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The renderer should now be free of any direct access to client code. Even 3d rendering is now done via a function pointer. The cshift code is done as a 2d screen function. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |