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680bc22697
quakeforge
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tools
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wad
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Bill Currie
243e816759
extract miptex "properly": lays out all 4 mip levels in the one image, rather than producing a mess :)
2007-05-07 01:04:47 +00:00
..
.gitignore
add a wad tool along the lines of pak. can't yet be used for wad creation
2004-01-10 08:05:25 +00:00
grab.c
fix a bunch of gcc-4.1 warnings (thanks for the heads up, jordi)
2006-11-30 22:52:36 +00:00
Makefile.am
get wad creation mostly working (known to work for map textures)
2004-11-02 05:07:00 +00:00
script.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
wad.1
add a wad tool along the lines of pak. can't yet be used for wad creation
2004-01-10 08:05:25 +00:00
wad.c
extract miptex "properly": lays out all 4 mip levels in the one image, rather than producing a mess :)
2007-05-07 01:04:47 +00:00
wad.h
get wad creation mostly working (known to work for map textures)
2004-11-02 05:07:00 +00:00