quakeforge/libs
Bill Currie 6c0d760102 msg.h:
give mst_t a buffer to hold unterminated message strings
	kill MSG_ReadStaticString and MSG_ReadStringLine
msg.c:
	kill MSG_ReadStaticString and MSG_ReadStringLine
	MSG_ReadString: implement the buffer for unterminated message strings
	and update readcount on badread
cl_main.c:
	go back to MSG_ReadString and fix up the resulting const char * issues
cl_parse.c:
	rewrite the cl_mofake code all because of an uninitialized variable :)
sv_main.c:
	use MSG_ReadString instead of MSG_ReadStringLine because
	Cmd_TokenizeString really doesn't care about a terminating \n
2001-10-18 06:23:26 +00:00
..
audio massive windows.h and WIN32 cleanup. 2001-10-16 21:40:45 +00:00
console disabled -lm checking for cygwin and mingw32 and added plugin_LDFLAGS and plugin_LIBADD for win32 builds 2001-10-09 21:36:57 +00:00
gamecode break out the backtrace code from PR_RunError into PR_DumpState and use 2001-10-08 03:46:44 +00:00
gib the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
models duplicate file name cleanup and make dist works 2001-10-03 17:50:36 +00:00
util msg.h: 2001-10-18 06:23:26 +00:00
video wgl funcs are likely GLAPIENTRY type too :) 2001-10-16 22:37:11 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am remove an ancient clean target that's no longer needed 2001-10-02 05:23:17 +00:00