quakeforge/libs/video/renderer
Bill Currie 5864406f4d [vulkan] Enable all lights when camera out of map
Without shadows, this is quite the cheat, but noclip is a cheat anyway,
so probably not that big a deal. It does, however, make noclip usable
for debugging.
2021-07-21 14:15:56 +09:00
..
gl [renderer] Be more consistent with msurface_t names 2021-07-19 06:55:36 +09:00
glsl [renderer] Be more consistent with msurface_t names 2021-07-19 06:55:36 +09:00
sw [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
sw32 [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
vulkan [vulkan] Enable all lights when camera out of map 2021-07-21 14:15:56 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [qwaq] Create a commandline-only version of qwaq 2021-07-06 12:25:24 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
r_bsp.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_cvar.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
r_ent.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
r_init.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
r_iqm.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
r_light.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_main.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [gl] Correct calculation of screen aspect 2021-07-19 06:55:36 +09:00
vid_common.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
vid_render_gl.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_glsl.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_sw.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_sw32.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_vulkan.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00