quakeforge/libs/gamecode
Bill Currie 4a21eb02c5 heh, slight oversight when implementing rcall using the param pointer
trick. ran into the exact same problem as passing addresses of locals to QC
functions. well, actually, that's exactly what it was, but done in the
engine. anyway, wound up potentially overwriting the params passed to the
function. fortunatly, due to how rcall works, only the first two params are
an issue.
2005-06-14 13:40:34 +00:00
..
builtins implement Raven's calling convention (rcall: first 2 params in opb and 2005-06-12 09:54:01 +00:00
engine heh, slight oversight when implementing rcall using the param pointer 2005-06-14 13:40:34 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00