quakeforge/libs/gamecode
Bill Currie 548d3b68f8 pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
	don't segfault on broken classes
2003-03-13 18:45:45 +00:00
..
builtins make the more relevant parts of qfs available to progs. bi_file.c will 2003-02-28 05:35:27 +00:00
engine pr_load.c: 2003-03-13 18:45:45 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00