
anorms.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_draw.h First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clview.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_sdl.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_x11.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_iface.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_ifacea.h Remove pskindesc from affinetridesc_t. 2012-05-19 09:29:05 +09:00
d_local.h signed int viddef_t members 2012-10-21 09:00:50 +09:00
dga_check.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
exp.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
mod_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
net_dgrm.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_loop.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_udp.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_vcr.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_wins.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netchan.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netmain.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
quakeasm.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
r_cvar.h Implement r_flatlightstyles from fitzquake. 2012-06-15 22:02:14 +09:00
r_dynamic.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_internal.h Avoid using malloc/free every model/frame. 2012-05-15 21:08:46 +09:00
r_local.h Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
r_screen.h Complete the move of some vars into vid_render_data. 2013-01-13 16:46:41 +09:00
r_shared.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
regex.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
rua_internal.h Add ruamoko wrappers for the set api. 2012-12-16 13:48:36 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin_stencil.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
snd_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_internal.h Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
world.h Add support for sv_antilag (from fteqw). 2012-06-28 16:03:56 +09:00