quakeforge/libs/video/renderer/sw
Bill Currie 0bfac8dd88 win32 compile fixes
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
..
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am --disable-static now works (thanks for the heads-up, raorn) 2003-12-22 20:51:08 +00:00
d_draw.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_edge.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_fill.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_init.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_modech.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_part.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_parta.S pt_color is now an int so don't convert it 2002-01-04 04:12:10 +00:00
d_polysa.S remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
d_polyse.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_scan.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_scana.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sky.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_spr8.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sprite.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_surf.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_vars.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_varsa.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
d_zpoint.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
draw.c provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00
fpu.c alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
fpua.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
nonintel.c More x86-64 (AMD, not intel IA64, taniwha!) fixes. 2003-02-12 23:41:20 +00:00
screen.c full path reporting when writing screenshots 2004-04-14 03:31:08 +00:00
surf8.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_graph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw_raclip.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw_raclipa.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
sw_ralias.c Working towards merging q2 model, sprite, and map support. Check back in a few 2004-02-08 02:49:38 +00:00
sw_raliasa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rbsp.c seem to have the itterative world rendering working now (fingers crossed:) 2004-02-26 22:53:30 +00:00
sw_rdraw.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw_rdrawa.S well, that's one way to confuse anybody 2002-06-03 07:23:41 +00:00
sw_redge.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw_redgea.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rmain.c win32 compile fixes 2004-11-06 02:21:00 +00:00
sw_rmisc.c serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
sw_rpart.c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
sw_rsky.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw_rsprite.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw_rsurf.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw_rvarsa.S well, that's one way to confuse anybody 2002-06-03 07:23:41 +00:00
sw_skin.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
transform.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00